Vinson Lee
af1052e280
progs/tests: Add checks for GL_NV_vertex_program.
2010-02-12 11:59:37 -08:00
Jerome Glisse
3a916b0e81
Revert "r600c: substract vbo offset to vbo size"
...
This reverts commit 325614a882 .
Ok this was already fixed this commit actualy broke things
2010-02-12 19:26:09 +01:00
Patrice Mandin
536ae20f80
nouveau: nv30: it may have 8 texture samplers (not 4), but shader engine has 16 texture units
...
Signed-off-by: Patrice Mandin <patmandin@gmail.com>
2010-02-12 19:22:41 +01:00
Jerome Glisse
325614a882
r600c: substract vbo offset to vbo size
...
To avoid kernel complaining and to set proper boundary on
vbo, substract the vbo offset to the vbo size.
2010-02-12 17:06:19 +01:00
Andre Maasikas
08545799e3
r600: be more exact in vb size calculation
...
to make kernel cs checker happier, last attribs don't need full stride of
space. Calculate as count-1*stride + size of attrib
2010-02-12 16:23:49 +02:00
Andre Maasikas
eeb49d3ad8
r600: support GL_SHORT attributes
...
normalized seems to work with this setting.
2010-02-12 16:23:49 +02:00
Michal Krol
69dd99ba86
Revert "util: Fix descriptors for R32_FLOAT and R32G32_FLOAT formats."
...
This reverts commit aa0b671422 .
2010-02-12 14:45:51 +01:00
Michal Krol
aa0b671422
util: Fix descriptors for R32_FLOAT and R32G32_FLOAT formats.
...
Fill in ones for missing components.
2010-02-12 13:32:35 +01:00
Patrice Mandin
1dd6e0b673
nouveau: nv30: Define number of texture samplers
...
Signed-off-by: Patrice Mandin <patmandin@gmail.com>
2010-02-12 13:23:48 +01:00
José Fonseca
e475ae920a
wgl: Do not reach out and destroy contexts on cleanup.
...
Simply skip cleanup when contexts are still active.
This addresses two issues:
- in some situations the ICD DLL may be unloaded before the DLL that is
using GL contexts is, so we may receive GL calls after stw_cleanup.
- when aborting (exception, or control-c) the contexts may have been left
in an inconsistent state and attempting to destroy can cause
unpredictable results.
2010-02-12 11:40:05 +00:00
José Fonseca
8ce747defa
gdi: Never fail at DLL load time.
...
Windows doesn't really expect things to fail at this point -- it
will try many times until it finally gives up, worse, something bad
happens.
The WGL state tracker will gracefully decline to do work even when it
is loaded.
2010-02-12 11:40:02 +00:00
José Fonseca
e6b66210de
wgl: Fail gracefully whenever 3D could not be enabled for some reason.
2010-02-12 11:39:58 +00:00
José Fonseca
ea8f7bd2e4
svgadump: Several improvements to shader dumping.
2010-02-12 11:10:41 +00:00
Vinson Lee
d0ec18e111
glu/sgi: Initialize member of class primStream.
2010-02-12 00:41:01 -08:00
Vinson Lee
b5b1b452cd
glu/sgi: Initialize members of class Arc.
2010-02-12 00:36:00 -08:00
Vinson Lee
977fa27360
glu/sgi: Initialize member of class Bin.
2010-02-12 00:28:44 -08:00
Ben Skeggs
ba3c874f08
nouveau: use AVAIL_RING()
2010-02-12 16:03:20 +10:00
Ben Skeggs
6af75a0ff4
nouveau: switch to nouveau_bo_new_tile()
2010-02-12 16:03:20 +10:00
Brian Paul
04d35714a6
svga: check min_index, max_index before assertions
...
It's possible for min_index and max_index to be ~0 if the min/max
values were not actually set or computed in the state tracker.
Skip some assertions in that case.
This only effects the debug build error checking.
(cherry picked from commit 408f32dc16 )
2010-02-11 16:54:48 -07:00
Karl Schultz
9209843878
main: Fix compiler warning. No need to convert/store depthScale as GLfloat just to convert it back to GLuint to call unpack_depth_span.
...
Also removes a difference between the 24/8 and 8/24 texstore routines.
2010-02-11 16:49:41 -07:00
Karl Schultz
2d1088cc17
Turn off 64-bit portability problems detection.
2010-02-11 15:55:04 -07:00
Kristian Høgsberg
c7ab5994ee
glapi: Avoid #including gl.h
...
It's only used for a couple of integer types and and might conflict
with other client API header files.
2010-02-11 17:04:06 -05:00
Kristian Høgsberg
cc57baff5f
i915: Remove always-true irq_active struct intel_screen field
2010-02-11 16:56:44 -05:00
Kristian Høgsberg
c9b0f04b1f
i915: Remove a few DRI1 era struct intel_screen fields
2010-02-11 16:54:20 -05:00
Kristian Høgsberg
5777dee02c
i915: Drop intelScreenPrivate typedef and just call it struct intel_screen
2010-02-11 16:49:26 -05:00
Kristian Høgsberg
cbfd4147ca
i915: Remove unused intelRegion struct
...
Phew, sure is nice to only have one struct called intel region.
2010-02-11 16:49:07 -05:00
Kristian Høgsberg
fa43956b5c
i915: Remove left-over drmUnmap()
2010-02-11 16:34:11 -05:00
Brian Paul
362fa6763c
mesa: additional constant/limit assertions
2010-02-11 11:34:54 -07:00
Brian Paul
0be04f710e
svga: implement PIPE_CAP_MAX_COMBINED_SAMPLERS query
2010-02-11 11:34:54 -07:00
Karl Schultz
207ad94a89
Add git tips
2010-02-11 10:56:30 -07:00
Brian Paul
6352f4c854
st/mesa: fix gallium texture level selection for RTT
...
Fixes invalid texture level when rendering to a texture where
GL_BASE_LEVEL > 0.
This will be cherry-picked to the 7.7 branch after additional
testing.
2010-02-11 09:40:52 -07:00
Brian Paul
3c28fad20b
mesa: remove darwin-x86ppc and dangling darwin refs in Makefile
2010-02-11 09:04:03 -07:00
Brian Paul
d23fefe217
docs: remove old CVS references
2010-02-11 09:02:53 -07:00
José Fonseca
be29a60f9e
Revert "llvmpipe: Move tile coordinate assertion into a more useful place."
...
This reverts commit 8c0391726a .
Too pendantic.
2010-02-11 12:14:01 +00:00
José Fonseca
c72e8b3edd
scons: Fix drm/intel build.
2010-02-11 11:51:32 +00:00
José Fonseca
9381dd590f
llvmpipe: Handle TGSI_TOKEN_TYPE_PROPERTY.
...
Avoids assertion failures with certain shaders.
2010-02-11 11:08:30 +00:00
José Fonseca
8c0391726a
llvmpipe: Move tile coordinate assertion into a more useful place.
2010-02-11 10:59:41 +00:00
José Fonseca
764c172aa9
llvmpipe: Clamp both extremes of triangles to framebuffer size.
...
Fix segmentation fault when triangles crossed the axis.
2010-02-11 10:58:46 +00:00
José Fonseca
128d93a009
gallivm: TGSI_OPCODE_CONT is not deprecated.
...
Note that with FIXME instead of an assertion failure.
Addresses fdo 25956.
2010-02-11 10:08:52 +00:00
Ben Skeggs
16a91bd2fd
nouveau: remove u_simple_screen.h includes
2010-02-11 15:21:31 +10:00
Vinson Lee
7c2634dd71
i965g: ifdef out unused functions.
2010-02-10 19:03:18 -08:00
Corbin Simpson
229db2b8ad
r300g: Work around "defect" in r300compiler.
...
r300compiler doesn't handle half swizzles for vert shaders, which don't
have them. So, for now, disable them.
2010-02-10 18:40:12 -08:00
Vinson Lee
218590f707
st/mesa: Silence uninitialized variable warning in st_cb_bitmap.c.
2010-02-10 18:37:46 -08:00
Vinson Lee
19045d3749
swrast: Silence uninitialized variable warnings in ss_tritmp.h.
2010-02-10 18:30:46 -08:00
Vinson Lee
8df7e20788
os: Do not use Pthreads barrier functions on Mac OS X.
...
Pthreads barrier functions are not available on some POSIX platforms.
2010-02-10 18:12:10 -08:00
Vinson Lee
57732d83e5
ffb: Fix build.
2010-02-10 16:14:28 -08:00
Brian Paul
4b1241bf76
gallium: cast to silence waring
2010-02-10 16:44:05 -07:00
Brian Paul
f6bcce0308
gallium: use os_time.h
2010-02-10 16:43:50 -07:00
Brian Paul
bcace317c7
gallium: use os_time.h in pb_bufmgr_cache.c
...
Untested, but seems straightforward.
2010-02-10 16:41:43 -07:00
Brian Paul
43ba0d7451
gallium: use os_time.h in u_timed_winsys.c
2010-02-10 16:37:18 -07:00