r300g: fix routing of vertex streams if TCL is bypassed

Generating mipmaps finally works, among other things. Yay!
This commit is contained in:
Marek Olšák 2009-12-09 00:45:18 +01:00 committed by Corbin Simpson
parent 6de7ac73bf
commit c6b450033d
4 changed files with 29 additions and 25 deletions

View file

@ -419,8 +419,6 @@ static void* r300_create_rs_state(struct pipe_context* pipe,
if (state->bypass_vs_clip_and_viewport ||
!r300_screen(pipe->screen)->caps->has_tcl) {
rs->vap_control_status |= R300_VAP_TCL_BYPASS;
} else {
rs->rs.bypass_vs_clip_and_viewport = TRUE;
}
rs->point_size = pack_float_16_6x(state->point_size) |

View file

@ -134,6 +134,16 @@ static void r300_vertex_psc(struct r300_context* r300)
uint16_t type, swizzle;
enum pipe_format format;
unsigned i;
int identity[16] = {0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15};
int* stream_tab;
/* If TCL is bypassed, map vertex streams to equivalent VS output
* locations. */
if (r300->rs_state->enable_vte) {
stream_tab = identity;
} else {
stream_tab = r300->vs->stream_loc_notcl;
}
/* Vertex shaders have no semantics on their inputs,
* so PSC should just route stuff based on the vertex elements,
@ -147,10 +157,10 @@ static void r300_vertex_psc(struct r300_context* r300)
format = r300->vertex_element[i].src_format;
type = r300_translate_vertex_data_type(format) |
(i << R300_DST_VEC_LOC_SHIFT);
(stream_tab[i] << R300_DST_VEC_LOC_SHIFT);
swizzle = r300_translate_vertex_data_swizzle(format);
if (i % 2) {
if (i & 1) {
vformat->vap_prog_stream_cntl[i >> 1] |= type << 16;
vformat->vap_prog_stream_cntl_ext[i >> 1] |= swizzle << 16;
} else {
@ -159,7 +169,6 @@ static void r300_vertex_psc(struct r300_context* r300)
}
}
assert(i <= 15);
/* Set the last vector in the PSC. */
@ -178,7 +187,7 @@ static void r300_swtcl_vertex_psc(struct r300_context* r300)
uint16_t type, swizzle;
enum pipe_format format;
unsigned i, attrib_count;
int* vs_output_tab = r300->vs->output_stream_loc_swtcl;
int* vs_output_tab = r300->vs->stream_loc_notcl;
/* For each Draw attribute, route it to the fragment shader according
* to the vs_output_tab. */

View file

@ -143,35 +143,33 @@ static void r300_shader_vap_output_fmt(
assert(gen_count <= 8);
}
/* Set VS output stream locations for SWTCL. */
static void r300_stream_locations_swtcl(
/* Sets up stream mapping to equivalent VS outputs if TCL is bypassed
* or isn't present. */
static void r300_stream_locations_notcl(
struct r300_shader_semantics* vs_outputs,
int* output_stream_loc)
int* stream_loc)
{
int i, tabi = 0, gen_count;
/* XXX Check whether the numbers (0, 1, 2+i, etc.) are correct.
* These should go to VAP_PROG_STREAM_CNTL/DST_VEC_LOC. */
/* Position. */
output_stream_loc[tabi++] = 0;
stream_loc[tabi++] = 0;
/* Point size. */
if (vs_outputs->psize != ATTR_UNUSED) {
output_stream_loc[tabi++] = 1;
stream_loc[tabi++] = 1;
}
/* Colors. */
for (i = 0; i < ATTR_COLOR_COUNT; i++) {
if (vs_outputs->color[i] != ATTR_UNUSED) {
output_stream_loc[tabi++] = 2 + i;
stream_loc[tabi++] = 2 + i;
}
}
/* Back-face colors. */
for (i = 0; i < ATTR_COLOR_COUNT; i++) {
if (vs_outputs->bcolor[i] != ATTR_UNUSED) {
output_stream_loc[tabi++] = 4 + i;
stream_loc[tabi++] = 4 + i;
}
}
@ -180,7 +178,7 @@ static void r300_stream_locations_swtcl(
for (i = 0; i < ATTR_GENERIC_COUNT; i++) {
if (vs_outputs->bcolor[i] != ATTR_UNUSED) {
assert(tabi < 16);
output_stream_loc[tabi++] = 6 + gen_count;
stream_loc[tabi++] = 6 + gen_count;
gen_count++;
}
}
@ -188,7 +186,7 @@ static void r300_stream_locations_swtcl(
/* Fog coordinates. */
if (vs_outputs->fog != ATTR_UNUSED) {
assert(tabi < 16);
output_stream_loc[tabi++] = 6 + gen_count;
stream_loc[tabi++] = 6 + gen_count;
gen_count++;
}
@ -196,7 +194,7 @@ static void r300_stream_locations_swtcl(
assert(gen_count <= 8);
for (; tabi < 16;) {
output_stream_loc[tabi++] = -1;
stream_loc[tabi++] = -1;
}
}
@ -254,10 +252,7 @@ void r300_translate_vertex_shader(struct r300_context* r300,
/* Initialize. */
r300_shader_read_vs_outputs(&vs->info, &vs->outputs);
r300_shader_vap_output_fmt(&vs->outputs, vs->hwfmt);
if (!r300_screen(r300->context.screen)->caps->has_tcl) {
r300_stream_locations_swtcl(&vs->outputs, vs->output_stream_loc_swtcl);
}
r300_stream_locations_notcl(&vs->outputs, vs->stream_loc_notcl);
/* Setup the compiler */
rc_init(&compiler.Base);
@ -283,7 +278,7 @@ void r300_translate_vertex_shader(struct r300_context* r300,
/* Invoke the compiler */
r3xx_compile_vertex_program(&compiler);
if (compiler.Base.Error) {
/* XXX Fail gracefully */
/* XXX We should fallback using Draw. */
fprintf(stderr, "r300 VP: Compiler error\n");
abort();
}

View file

@ -38,9 +38,11 @@ struct r300_vertex_shader {
struct tgsi_shader_info info;
struct r300_shader_semantics outputs;
int output_stream_loc_swtcl[16];
uint hwfmt[4];
/* Stream locations for SWTCL or if TCL is bypassed. */
int stream_loc_notcl[16];
/* Has this shader been translated yet? */
boolean translated;