glsl/sl: fix _parse_boolconstant()

Need to emit the radix before the digits.
This fixes several glean/glgl1 regressions.
This commit is contained in:
Brian Paul 2009-12-10 09:16:20 -07:00
parent cc020425e9
commit 289eab5389

View file

@ -1821,6 +1821,7 @@ _parse_boolconstant(struct parse_context *ctx,
{
if (_parse_id(ctx, ctx->dict._false, ps) == 0) {
_emit(ctx, &ps->out, OP_PUSH_BOOL);
_emit(ctx, &ps->out, 2); /* radix */
_emit(ctx, &ps->out, '0');
_emit(ctx, &ps->out, '\0');
return 0;
@ -1828,6 +1829,7 @@ _parse_boolconstant(struct parse_context *ctx,
if (_parse_id(ctx, ctx->dict._true, ps) == 0) {
_emit(ctx, &ps->out, OP_PUSH_BOOL);
_emit(ctx, &ps->out, 2); /* radix */
_emit(ctx, &ps->out, '1');
_emit(ctx, &ps->out, '\0');
return 0;