Commit graph

52485 commits

Author SHA1 Message Date
Nanley Chery
ae763940e8 iris: Compute aux.possible_usages from aux.usage
We're going to remove res->aux.possible_usages. This will simplify the
commit in which we do so.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14806>
2022-02-10 04:47:14 +00:00
Nanley Chery
d905018a2c iris: Use iris_sample_with_depth_aux more often
We're going to remove res->aux.sampler_usages. This will simplify the
commit in which we do so.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14806>
2022-02-10 04:47:14 +00:00
Nanley Chery
05b8b08ef4 iris: Avoid making some invalid CCS surface states
Although a resource may support CCS with its original format, a texture
view of that resource may have a format that doesn't support
compression. Don't create CCS surface states for such texture views.

This change affects iris' behavior when running piglit's
arb_texture_view-rendering-formats_gles3 test on SKL.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14806>
2022-02-10 04:47:14 +00:00
Nanley Chery
a9beb87dce iris: Inline some surface_state.cpu references
Now that we're using fill_surface_states, these aren't needed anymore.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14806>
2022-02-10 04:47:14 +00:00
Nanley Chery
d705faad6c iris: Add and use fill_surface_states
This helper simplifies some repeated logic.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14806>
2022-02-10 04:47:14 +00:00
Nanley Chery
eb51fd0414 iris: Add and use use_surface_state
This helper simplifies some repeated logic.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14806>
2022-02-10 04:47:14 +00:00
Nanley Chery
89ebdd67c4 iris: Add and use iris_surface_state::aux_usages
An iris_surface_state can have a different set of possible aux usages
than its iris_resource.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14806>
2022-02-10 04:47:14 +00:00
Nanley Chery
b60af618a0 iris: Drop res param from surf_state_offset_for_aux
This has been unused since commit 117a0368b0.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14806>
2022-02-10 04:47:14 +00:00
Nanley Chery
ce37e176f1 iris: Drop format param from fast_clear_color
It's unused.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14806>
2022-02-10 04:47:14 +00:00
Nanley Chery
6778b3a379 iris: Don't fast clear with the view format
Fast clear with the resource format instead. This is safe to do because
can_fast_clear_color ensures that the clear color generates the same
pixel with either the view format or the resource format.

On SKL, this prevents us from using an invalid surface state. This platform
doesn't support CCS_E with sRGB formats, but prior to this patch we allowed
fast-clearing with this combination. Piglit's fcc-write-after-clear test
can trigger this.

Fixes: 230952c210 ("iris: Don't support sRGB + Y_TILED_CCS on gen9")
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14806>
2022-02-10 04:47:14 +00:00
Mike Blumenkrantz
68c1b50e48 aux/draw: fix llvm tcs lane vec generation
the idx param for LLVMBuildInsertElement is zero-indexed based on the
value of 'vector_length' (always 4), and the vector length is (obviously)
sized to 'vector_length', so this should be the member of the vec that is being
inserted, not the invocation index

cc: mesa-stable

fixes (zink, but only on my one machine):
KHR-GL46.tessellation_shader.single.max_patch_vertices
KHR-GL46.tessellation_shader.tessellation_shader_tc_barriers.barrier_guarded_read_write_calls
dEQP-GLES31.functional.tessellation.shader_input_output.barrier
dEQP-GLES31.functional.tessellation.shader_input_output.patch_vertices_5_in_10_out
dEQP-GLES31.functional.tessellation_geometry_interaction.feedback.tessellation_output_isolines_geometry_output_points
dEQP-GLES31.functional.tessellation_geometry_interaction.feedback.tessellation_output_isolines_point_mode_geometry_output_triangles
dEQP-GLES31.functional.tessellation_geometry_interaction.feedback.tessellation_output_quads_geometry_output_points
dEQP-GLES31.functional.tessellation_geometry_interaction.feedback.tessellation_output_quads_point_mode_geometry_output_lines
dEQP-GLES31.functional.tessellation_geometry_interaction.feedback.tessellation_output_triangles_geometry_output_points
dEQP-GLES31.functional.tessellation_geometry_interaction.feedback.tessellation_output_triangles_point_mode_geometry_output_lines

Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14949>
2022-02-10 04:14:28 +00:00
Ian Romanick
e3cbc328e0 gallivm/nir: Call nir_lower_bool_to_int32 after nir_opt_algebraic_late
All of the opcodes in nir_opt_algebraic_late are the unsized (1-bit)
versions.  If the lowering to int32 happens first, many of the
optimizations and lowerings won't happen.

Of particular importance is the lowering of fisfinite.  If a shader
happens to contain fisfinite of an fp16 value, it will assert later
during compliation.

Reviewed-by: Dave Airlie <airlied@redhat.com>
Fixes: 78b4e417d4 ("gallivm: handle fisfinite/fisnormal")
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14942>
2022-02-10 03:12:46 +00:00
Emma Anholt
b7278b2281 ci/lvp: Add a flake that's shown up a couple of times since VKCTS 1.3.1.
Acked-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14945>
2022-02-10 01:13:31 +00:00
Emma Anholt
2d15f9e3c2 ci/r300: Drop xfails that were fixed with the VK-GL-CTS 1.3.1.0 uprev.
Acked-by: Ian Romanick <ian.d.romanick@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14404>
2022-02-10 00:36:57 +00:00
Emma Anholt
74c02d99b2 nir_to_tgsi: Replace the NIR SSA liveness with TGSI reg-level liveness.
Allocating NIR registers ends up being required for drivers like r600 and
nv30, which don't do their own allocation (except in some cases on r600
where sb is used).

Rather than add a NIR register liveness impl
(https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14158), switch
from NIR-based liveness to just doing the same channel-based liveness
logic that the NIR registers needed at the TGSI level.  The actual
liveness code here basically comes straight out of
brw_vec4_live_variables.cpp.

Since we do the liveness in TGSI now, it also means we don't need to be
careful about not reading SSA values from later TGSI instructions (which
may be useful for doing some greedy instruction selection in generating
TGSI instructions).

i915g:
total instructions in shared programs: 400719 -> 380730 (-4.99%)
instructions in affected programs: 284760 -> 264771 (-7.02%)
total tex_indirect in shared programs: 12289 -> 12290 (<.01%)
tex_indirect in affected programs: 4 -> 5 (25.00%)
total temps in shared programs: 32172 -> 22086 (-31.35%)
temps in affected programs: 30647 -> 20561 (-32.91%)
LOST:   0
GAINED: 148

r300:
total instructions in shared programs: 1472463 -> 1459286 (-0.89%)
instructions in affected programs: 507009 -> 493832 (-2.60%)
total temps in shared programs: 212143 -> 201678 (-4.93%)
temps in affected programs: 78007 -> 67542 (-13.42%)

softpipe:
total temps in shared programs: 517071 -> 294387 (-43.07%)
temps in affected programs: 509324 -> 286640 (-43.72%)

Acked-by: Alyssa Rosenzweig <alyssa@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14404>
2022-02-10 00:36:57 +00:00
Emma Anholt
f4ce3178d9 nir_to_tgsi: Track our TGSI insns in blocks before emitting tokens.
To do register allocation well, we want to have a point before
ureg_insn_emit() to look at the liveness of the values and allocate them
to TGSI temporaries.  In order to do that, we have to switch from
ureg_OPCODE() emitting TGSI tokens directly to a new ntt_OPCODE() that
stores the ureg args in a block structure.

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14404>
2022-02-10 00:36:57 +00:00
Emma Anholt
3f84c67af8 tgsi: Refactor out a tgsi_util_get_src_usage_mask().
The function operated on a tgsi_full_instruction, but for code generation
in NIR-to-TGSI I want to reuse this logic using pieces of tgsi_ureg
structs.

Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14404>
2022-02-10 00:36:57 +00:00
Emma Anholt
e92209f299 i915g: Report the temps usage
This is another important metric for this driver, and we don't do our own
RA so ours is just what TGSI uses.

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14404>
2022-02-10 00:36:57 +00:00
Mike Blumenkrantz
5d7bae5ab3 zink: ci updates
Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14852>
2022-02-09 09:13:37 -05:00
Mike Blumenkrantz
63fa2ab978 zink: add Sample decorations to fragment shader inputs with sample shading
PIPE_CAP_FORCE_PERSAMPLE_INTERP is broken for the no-attachment case, so
this is the only option

fixes (lavapipe):
KHR-GL46.sample_shading.render*
dEQP-GLES31.functional.sample_shading.min_sample_shading*

Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14852>
2022-02-09 09:13:37 -05:00
Tomeu Vizoso
0cb5333a14 iris/ci: Enable Whiskey Lake boards by default
The boards should be stable now.

Signed-off-by: Tomeu Vizoso <tomeu.vizoso@collabora.com>
Acked-by: Emma Anholt <emma@anholt.net>
Reviewed-by: Cristian Ciocaltea <cristian.ciocaltea@collabora.com>
Acked-by: Daniel Stone <daniels@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14822>
2022-02-09 13:16:25 +00:00
Qiang Yu
fe560aeb12 radeonsi: workaround Specviewperf13 Catia hang on GFX9
The root cause is unknown but PAL always update IA_MULTI_VGT_PARAM
whenever primitive type change.

cc: mesa-stable

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Singed-off-by: Qiang Yu <yuq825@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14944>
2022-02-09 12:51:38 +00:00
Tapani Pälli
562f7eef5b iris: invalidate L3 read only cache when VF cache is invalidated
When enabling the caching of index,vertex data in the L3 RO Cache
(L3BypassDisable), we need to use L3ReadOnlyCacheInvalidationEnable
to invalidate cache when buffer is modified by CPU/GPU.

Ref: bspec 46314
Fixes: ed8f2c4cbe ("iris: Cache VB/IB in L3$ for Gen12")
Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14815>
2022-02-09 10:05:10 +00:00
Kenneth Graunke
413ea503ba iris: Disable PIPE_CAP_PREFER_BACK_BUFFER_REUSE
This cap bit only affects DRI_PRIME setups.  Since iris now uses the
blitter to perform dGPU -> iGPU copies asynchronously, it's better to
always use at least two backbuffers so the 3D engine can start rendering
the next frame during the copy.

See commit d17e752857 where this change
was made for radeonsi.

Acked-by: Caio Oliveira <caio.oliveira@intel.com>
Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13877>
2022-02-09 07:45:43 +00:00
Kenneth Graunke
e3cb620b55 iris: Use the hardware blitter for DRI PRIME blits
In a hybrid graphics setup, Mesa allocates two buffers for the window
surface.  The first is what the discrete card renders to; it lives in
VRAM and is usually tiled and possibly compressed.  The second is a
shadow copy that lives in system memory (readable by the integrated
card with the displays); it's usually linear and uncompressed.

Mesa's window system code schedules blits to update the shadow copy
when needed, typically at the end of a frame.  These can be fairly
costly when running a full-screen application at high resolutions.

We'd like to use the blitter for these copies, as it lets us perform
the copy asynchronously, letting the 3D engine race ahead and start
rendering the next frame.  If we used the 3D engine, the next frame
could not start rendering until the PRIME blit finishes, giving us
less time to draw the frame.  Fortunately, Tigerlake introduced new
blitter commands which can operate at full memory bandwidth.

DRI PRIME blits happen via the Gallium blit() hook.  We can detect that
case by looking for the PIPE_BIND_PRIME_BLIT_DST flag on the destination
resource.  This patch detects that case and calls iris_copy_region() on
IRIS_BATCH_BLITTER to handle it.  We know a priori that the blitter can
handle this operation (it's not a scaled blit, the formats match and
should not be 96bpp, there's no combined depth stencil, or other weird
edge cases).  blorp_copy() will also assert that edge cases don't occur.

Together with the next patch, this improves performance on DG1 Hybrid
scenarios by about 5-6%.

Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13877>
2022-02-09 07:45:43 +00:00
Kenneth Graunke
f9eba6e2b5 iris: Allow IRIS_BATCH_BLITTER in iris_copy_region()
This updates iris_copy_region() to support using the blitter batch.
(Future patches will actually do so; for now, we keep using render.)

Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13877>
2022-02-09 07:45:43 +00:00
Ilia Mirkin
5200e1c212 translate: improve sse2 32-bit unsigned -> float conversion
The existing logic would drop the low bit. Instead, let's drop the high
bit, do the conversion, and then add the fixed constant back in if the
value had the high bit set originally.

Fixes KHR-GL45.direct_state_access.vertex_arrays_attribute_format on
drivers that use this module to handle the format conversion.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Acked-by: Emma Anholt <emma@anholt.net>
Tested-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14922>
2022-02-09 06:04:25 +00:00
Ilia Mirkin
0b69f7b15d rtasm: add pcmpgtd operation
This will be used shortly by the translate code. Available in SSE2.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Acked-by: Emma Anholt <emma@anholt.net>
Tested-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14922>
2022-02-09 06:04:25 +00:00
Ilia Mirkin
55b735c51a rtasm: fix printf specifier for ptrdiff_t
In practice it's a small number, but new gcc versions complain.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Acked-by: Emma Anholt <emma@anholt.net>
Tested-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14922>
2022-02-09 06:04:25 +00:00
Mike Blumenkrantz
7d1727079c zink: ci updates
hooray

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14932>
2022-02-09 05:11:40 +00:00
Erik Faye-Lund
883017b67e zink: do not copy colors through floats
Copying per compoents might flush NaN values, leading to changes in the
values, so it'd be safer to copy as unsigned integers here. But in one
of the cases here we can do even better, and just copy the whole damn
union instead.

Reviewed-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14932>
2022-02-09 05:11:40 +00:00
Jason Ekstrand
745fc95659 zink: Re-interpret formats when using vkCmdClearColorImage()
vkCmdClearColorImage() doesn't take a view format so it always uses the
underlying format of the image.  If there's texture views going on, we
need to manually mangle the colors into the image format.

Reviewed-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14932>
2022-02-09 05:11:40 +00:00
Emma Anholt
2883e8f33d nir_to_tgsi: Add a flag for lowering fabs, and use it in r300/i915.
Saves instructions if the same fabs value is used multiple times.

i915g:
total instructions in shared programs: 397005 -> 396525 (-0.12%)
instructions in affected programs: 11061 -> 10581 (-4.34%)
LOST:   0
GAINED: 22

r300 (not r500):
total instructions in shared programs: 180286 -> 179767 (-0.29%)
instructions in affected programs: 27102 -> 26583 (-1.91%)
total temps in shared programs: 29692 -> 29638 (-0.18%)
temps in affected programs: 356 -> 302 (-15.17%)

Reviewed-by: Matt Turner <mattst88@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14938>
2022-02-08 18:50:01 -08:00
Emma Anholt
bd24f418c3 r300: Throw a compile error instead of an assert in r300 swizzle rewrites.
I hit this on shader-db, but I really just want to get stats for unrelated
changes.

Reviewed-by: Matt Turner <mattst88@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14938>
2022-02-08 18:50:01 -08:00
Emma Anholt
4968f8c066 r300: Demote a compiler assert(0) to a compile failure.
This triggers in shader-db and doesn't have an obvious fix.

Reviewed-by: Matt Turner <mattst88@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14938>
2022-02-08 18:50:01 -08:00
Jesse Natalie
97d13b2deb d3d12: Fix take_ownership semantic for constant buffers
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14941>
2022-02-09 02:14:34 +00:00
Emma Anholt
d52d500f17 r300: Request that nir-to-tgsi avoid generating TGSI_OPCODE_CMP.
Given that our fcsels are on float-bools, we can emit the LRP directly and
save the backend having to emit a SLT to turn the CMP src[0] into a bool.

This required passing a codegen flags struct for nir-to-tgsi.  I think
this is a good way forward for it, as the alternative I think has mostly
been adding flags to nir_shader_compiler_options (since adding
PIPE_SHADER_CAPs is an unreasonable amount of pain).

r300 shader-db:
total instructions in shared programs: 1484320 -> 1472463 (-0.80%)
instructions in affected programs: 243588 -> 231731 (-4.87%)
total temps in shared programs: 212485 -> 212143 (-0.16%)
temps in affected programs: 3845 -> 3503 (-8.89%)

Acked-by: Pavel Ondračka <pavel.ondracka@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14886>
2022-02-09 01:19:13 +00:00
Dave Airlie
4a1ba7914a ci/lavapipe: update lvp asan results after leak fixes.
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14939>
2022-02-09 09:55:50 +10:00
Dave Airlie
2f9089f6de lavapipe: fix sampler + sampler view leaks.
The compute sampler views are using a different method
of generation so have to be deleted explicitly.

Fixes: e94fd4cc65 ("lavapipe: rename vallium to lavapipe")

Reviewed-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14939>
2022-02-09 09:54:21 +10:00
Pavel Ondračka
1f5330de3a r300: fix transformation of abs modifiers with negate
It is being overwritten by the memset. Just set the only remaining
member RelAddr explicitly.

Signed-off-by: Pavel Ondračka <pavel.ondracka@gmail.com>
Reviewed-by: Filip Gawin <filip.gawin@zoho.com>
Cc: mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14915>
2022-02-08 22:54:02 +00:00
Emma Anholt
ef112db311 ci: Bump VK-GL-CTS to 1.3.1.0.
The main thing is VK 1.3 testing, but also includes test bugfixes.  The
1.3 CTS required an uprev of deqp-runner to handle a new style of test
output, and that deqp-runner brings in some neat new features, too (piglit
in your deqp-runner suite, and extension list checking).

A bunch of VK tests got renamed, so I replaced panvk's custom test list
with simple include filters on the main test list.

Acked-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Acked-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com> (panvk)
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14920>
2022-02-08 22:16:36 +00:00
Jesse Natalie
60775780ae d3d12: Allow 8bit index buffer conversions by vbuf
Reviewed-by: Sil Vilerino <sivileri@microsoft.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14933>
2022-02-08 20:36:29 +00:00
Jesse Natalie
52766e020f d3d12: Use CPU storage in TC for buffers
Reviewed-by: Sil Vilerino <sivileri@microsoft.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14933>
2022-02-08 20:36:29 +00:00
Jesse Natalie
96d68cb300 d3d12: Add a buffer busy callback to the bufmgr
Not all cached buffers can be mapped, so using map with do-not-wait
is a terrible heuristic. Use an explicit buffer busy callback which
is always false, since buffers are only put into the cache once they're
free.

Reviewed-by: Sil Vilerino <sivileri@microsoft.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14933>
2022-02-08 20:36:29 +00:00
Jesse Natalie
9d6febad5d d3d12: Actually suballocate and cache buffers
Reviewed-by: Sil Vilerino <sivileri@microsoft.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14933>
2022-02-08 20:36:29 +00:00
Jesse Natalie
d0f4f8efae d3d12: Fix offset for buf/image copies with suballocated buffers
Reviewed-by: Sil Vilerino <sivileri@microsoft.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14933>
2022-02-08 20:36:29 +00:00
Jesse Natalie
fb08bc8d76 d3d12: Don't suballocate TBO buffers
Reviewed-by: Sil Vilerino <sivileri@microsoft.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14933>
2022-02-08 20:36:29 +00:00
Jesse Natalie
58a9a63d9e d3d12: Fix TBOs from suballocated buffers
Reviewed-by: Sil Vilerino <sivileri@microsoft.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14933>
2022-02-08 20:36:29 +00:00
Jesse Natalie
c35f77aa84 d3d12: Delete make_resource_writeable
This never did anything useful AFAICT since we didn't actually
suballocate buffers, and when this ended up being invoked it breaks
the ability to read back XFB data.

Reviewed-by: Sil Vilerino <sivileri@microsoft.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14933>
2022-02-08 20:36:29 +00:00
Jesse Natalie
caae9b0e1f d3d12: Always respect offsets when mapping a bo, not just when there's a range
Reviewed-by: Sil Vilerino <sivileri@microsoft.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14933>
2022-02-08 20:36:29 +00:00