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synced 2026-03-11 17:50:32 +01:00
nouveau: nv30: rewrite so we can render only in depth buffer
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parent
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commit
4b8de9bd7c
1 changed files with 35 additions and 20 deletions
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@ -8,8 +8,8 @@ nv30_state_framebuffer_validate(struct nv30_context *nv30)
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struct nouveau_channel *chan = nv30->screen->base.channel;
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struct nouveau_grobj *rankine = nv30->screen->rankine;
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struct nv04_surface *rt[2], *zeta = NULL;
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uint32_t rt_enable, rt_format;
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int i, colour_format = 0, zeta_format = 0;
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uint32_t rt_enable = 0, rt_format = 0;
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int i, colour_format = 0, zeta_format = 0, depth_only = 0;
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struct nouveau_stateobj *so = so_new(64, 10);
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unsigned rt_flags = NOUVEAU_BO_RDWR | NOUVEAU_BO_VRAM;
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unsigned w = fb->width;
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@ -17,11 +17,6 @@ nv30_state_framebuffer_validate(struct nv30_context *nv30)
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struct nv30_miptree *nv30mt;
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int colour_bits = 32, zeta_bits = 32;
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if (fb->nr_cbufs == 0) {
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return FALSE;
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}
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rt_enable = 0;
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for (i = 0; i < fb->nr_cbufs; i++) {
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if (colour_format) {
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assert(colour_format == fb->cbufs[i]->format);
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@ -40,17 +35,35 @@ nv30_state_framebuffer_validate(struct nv30_context *nv30)
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zeta = (struct nv04_surface *)fb->zsbuf;
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}
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if (!(rt[0]->base.texture->tex_usage & NOUVEAU_TEXTURE_USAGE_LINEAR)) {
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assert(!(fb->width & (fb->width - 1)) && !(fb->height & (fb->height - 1)));
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for (i = 1; i < fb->nr_cbufs; i++)
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assert(!(rt[i]->base.texture->tex_usage & NOUVEAU_TEXTURE_USAGE_LINEAR));
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if (rt_enable & (NV34TCL_RT_ENABLE_COLOR0|NV34TCL_RT_ENABLE_COLOR1)) {
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/* Render to at least a colour buffer */
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if (!(rt[0]->base.texture->tex_usage & NOUVEAU_TEXTURE_USAGE_LINEAR)) {
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assert(!(fb->width & (fb->width - 1)) && !(fb->height & (fb->height - 1)));
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for (i = 1; i < fb->nr_cbufs; i++)
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assert(!(rt[i]->base.texture->tex_usage & NOUVEAU_TEXTURE_USAGE_LINEAR));
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rt_format = NV34TCL_RT_FORMAT_TYPE_SWIZZLED |
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(log2i(rt[0]->base.width) << NV34TCL_RT_FORMAT_LOG2_WIDTH_SHIFT) |
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(log2i(rt[0]->base.height) << NV34TCL_RT_FORMAT_LOG2_HEIGHT_SHIFT);
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rt_format = NV34TCL_RT_FORMAT_TYPE_SWIZZLED |
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(log2i(rt[0]->base.width) << NV34TCL_RT_FORMAT_LOG2_WIDTH_SHIFT) |
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(log2i(rt[0]->base.height) << NV34TCL_RT_FORMAT_LOG2_HEIGHT_SHIFT);
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}
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else
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rt_format = NV34TCL_RT_FORMAT_TYPE_LINEAR;
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} else if (fb->zsbuf) {
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depth_only = 1;
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/* Render to depth buffer only */
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if (!(zeta->base.texture->tex_usage & NOUVEAU_TEXTURE_USAGE_LINEAR)) {
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assert(!(fb->width & (fb->width - 1)) && !(fb->height & (fb->height - 1)));
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rt_format = NV34TCL_RT_FORMAT_TYPE_SWIZZLED |
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(log2i(zeta->base.width) << NV34TCL_RT_FORMAT_LOG2_WIDTH_SHIFT) |
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(log2i(zeta->base.height) << NV34TCL_RT_FORMAT_LOG2_HEIGHT_SHIFT);
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}
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else
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rt_format = NV34TCL_RT_FORMAT_TYPE_LINEAR;
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} else {
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return FALSE;
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}
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else
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rt_format = NV34TCL_RT_FORMAT_TYPE_LINEAR;
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switch (colour_format) {
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case PIPE_FORMAT_A8R8G8B8_UNORM:
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@ -83,21 +96,23 @@ nv30_state_framebuffer_validate(struct nv30_context *nv30)
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return FALSE;
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}
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if (rt_enable & NV34TCL_RT_ENABLE_COLOR0) {
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uint32_t pitch = rt[0]->pitch;
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if (depth_only || (rt_enable & NV34TCL_RT_ENABLE_COLOR0)) {
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struct nv04_surface *rt0 = (depth_only ? zeta : rt[0]);
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uint32_t pitch = rt0->pitch;
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if (zeta) {
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pitch |= (zeta->pitch << 16);
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} else {
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pitch |= (pitch << 16);
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}
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nv30mt = (struct nv30_miptree *)rt[0]->base.texture;
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nv30mt = (struct nv30_miptree *) rt0->base.texture;
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so_method(so, rankine, NV34TCL_DMA_COLOR0, 1);
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so_reloc (so, nouveau_bo(nv30mt->buffer), 0, rt_flags | NOUVEAU_BO_OR,
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chan->vram->handle, chan->gart->handle);
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so_method(so, rankine, NV34TCL_COLOR0_PITCH, 2);
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so_data (so, pitch);
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so_reloc (so, nouveau_bo(nv30mt->buffer), rt[0]->base.offset,
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so_reloc (so, nouveau_bo(nv30mt->buffer), rt0->base.offset,
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rt_flags | NOUVEAU_BO_LOW, 0, 0);
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}
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