Commit graph

27088 commits

Author SHA1 Message Date
Christoph Bumiller
ad67326f12 nv50: allow all 127 TEMP regs
We should really learn to not waste so many though.
2009-10-23 22:24:03 +02:00
Christoph Bumiller
c738c9ab67 nv50: fix address reg code
Contained some rather obvious thinking errors before,
and didn't consider offsets from TGSI ADDRESS regs.
2009-10-23 22:17:44 +02:00
Christoph Bumiller
255a90a7bd nv50: add depth texture formats, and a few others, too 2009-10-23 22:17:34 +02:00
Vinson Lee
952bf63e2c progs/tests: Fix MSVC build. 2009-10-23 13:49:13 -06:00
Patrice Mandin
d9014a13e7 nouveau: nv30: Relax some limits. We can render to z24s8 buffer even if color buffer is 16 bits. 2009-10-23 18:42:21 +02:00
Patrice Mandin
c84a056764 nouveau: nv30: use r5g6b5 as z16 format 2009-10-23 18:40:13 +02:00
Chia-I Wu
6e99e6ddbf glapi: Always build libglapi.a.
This is made possible by making glapioffsets.h and glapidispatch.h
internal headers of glapi.  They should only be included indirectly
through dispatch.h by mesa.

Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
2009-10-23 09:10:04 -06:00
Chia-I Wu
22884db174 glapi: Move dispatch marcos to glapidispatch.h.
dispatch.h is kept as a wrapper to glapidispatch.h.

Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
2009-10-23 09:10:04 -06:00
Chia-I Wu
3d16088ff0 mesa/dri: Remove extension_helper.h.
Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
2009-10-23 09:10:04 -06:00
Chia-I Wu
17ef1f6074 mesa: Enable remap table in core.
This enables the remap table in core.  driInitExtensions is adapted to
use the remap table.  All uses of extension_helper.h are replaced by
remap_helper.h.  The chicken-egg problem of the DRI drivers is also
solved.

It is now also possible to pass NULL extensions to driInitExtensions.
It will cause driInitExtensions to map all known functions.  This
functionality is used by software drivers and EGL_i915.

Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
2009-10-23 09:10:04 -06:00
Chia-I Wu
d7d3fb925b mesa/main: Add support for remap table.
This commit only adds the source files.  It is supposed to replace the
remap table in DRI drivers.

Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
2009-10-23 09:10:04 -06:00
Zack Rusin
bec5230a1f st/xorg: lots of fixes related to compositing
fixes transformations, rendering with multiple bound textures, xrender
matrix conversions plus some cleanups
2009-10-23 11:11:00 -04:00
Andre Maasikas
d4d4733e6c r600: remove duplicate stride setting
Stride is set already in r700SetVertexFormat and there it works
correctly for 0 also
2009-10-23 17:16:46 +03:00
Andre Maasikas
738b394769 r600: for position invariant programs reading vert_pos is not always known at this point 2009-10-23 17:16:23 +03:00
Keith Whitwell
da253319f9 gallium: remove extended negate also, and also the ExtSwz token
Likewise, the extended negate functionality hasn't been
used since mesa switched to using tgsi_ureg to build programs,
and has been translating the SWZ opcode internally to a single MAD.
2009-10-23 14:50:02 +01:00
Keith Whitwell
8a571b809a cell: typo from ExtSwizzle commit 2009-10-23 14:38:30 +01:00
Keith Whitwell
b9cb74c7f8 gallium: remove the swizzling parts of ExtSwizzle
These haven't been used by the mesa state tracker since the
conversion to tgsi_ureg, and it seems that none of the
other state trackers are using it either.

This helps simplify one of the biggest suprises when starting off with
TGSI shaders.
2009-10-23 14:31:24 +01:00
Keith Whitwell
4e1d51786e gallium: remove noise opcodes
Provide a dummy implementation in the GL state tracker (move 0.5 to
the destination regs).

At some point, a motivated person could add a better
implementation of noise.  Currently not even the nvidia
binary drivers do anything more than this.  In any case, the
place to do this is in the GL state tracker, not the poor
driver.
2009-10-23 13:56:07 +01:00
Keith Whitwell
19403935aa progs/demos: add fps to multiarb 2009-10-23 13:56:07 +01:00
Cooper Yuan
9b6c86b8be r300g: last changes's typo, miss a include file 2009-10-23 16:40:31 +08:00
Cooper Yuan
6df12aad2f r300g: add flush_frontbuffer function to display video surface 2009-10-23 14:46:29 +08:00
Cooper Yuan
0072a26662 g3dvl: pass display and screen to g3dvl when creating video private context 2009-10-23 14:44:27 +08:00
Alex Deucher
45eb9d2f6d r600: remove remains of old tnl pipeline 2009-10-23 01:01:19 -04:00
Alex Deucher
fc38a3cfe8 r600: fix render size prediction 2009-10-23 01:01:19 -04:00
Alex Deucher
614e8f2203 r600: remove old tnl pipeline 2009-10-23 01:01:19 -04:00
Alex Deucher
95328c7cf9 r600: clean up context creation
Make it more consistent with other radeon drivers.
2009-10-23 01:01:18 -04:00
Ian Romanick
286611d990 Revert "Store clipping distance for user clip planes as part of vertex processing"
This reverts commit f058b25881.

This change is completely wrong in so many ways.  When clip distances
are generated as part of vertex processing, they must be interpolated
to perform clipping.  Geometric clipping goes right out the window.
2009-10-22 19:21:21 -07:00
Brian Paul
ab9d1011f5 Merge branch 'mesa_7_6_branch' 2009-10-22 18:38:19 -06:00
Brian Paul
347fb3737b docs: document 'useprog' debug option 2009-10-22 18:35:13 -06:00
Brian Paul
fdce832437 mesa: fix up vbo comments 2009-10-22 18:35:13 -06:00
Brian Paul
488e67bab2 mesa: added _mesa_dump_texture() 2009-10-22 18:35:12 -06:00
Brian Paul
55058652b8 intel: flush old context before binding new context
Per the GLX spec, when changing rendering contexts, the old context
should first be flushed.
2009-10-22 18:33:26 -06:00
Brian Paul
5e6a6a2719 glx: don't destroy context immediately if it's currently bound
According to the GLXDestroyContext() man page, the context should not
immediately be destroyed if it's bound to some thread.  Wait until it's
unbound to really delete it.  The code for doing the later part is
already present in MakeContextCurrent() so no change was needed there.
2009-10-22 18:20:28 -06:00
Brian Paul
4837e01bcd mesa: code refactoring- new _mesa_finish(), _mesa_flush() 2009-10-22 18:16:10 -06:00
Zack Rusin
fb22e80169 st/xorg: fix the makefile when used with new xextproto 2009-10-22 19:33:04 -04:00
Brian Paul
61a96a2ac7 progs/xdemos: fix command line flag typo 2009-10-22 17:11:59 -06:00
Brian Paul
8810b8f671 i965: fix hacked Fallback usage in brw_prepare_vertices()
Setting intel->Fallback = 1 clobbered any fallback state that was already
set.  Not sure where this hack originated (the git history is a little
convoluted).  Define and use a new BRW_FALLBACK_DRAW bit instead.  This
shouldn't break anything and could potentially fix some bugs (but no
specific ones are known).
2009-10-22 16:52:59 -06:00
Brian Paul
c24466c34e intel: define INTEL_FALLBACK_DRIVER for drivers 2009-10-22 16:52:59 -06:00
Brian Paul
ea659f8917 intel: Fallback field is a bitmask, use GLbitfield 2009-10-22 16:52:59 -06:00
Brian Paul
f9bbbe5803 i965: remove unused brw_context::tmp_fallback field 2009-10-22 16:52:59 -06:00
Brian Paul
2f7abf5c04 i965: remove unused BRW_FALLBACK_TEXTURE bit
The value was probably wrong too.
It was the same as INTEL_FALLBACK_DRAW_BUFFER.
2009-10-22 16:52:59 -06:00
Corbin Simpson
04ec113e09 r300g: Enable more stuff in r300_screen, cleanup comments.
Also enable 24-bit depth buffers without stencil.
2009-10-22 14:29:48 -07:00
Corbin Simpson
ff9e1c0198 r300g: Cleanup PSC setup math a bit and stop using Draw formats. 2009-10-22 14:29:48 -07:00
Christoph Bumiller
198925caa1 nv50: handle PIPE_TEX_FILTER_ANISO case
Set the same bits as for linear filtering (in addition
to max anisotropy), and 2 unknown bits I've seen set.
2009-10-22 23:05:12 +02:00
Patrice Mandin
4b8de9bd7c nouveau: nv30: rewrite so we can render only in depth buffer 2009-10-22 22:01:53 +02:00
Patrice Mandin
f9a69c0f04 nouveau: nv30: use a8r8g8b8 as depth texture format for z24s8 2009-10-22 22:00:46 +02:00
Corbin Simpson
fd7ee2bcb7 Kill off trident.
Hm. I could have said "chew trident and spit it out," or perhaps
"spear trident," instead. Dohoho.
2009-10-22 12:57:13 -07:00
Corbin Simpson
8e4657a9d4 Nuke s3v.
As per FDO #17889.
2009-10-22 12:29:30 -07:00
Corbin Simpson
06e464c2d5 r300g: Clean up duplicate code in r300_render. 2009-10-22 11:50:51 -07:00
Corbin Simpson
1f7f9bab81 r300g: Move render functions to r300_render.
Part of the fastpath cleanup.
2009-10-22 11:50:51 -07:00