Commit graph

123068 commits

Author SHA1 Message Date
Ilia Mirkin
e84c17c9da nvc0/ir: add fixup to deal with interpolateAtSample with non-MSAA
The spec calls to always use sample 0 in this case, whereas we can do
undefined things for invalid sample id's in the MSAA case.

Fixes
dEQP-GLES31.functional.shaders.multisample_interpolation.interpolate_at_sample.non_multisample_buffer.sample_n_*

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Karol Herbst <kherbst@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8574>
(cherry picked from commit 245a696741)
2021-01-21 14:53:44 -08:00
Ilia Mirkin
83bb5dee16 nv50/ir: clear dnz flag when converting mul/mad to simpler ops
Fixes some assertion failures in the GM107 emitter with the game
'tansei', noticed while debugging gitlab issue 4101.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Karol Herbst <kherbst@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8534>
(cherry picked from commit 6638b58ccf)
2021-01-21 14:53:02 -08:00
Ilia Mirkin
4956c6bfc5 st/mesa: fix broken moves for u2i64 and related ops
These ops just put out mov's directly, which screws up the assignment
logic -- it just tries to only process the "last" mov. Don't try to do
the more optimized thing for 64-bit types, where this is just much
trickier.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8463>
(cherry picked from commit 55c42b7885)
2021-01-21 14:52:54 -08:00
Erik Faye-Lund
7f76e0d4b2 zink: fix vertex-stride wrangling
Because Gallium and Vulkan disagree on what kind of state strides is, we
need to wrangle this state a bit, and up until now, we've been simply
fixing this up while binding the vertex-buffers.

But this isn't robust, because the vertex element state might be bound
after the vertex-buffer state was bound. We also need to take
binding-map into account, which we're currently missing as well.

Instead, w need to deal with this at a place where we know what's being
used for both of these. So let's do this during draw instead.

Ideally, we'd also do some dirty-tracking to know if this is needed or
not, but I believe Mike has some patches in this areas lined up, so it
might be easier to wait for those.

Fixes: 8d46e35d16 ("zink: introduce opengl over vulkan")
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/3661
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/4125
Reviewed-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8588>
(cherry picked from commit d74b012260)
2021-01-21 13:26:36 -08:00
Samuel Pitoiset
eaefaa9610 radv: fix a sync issue with geometry shader primitives query on GFX10+
When NGG is used, the hw can't know the number of geometry shader
primitives. To fix that, the NGG geometry shader accumulates itself
the number of primitives by using an atomic operation directly to GDS.

Then, begin/query copy the start/stop values from GDS to the
query pool buffer using a PS_DONE event. This was actually wrong
because PS_DONE is completely asynchronous to everything and executed
when the preceding draws finish pixel shaders.

Fix this by using a COPY_DATA packet which is synced with CP. This
fixes random failures on Sienna Cichlid with
dEQP-VK.query_pool.statistics_query.*.geometry_shader_primitives.*.

Cc: <mesa-stable@lists.freedesktop.org>
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8590>
(cherry picked from commit 085e2ce3d4)
2021-01-21 13:26:36 -08:00
Icecream95
d47d44e4f6 pan/decode: Free mapped memory objects on BO unreference
Cc: mesa-stable
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8583>
(cherry picked from commit 0d0536c1a7)
2021-01-21 13:26:35 -08:00
Jesse Natalie
e60e3ef841 nir: Work around MSVC x86 internal compiler error
Fixes: 1fd8b466 ("nir,spirv: add sparse image loads")
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/4108
Acked-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8581>
(cherry picked from commit 13b21156e4)
2021-01-21 13:26:35 -08:00
Lionel Landwerlin
06c9ae6d3f anv: Fix stencil layout in render passes
We incorrectly utilize the stencil layouts structures even if we
should stick to the depth_stencil ones if the layout includes stencil.

v2: Don't forget stencil only layout (Nanley)
    Simplify callers of new helper functions (Nanley)

v3: Store VK_IMAGE_LAYOUT_UNDEFINED when no stencil is available (Nanley)
    Use a switch statement (Nanley)

v4: Consider all layouts but depth only to be potential stencil layouts (Lionel)

v5: Refactor helper in vk_image_layout_depth_only() and discard
    VkAttachmentDescriptionStencilLayoutKHR in
    VkAttachmentDescription2KHR if format is not depth/stencil.

v5: s/LAYOUT_COLOR_ATTACHMENT_OPTIMAL/LAYOUT_DEPTH_ATTACHMENT_OPTIMAL/ (Nanley)

v6: Fix overly harsh assert()

Fixes: c1c346f166 ("anv: implement VK_KHR_separate_depth_stencil_layouts")
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/4084
Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8475>
(cherry picked from commit 28207669d0)
2021-01-21 13:26:34 -08:00
Rhys Perry
8ba9bb139c radv,aco: don't use MUBUF for multi-channel loads on GFX8 with robustness2
Fixes several dEQP-VK.robustness.robustness2.* tests on GFX8. Generations
other than GFX8 don't fail the tests because bounds-checking is done using
the index (making it per-vertex).

fossil-db (Polaris):
Totals from 1387 (0.99% of 140385) affected shaders:
(no statistics affected)

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Fixes: 03a0d39366 ("aco: use MUBUF in some situations instead of splitting vertex fetches")
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7834>
(cherry picked from commit 914c61d6c0)
2021-01-21 13:26:34 -08:00
Andrii Simiklit
5b1408b952 st/mesa: fix pbo upload/download for arrays of textures with only 1 layer
Having only one layer we can put 0 as third texture coordinate

Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/4115
Fixes: 36097fc7 ("st/pbo: fix pbo uploads without PIPE_CAP_TGSI_VS_LAYER_VIEWPORT and skip gs")
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Signed-off-by: Andrii Simiklit <andrii.simiklit@globallogic.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8576>
(cherry picked from commit e87b59f687)
2021-01-20 11:15:00 -08:00
Gert Wollny
e63774d093 r600/sfn: fix use of b32all/and
Fixes: f79b7fcf7c
       r600/sfn: use 32 bit bools

Signed-off-by: Gert Wollny <gert.wollny@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8563>
(cherry picked from commit 198c3acacf)
2021-01-20 11:15:00 -08:00
Kenneth Graunke
ddf994791f Revert "mesa: allow half float textures based on ARB_half_float_pixel"
This reverts commit aca67a555c, which
regressed the following Piglit test on i915 (and presumably r200):

   piglit/spec/!opengl 1.1/sized-texture-format-channels

Specifically, it begins testing glTexImage2D with format GL_RGBA,
type GL_FLOAT, and internalFormat GL_RGB16F, which leads to the
following error:

   Mesa 21.0.0-devel implementation error: unexpected format GL_RGB16F in _mesa_choose_tex_format()
   Please report at https://gitlab.freedesktop.org/mesa/mesa/-/issues
   sized-texture-format-channels: ../../src/mesa/main/teximage.c:2836: _mesa_choose_texture_format: Assertion `f != MESA_FORMAT_NONE' failed.

i915 and r200 unconditionally support ARB_half_float_pixel, but neither
support RGB16F as an internal format.  According to Ian's rationale
in the commit message for 1edca151a0
(which enabled that extension for all drivers):

    "This extension only adds data types that can be passed to, for
     example, glTexImage2D.  It does not add internal formats.  Since
     you can already pass GL_FLOAT to glTexImage2D this shouldn't pose
     any additional issues with those drivers.  Note that r200 and i915
     already supported this extension, and they don't support
     floating-point textures either."

So, commit aca67a55c011 enabled half-float internal formats on hardware
that cannot support them.  We should revert the change.

v2: Don't reintroduce the _mesa_is_gles3() condition, as that shouldn't
    be necessary (feedback from Erik Faye-Lund).

Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Reviewed-by: Erico Nunes <nunes.erico@gmail.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Adam Jackson <ajax@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8458>
(cherry picked from commit 07473321a2)
2021-01-20 11:15:00 -08:00
Kenneth Graunke
3ffa16bee6 tnl: Reset nr_bos to 0 between map/unmap cycles.
_tnl_draw_prims loops over the prims, and for each one, maps the VBOs,
draws, and unmaps them.  But it failed to reset nr_bos = 0 between each
loop iteration, which meant that when processing prim[n], the BO list
had all BOs for prior primitives too.  Assuming each primitive used the
same VBOs, that means the same VBO would appear in the list multiple
times, and it would try to unmap the same BO multiple times.  This
triggered asserts on the second unmap, as it had already been unmapped.

Fixes Piglit's oes_draw_elements_base_vertex-multidrawelements on i915.

Fixes: e99e7aa4c1 ("mesa: switch Draw(Range)Elements(BaseVertex) calls to DrawGallium")
Acked-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8522>
(cherry picked from commit 9fb5d7acbb)
2021-01-20 11:11:06 -08:00
Kenneth Graunke
14e0ee3479 tnl: Respect start when converting indices to GLuint
Prior to commit e99e7aa4c1 (mesa: switch
Draw(Range)Elements(BaseVertex) calls to DrawGallium), the indices
parameter of glDrawElements (an offset into the VBO) was handled by
setting ib->ptr.  With that commit, it instead began binding the
index buffer with offset 0, and adding the offset to draw->start,
which eventually becomes prim->start.

t_draw.c's bind_indices() was trying to convert the relevant section of
the index buffer to GLuints, but was failing to account for start, so
it nabbed the wrong portion of the index buffer.

Fixes: e99e7aa4c1 ("mesa: switch Draw(Range)Elements(BaseVertex) calls to DrawGallium")
Acked-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8522>
(cherry picked from commit 376c8f750b)
2021-01-20 11:11:05 -08:00
Kenneth Graunke
f2fdb35f39 tnl: Try not to botch index buffer munging when start > 0.
Commit 4c751ad67a (vbo/dlist: use a shared
index buffer) caused multiple draws to use the same index buffer, and
began setting the primitive's `start` field to the offset needed to
access the right portion of the index buffer.

Unfortunately, t_rebase_prims completely botches handling this case.
Say for example we had start = 40, min_index = 6, max_index = 11.
The actual indexes in the buffer are ib[40..45].  t_rebase_prims,
however, would allocate an index buffer containing only 6 elements,
and populate them with <ib[0..5] - min_index>.  For one, this reads
the wrong source data, leading to garbage index values.  For another,
it stores the new index buffer in the wrong spot, so drawing will try
and read elements [40..45] of an array of length 6, and crash.

This patch makes t_rebase_prims allocate a larger index buffer, with
the blank space at the beginning, and try to copy the correct section
of index buffer data over.  This only works if `start` is the same for
all primitives, however, so if we detect different ones, we recurse
to rebase and call draw() separately for each different start value.

Fixes: 4c751ad67a ("vbo/dlist: use a shared index buffer")
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/4082
Acked-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8522>
(cherry picked from commit bd6120f562)
2021-01-20 11:11:05 -08:00
Kenneth Graunke
e8c31e0367 vbo: Only mark merged line strips as lines when actually converting them
We only convert line strips to lines in certain cases, but were flagging
node->merged.prim as GL_LINES even if we simply copied a GL_LINE_STRIP
prim[0] over without modifying it.

Fixes Piglit's lineloop test (which triggers loop -> strip conversion
earlier in this path, then was incorrectly triggering strip -> list
mode modification with no changes to the underlying data).

Fixes: 310991415e ("vbo/dlist: implement primitive merging")
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8522>
(cherry picked from commit 14ae5069da)
2021-01-20 11:11:04 -08:00
Kenneth Graunke
8d07282a20 vbo: Don't set node->min_index = max_index = indices_offset when merging
I'm can't see why this is necessary.  There are already new fields
(node->merged.{min,max}_index) for the new values in the merged case.
But in vbo_save_draw.c, in the !draw_using_merged_prim case, we would
try and use the original node...with the now destroyed min/max index.

Fixes some assert failures when running with swtnl and forcing the
non-merged path (though it takes the merged path by default).

Fixes: 4c751ad67a ("vbo/dlist: use a shared index buffer")
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8522>
(cherry picked from commit 44bdd5225c)
2021-01-20 11:11:04 -08:00
Samuel Pitoiset
664f6976b2 radv: flush L2 for images affected by the pipe misaligned issue on GFX10+
In some rare cases, L2 needs to be flushed if an image is affected
by the pipe misaligned issue. This is roughly based on AMDVLK.

I confirmed that disabling TC-compat HTILE, and respectively DCC,
for the relevant images also fixes the regressions below.

This fixes some regressions introduced with L2 coherency for
dEQP-VK.renderpass2.depth_stencil_resolve.image_2d_* and for
dEQP-VK.renderpass2.suballocation.multisample_resolve.*.

Fixes: 4a783a3c78 ("radv: Use L2 coherency on GFX9+.")
Co-Authored-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8557>
(cherry picked from commit 4c99d6ff54)
2021-01-20 11:11:03 -08:00
Samuel Pitoiset
0acff8c6f2 radv: restore invalidating the vector cache for internal meta operations
The driver used to invalidate the vector cache for meta operations
but this has been removed and I think it should be restored to fix
a bunch of regressions on GFX8.

This probably needs to be cleaned up but this is a hotfix.

This fixes a bunch of regressions and flakes on GFX8 like
dEQP-VK.pipeline.multisample.sample_locations_ext.draw.color.samples_4.*.

Fixes: 8f8d72af55 ("radv: Use access helpers for flushing with meta operations.")
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8573>
(cherry picked from commit 8882abe47e)
2021-01-20 11:11:03 -08:00
Rhys Perry
b98745871b aco: fix convert_to_SDWA() check in add_subdword_definition()
v_or_b32 with a v2b definition should use SDWA if is_partial=true.

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Fixes: 56345b8c61 ("aco: allow reading/writing upper halves/bytes when possible")
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8577>
(cherry picked from commit fcda9b6737)
2021-01-20 09:22:16 -08:00
Pierre-Eric Pelloux-Prayer
24b733aebd radeonsi: inhibit clockgating when using SQTT
Ported from PAL.

Fixes: 07c1504d1b ("radeonsi: implement SQTT support")
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8480>
(cherry picked from commit 41d22eb68e)
2021-01-20 09:22:16 -08:00
Samuel Pitoiset
3994f5db48 radv: flush L2 metadata as part of CB/DB flush instead of CS_DONE on GFX9
This restores the previous logic because L2 coherency was fully
implemented. It appears that flushing L2 metadata with a CS_DONE
event hangs.

This fixes GPU hangs with Monster Hunter World.

Fixes: 4a783a3c ("radv: Use L2 coherency on GFX9+.")
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8566>
(cherry picked from commit c3ac6f7cd7)
2021-01-20 09:22:16 -08:00
Marek Olšák
1d2827379d mesa: fix alpha channel of ETC2_SRGB8 decompression for !bgra
If software decompression is used for ETC2, the alpha channel
for sRGB8 textures would be set only if BGRA is true.

Fixes: e5604ef78b "st/mesa/i965: Allow decompressing ETC2 to GL_RGBA"

Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Reviewed-by: Adam Jackson <ajax@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8529>
(cherry picked from commit 290dcb26ae)
2021-01-20 09:22:16 -08:00
Icecream95
d64870e874 pan/bi: Iterate from zero when setting RA interference
It is now valid for a node to have an index of zero.

Fixes: 39aa8c4a5a ("pan/bi: Switch to new IR")
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8358>
(cherry picked from commit 5eb39dd95f)
2021-01-20 09:22:16 -08:00
Alyssa Rosenzweig
98c1bf6d18 pan/bi: Fix printing of node 0
Fixes: 1893a3805e ("pan/bi: Generate instruction printer")
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8358>
(cherry picked from commit a63960b7f3)
2021-01-20 09:22:16 -08:00
Alyssa Rosenzweig
a6b63210e0 pan/bi: Fix RA of node 0
Fixes: 39aa8c4a5a ("pan/bi: Switch to new IR")
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8358>
(cherry picked from commit 3a16ab84e2)
2021-01-20 09:22:16 -08:00
Alyssa Rosenzweig
080c433715 pan/bi: Fix 64-bit SSBO addresses
Fixes: 9c7efc4510 ("pan/bi: Add intrinsic emits for builder")
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8358>
(cherry picked from commit 92461a1133)

Conflicts:
	src/panfrost/bifrost/bifrost_compile.c
2021-01-20 09:22:16 -08:00
Icecream95
be774d1825 pan/mdg: Fix spilling when scratch memory is used
Add the tls_size from NIR before spilling so that it doesn't alias
with spill slots.

Fixes: 152bc5d15e ("pan/mdg: Support loads and stores to scratch memory")
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8358>
(cherry picked from commit a8c91f15f0)
2021-01-20 09:22:16 -08:00
Ilia Mirkin
4dee39f04d nvc0: index_bias is now only set for indexed draws
Fixes: cbdc00ac3a ("nouveau: fix handling draw info")
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Karol Herbst <kherbst@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8539>
(cherry picked from commit 087ef91c85)
2021-01-20 09:22:16 -08:00
Ilia Mirkin
9fc330f27b cso: set index_bounds_valid = true for arrays draws
The min/max indices are valid. Set the bit to true to indicate that.

Fixes glClear (+ clear_with_quads) on nouveau.

Fixes: 72ff53098c (gallium: add pipe_draw_info::index_bounds_valid)
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reported-by: Simon Ser <contact@emersion.fr>
Tested-by: Simon Ser <contact@emersion.fr>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8546>
(cherry picked from commit 111c0733ea)
2021-01-20 09:22:16 -08:00
Erik Faye-Lund
5e436d9f2d zink: handle NULL views in zink_set_sampler_views
Passing NULL for the views parameter should be the same as passing an
array of NULL, according to the documentation. So let's respect that
detail.

This fixes a crash when using GALLIUM_HUD.

Fixes: 8d46e35d16 ("zink: introduce opengl over vulkan")
Reviewed-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8564>
(cherry picked from commit 333730405d)
2021-01-20 09:22:16 -08:00
Bas Nieuwenhuizen
380c7edbc2 radv: Do not use a pipe offset for aliased sparse images.
Otherwise the offset might not match between the images that are
aliased.

Fixes: e553ea51e8 ("radv: Create sparse images.")
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/4072
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8535>
(cherry picked from commit af1aef10f9)
2021-01-20 09:22:16 -08:00
Michel Dänzer
be4b618606 wsi/x11: Use get_screen_resources_current in wsi_x11_detect_xwayland
get_screen_resources may trigger an active probe of display connections
in the X server, which may take significant time and/or result in log
file spam.

Fixes: b5268d532a "wsi/x11: Detect Xwayland"
Reported-by: Sylvain Bertrand <sylvain.bertrand@legeek.net>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8492>
(cherry picked from commit 23f2e77710)
2021-01-20 09:22:16 -08:00
Ilia Mirkin
7d2ccf574c glsl: only expose int64 atomics when extension is enabled
This limits the exposure of these functions to when the extension is
available. Prevents crashes otherwise, as the rest of the infrastructure
doesn't necessarily expect these functions when the extension is not
available.

Fixes: 40c1f9883e ("mesa,glsl: add support for GL_NV_shader_atomic_int64")
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8533>
(cherry picked from commit a0f4affcf6)
2021-01-20 09:22:16 -08:00
Bas Nieuwenhuizen
98706b7754 ac/surface: Fix GFX9 sparse mip info.
Used the wrong offset & pitch for gfx9.

Fixes: 50bafb85ec ("ac/surf: Add sparse texture info to radeon_surf.")
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/4072
Acked-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8526>
(cherry picked from commit c28469bae1)
2021-01-20 09:22:16 -08:00
Dave Airlie
b024d311b0 lavapipe: fix missing piece of VK_KHR_get_physical_device_properties2
I missed two parts of the APIs for this, so add them, should fix
crashes in gstreamer vulkan when it tries to load lvp.

Cc: <mesa-stable@lists.freedesktop.org>
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/3989
Reviewed-by: Adam Jackson <ajax@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8511>
(cherry picked from commit 7b48d5d36e)
2021-01-20 09:22:16 -08:00
Alyssa Rosenzweig
c7a7e64ffa pan/bi: Fix assertion
Fixes: bef3fedc81 ("pan/bi: Lower 8bit fragment outputs to 16bit")
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Reported-by: Coverity
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8489>
(cherry picked from commit 81becaa685)
2021-01-19 09:32:43 -08:00
Dave Airlie
bea422f2f4 device-select-layer: update for vulkan 1.2
The vulkan loader doesn't load layers for apps that require a newer
version of vulkan, so this layer didn't get loaded for vulkan 1.2 apps.

I would like to just stick 1.09 in there but it might be worth
validating it works at new version of vulkan I suppose and the major
doesn't revise that often

Fixes: 9bc5b2d169 ("vulkan: add initial device selection layer. (v6)")
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8508>
(cherry picked from commit ca834d0b2d)
2021-01-19 09:32:42 -08:00
Jeremy Huddleston Sequoia
6051931415 util: Fix pointer to integer conversion error when using libunwind
../src/util/u_debug_stack.c:97:20: error: incompatible pointer to integer conversion assigning to 'unw_word_t' (aka 'unsigned long') from 'void *' [-Werror,-Wint-conversion]
   pip.unwind_info = NULL;
                   ^ ~~~~
1 error generated.

Fixes: 70c272004f "gallium/util: libunwind support"
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/4094

Signed-off-by: Jeremy Huddleston Sequoia <jeremyhu@apple.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8507>
(cherry picked from commit 08ac7b52e7)
2021-01-19 09:32:42 -08:00
Eric Anholt
52376c9682 util/format: Fix pack/unpack of A1R5G5B5_UINT.
Avoids regressing KHR-GL33.packed_pixels.pbo_rectangle.* when
transitioning from mesa/main pack/unpack codegen to util/format's.

Fixes: b28eb044cd ("gallium: Add equivalents of packed MESA_FORMAT_*UINT formats.")
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6297>
(cherry picked from commit e5e75b714d)
2021-01-19 09:32:41 -08:00
Lionel Landwerlin
22fff81b4b intel/mi_builder: fix self modifying batches
So far we only write a maximum of 4 dwords further into the batch and
it seems just going over the CS prefetch was enough.

Turns out writing more dwords can delay the writes and we start
prefetching stuff that hasn't landed in memory yet.

This fixes the issue by stalling the CS to ensure the writes have
landed before we go over the prefetch.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: 796fccce63 ("intel/mi-builder: add framework for self modifying batches")
Reviewed-by: Marcin Ślusarz <marcin.slusarz@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8525>
(cherry picked from commit d8154c4006)
2021-01-15 09:19:57 -08:00
Juan A. Suarez Romero
c077276c15 v3d: fix dest offset in TFU setup
It is using the source level instead of the destiny level (base_level)
to compute the dest offset.

This fixes `framebuffer-blit-levels draw rgba -auto -fbo` piglit test.

Fixes: 976ea90bdc ("v3d: Add support for using the TFU to do some blits.")
Signed-off-by: Juan A. Suarez Romero <jasuarez@igalia.com>
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8491>
(cherry picked from commit 08b16cfe0b)
2021-01-15 09:19:56 -08:00
Mauro Rossi
ba3d2c3a4c android: r600/sfn: add sfn_nir_lower_64bit.cpp to Makefile.sources
Fixes the following building errors:

FAILED: out/target/product/x86_64/obj/SHARED_LIBRARIES/gallium_dri_intermediates/LINKED/gallium_dri.so
...
ld.lld: error: undefined symbol: r600::r600_nir_split_64bit_io(nir_shader*)
>>> referenced by sfn_nir.cpp:981 (external/mesa/src/gallium/drivers/r600/sfn/sfn_nir.cpp:981)
...
ld.lld: error: undefined symbol: r600::r600_nir_64_to_vec2(nir_shader*)
>>> referenced by sfn_nir.cpp:1010 (external/mesa/src/gallium/drivers/r600/sfn/sfn_nir.cpp:1010)
...
ld.lld: error: undefined symbol: r600::r600_merge_vec2_stores(nir_shader*)
>>> referenced by sfn_nir.cpp:1015 (external/mesa/src/gallium/drivers/r600/sfn/sfn_nir.cpp:1015)

Fixes: 165fb5117b ("r600/sfn: add lowering passes to get 64 bit ops lowered to 32 bit vec2")
Cc: 21.0 <mesa-stable>
Signed-off-by: Mauro Rossi <issor.oruam@gmail.com>
Reviewed-by: Gert Wollny <gert.wollny@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8505>
(cherry picked from commit 4bc9f7d53f)
2021-01-15 09:19:55 -08:00
Samuel Pitoiset
73ea60139d radv: do not invalidate the L2 metadata cache on compute queues
The flush VA space was only allocated for command buffers on the
graphics queue. Also, the ZPASS_DONE event should never be emitted
on compute queues because it hangs.

Invalidating the L2 metadata cache is only required for coherency
between the RBs and L2, so only on the graphics queue.

The L2 cache is invalidated at beginning of any IBs and that should
also invalidate the L2 metadata cache for compute anyways.

Fixes: 4a783a3c ("radv: Use L2 coherency on GFX9+.")
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8494>
(cherry picked from commit c6849f9687)
2021-01-15 09:19:51 -08:00
Marek Olšák
a6ace60672 mesa: always set valid index bounds for non-indexed draws for classic drivers
This should fix crashing piglit tests on the i915 classic driver.

Fixes: 2358da81d2 - mesa: switch (Multi)DrawArrays to DrawGallium

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8453>
(cherry picked from commit 39c415d5fd)
2021-01-15 09:19:49 -08:00
Jordan Justen
99ad50617a iris: Fix android build due to missing link to libmesa_iris_gen125
Reported-by: Yugang Fan
Fixes: cd3251d6ba ("intel/iris: Build gen 12.5")
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8426>
(cherry picked from commit fc1bd69bbd)
2021-01-15 09:19:45 -08:00
Yevhenii Kolesnikov
9a81b1820c iris: only set point sprite overrides if actually using points
Fixes black screen in some FNA games.

Cc: <mesa-stable@lists.freedesktop.org>
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/3431
Signed-off-by: Yevhenii Kolesnikov <yevhenii.kolesnikov@globallogic.com>
Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7218>
(cherry picked from commit 0c08a66ce5)
2021-01-15 09:19:45 -08:00
Pierre-Eric Pelloux-Prayer
074631dd67 radeonsi: invalidate compute sgprs in si_rebind_buffer
If we don't tag compute sgpr as dirty they will point to the
ol buffer location.
This fixes arb_compute_shader-dlist with mcbp enabled.

Fixes: 85a6bcca61 ("radeonsi: pass at most 3 images and/or shader buffers via user SGPRs for compute")
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8433>
(cherry picked from commit 17f8e56c96)
2021-01-14 10:43:30 -08:00
Lionel Landwerlin
8d2bc1e60b anv: add transfer usage for color/depth/stencil attachments
We sometimes use anv_layout_to_aux_state() to compute the aux state of
an image during the resolve operations at the end of a render
(sub)pass.

If we're dealing with a multisampled image that is created without a
transfer usage, our internal code might trigger a resolve using the
transfer layout (see genX_cmd_buffer.c:cmd_buffer_end_subpass), for
which the image doesn't the usage bit. The current code tries to AND
the 2 usages which won't have any bit in common, thus skipping all
checks below.

v2: Add the transfer usages depending on attachment usage (Lionel)

v3: Limit to samples > 1 (Jason) && DEPTH_STENCIL_ATTACHMENT_BIT (Lionel)

v4: Add transfer usage at image creation (Jason)

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: 54b525caf0 ("anv: Rework anv_layout_to_aux_state")
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/4037
Reviewed-by: Reviewed-by: Tapani Pälli <tapani.palli@intel.com> (v1)
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8307>
(cherry picked from commit d4b4d69d4d)
2021-01-14 10:43:30 -08:00
Witold Baryluk
e1465cd5ec lavapipe: Defer lavapipe warning to CreateDevice
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/4055
Fixes: b38879f8c5
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8377>
(cherry picked from commit 9c54928f77)
2021-01-14 10:43:29 -08:00