nouveau: nv30: rewrite so we can render only in depth buffer

This commit is contained in:
Patrice Mandin 2009-10-22 22:01:53 +02:00
parent f9a69c0f04
commit 4b8de9bd7c

View file

@ -8,8 +8,8 @@ nv30_state_framebuffer_validate(struct nv30_context *nv30)
struct nouveau_channel *chan = nv30->screen->base.channel;
struct nouveau_grobj *rankine = nv30->screen->rankine;
struct nv04_surface *rt[2], *zeta = NULL;
uint32_t rt_enable, rt_format;
int i, colour_format = 0, zeta_format = 0;
uint32_t rt_enable = 0, rt_format = 0;
int i, colour_format = 0, zeta_format = 0, depth_only = 0;
struct nouveau_stateobj *so = so_new(64, 10);
unsigned rt_flags = NOUVEAU_BO_RDWR | NOUVEAU_BO_VRAM;
unsigned w = fb->width;
@ -17,11 +17,6 @@ nv30_state_framebuffer_validate(struct nv30_context *nv30)
struct nv30_miptree *nv30mt;
int colour_bits = 32, zeta_bits = 32;
if (fb->nr_cbufs == 0) {
return FALSE;
}
rt_enable = 0;
for (i = 0; i < fb->nr_cbufs; i++) {
if (colour_format) {
assert(colour_format == fb->cbufs[i]->format);
@ -40,17 +35,35 @@ nv30_state_framebuffer_validate(struct nv30_context *nv30)
zeta = (struct nv04_surface *)fb->zsbuf;
}
if (!(rt[0]->base.texture->tex_usage & NOUVEAU_TEXTURE_USAGE_LINEAR)) {
assert(!(fb->width & (fb->width - 1)) && !(fb->height & (fb->height - 1)));
for (i = 1; i < fb->nr_cbufs; i++)
assert(!(rt[i]->base.texture->tex_usage & NOUVEAU_TEXTURE_USAGE_LINEAR));
if (rt_enable & (NV34TCL_RT_ENABLE_COLOR0|NV34TCL_RT_ENABLE_COLOR1)) {
/* Render to at least a colour buffer */
if (!(rt[0]->base.texture->tex_usage & NOUVEAU_TEXTURE_USAGE_LINEAR)) {
assert(!(fb->width & (fb->width - 1)) && !(fb->height & (fb->height - 1)));
for (i = 1; i < fb->nr_cbufs; i++)
assert(!(rt[i]->base.texture->tex_usage & NOUVEAU_TEXTURE_USAGE_LINEAR));
rt_format = NV34TCL_RT_FORMAT_TYPE_SWIZZLED |
(log2i(rt[0]->base.width) << NV34TCL_RT_FORMAT_LOG2_WIDTH_SHIFT) |
(log2i(rt[0]->base.height) << NV34TCL_RT_FORMAT_LOG2_HEIGHT_SHIFT);
rt_format = NV34TCL_RT_FORMAT_TYPE_SWIZZLED |
(log2i(rt[0]->base.width) << NV34TCL_RT_FORMAT_LOG2_WIDTH_SHIFT) |
(log2i(rt[0]->base.height) << NV34TCL_RT_FORMAT_LOG2_HEIGHT_SHIFT);
}
else
rt_format = NV34TCL_RT_FORMAT_TYPE_LINEAR;
} else if (fb->zsbuf) {
depth_only = 1;
/* Render to depth buffer only */
if (!(zeta->base.texture->tex_usage & NOUVEAU_TEXTURE_USAGE_LINEAR)) {
assert(!(fb->width & (fb->width - 1)) && !(fb->height & (fb->height - 1)));
rt_format = NV34TCL_RT_FORMAT_TYPE_SWIZZLED |
(log2i(zeta->base.width) << NV34TCL_RT_FORMAT_LOG2_WIDTH_SHIFT) |
(log2i(zeta->base.height) << NV34TCL_RT_FORMAT_LOG2_HEIGHT_SHIFT);
}
else
rt_format = NV34TCL_RT_FORMAT_TYPE_LINEAR;
} else {
return FALSE;
}
else
rt_format = NV34TCL_RT_FORMAT_TYPE_LINEAR;
switch (colour_format) {
case PIPE_FORMAT_A8R8G8B8_UNORM:
@ -83,21 +96,23 @@ nv30_state_framebuffer_validate(struct nv30_context *nv30)
return FALSE;
}
if (rt_enable & NV34TCL_RT_ENABLE_COLOR0) {
uint32_t pitch = rt[0]->pitch;
if (depth_only || (rt_enable & NV34TCL_RT_ENABLE_COLOR0)) {
struct nv04_surface *rt0 = (depth_only ? zeta : rt[0]);
uint32_t pitch = rt0->pitch;
if (zeta) {
pitch |= (zeta->pitch << 16);
} else {
pitch |= (pitch << 16);
}
nv30mt = (struct nv30_miptree *)rt[0]->base.texture;
nv30mt = (struct nv30_miptree *) rt0->base.texture;
so_method(so, rankine, NV34TCL_DMA_COLOR0, 1);
so_reloc (so, nouveau_bo(nv30mt->buffer), 0, rt_flags | NOUVEAU_BO_OR,
chan->vram->handle, chan->gart->handle);
so_method(so, rankine, NV34TCL_COLOR0_PITCH, 2);
so_data (so, pitch);
so_reloc (so, nouveau_bo(nv30mt->buffer), rt[0]->base.offset,
so_reloc (so, nouveau_bo(nv30mt->buffer), rt0->base.offset,
rt_flags | NOUVEAU_BO_LOW, 0, 0);
}