Commit graph

321 commits

Author SHA1 Message Date
Lionel Landwerlin
6f5f817c0f anv: fix dynamic sample locations on Gen7/7.5
3DSTATE_MULTISAMPLE should be baked into the pipeline if not dynamic.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: 27ee40f4c9 ("anv: Add support for sample locations")
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15310>
2022-03-24 10:49:07 +00:00
Lionel Landwerlin
1d250b7b95 anv: fix color write enable interaction with color mask
Color writes & color masks occupy the same fields in the BLEND_STATE
structure. So we need to store color mask (which are not dynamic) on
the pipeline to merge that information with color writes.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: b15bfe92f7 ("anv: implement VK_EXT_color_write_enable")
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/6111
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15310>
2022-03-24 10:49:07 +00:00
Lionel Landwerlin
a4f502de32 anv: fix VK_DYNAMIC_STATE_COLOR_WRITE_ENABLE_EXT state
First, there is a problem if you do the following

 vkCmdSetColorWriteEnableEXT(attachmentCount = 8)
 vkCmdBindPipeline(GFX, with attachmentCount = 4)
 vkCmdDraw()
 vkCmdBindPipeline(GFX, with attachmentCount = 8)
 vkCmdDraw()

Because in the dynamic state emission code we rely on the first
pipeline to figure the number of BLEND_STATE entries to prepare. This
is wrong, we should fill all entries so that the dynamic state works
regardless of the number of attachments in the pipeline. With regard
to the dynamic values, we should retain enable/disable values that do
not concern the current pipeline.

Second, 3DSTATE_WM was not always reemitted when the pipeline changed.
But since it is not emitted as part of the pipeline, this results in
inconsistent state being programmed.

Third, we end up disabling the fragment stage completely in some
cases. And that is programming the pipeline inconsistently and
triggering a hang on TGL.

v2: Fix comment (Tapani)

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: b15bfe92f7 ("anv: implement VK_EXT_color_write_enable")
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15310>
2022-03-24 10:49:07 +00:00
Lionel Landwerlin
1cd7d6ce37 anv: allow baking of 3DSTATE_DEPTH_BOUNDS in pipeline batch
If it's not dynamic.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15310>
2022-03-24 10:49:07 +00:00
Jason Ekstrand
3501a3f9ed anv: Convert to 100% dynamic rendering
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14961>
2022-03-16 13:13:36 -05:00
Jason Ekstrand
8112e6d601 anv: Drop pipeline pass/subpass in favor of rendering_info
This is about the only "small" change we can make in the process of
converting from render-pass-based to dynamic-rendering-based.  Make
everything in pipeline creation work in terms of dynamic rendering and
create the dynamic rendering structs from the render pass as-needed.

Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14961>
2022-03-16 12:51:16 -05:00
Marcin Ślusarz
823cffbe1c anv: include Primitive Header in mesh shader per-primitive output
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15303>
2022-03-09 16:52:59 +00:00
Marcin Ślusarz
f410c1142f anv: set number of viewports in clip state (mesh)
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15303>
2022-03-09 16:52:59 +00:00
Marcin Ślusarz
da273b2b7b anv: Put first few push constants directly into Task/Mesh InlineData
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13662>
2022-02-02 18:17:57 +00:00
Marcin Ślusarz
27c32fd14b anv: include ClipDistance array in mesh shader per-vertex output
Signed-off-by: Marcin Ślusarz <marcin.slusarz@intel.com>
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13662>
2022-02-02 18:17:57 +00:00
Marcin Ślusarz
c95b4ac2eb anv: tell the hardware about gl_[Clip|Cull]Distance in mesh shaders
Signed-off-by: Marcin Ślusarz <marcin.slusarz@intel.com>
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13662>
2022-02-02 18:17:57 +00:00
Marcin Ślusarz
bbde9f2448 anv: Implement indirect dispatch for Mesh pipeline
Signed-off-by: Marcin Ślusarz <marcin.slusarz@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13662>
2022-02-02 18:17:57 +00:00
Marcin Ślusarz
18e628135d anv: Add support for UBOs, SSBOs and push constants in Mesh pipeline
Signed-off-by: Marcin Ślusarz <marcin.slusarz@intel.com>
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13662>
2022-02-02 18:17:57 +00:00
Caio Oliveira
ef04caea9b anv: Implement Mesh Shading pipeline
The Mesh pipeline is implemented as a variant of the
regular (primitive) Graphics Pipeline.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Marcin Ślusarz <marcin.slusarz@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13662>
2022-02-02 18:17:57 +00:00
Lionel Landwerlin
665ffd4bf9 anv: Update VK_KHR_fragment_shading_rate for newer HW
Per primitive & attachment shading rate support added.

v2: Rebase on KHR_dynamic_rendering

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13739>
2022-02-02 17:09:46 +00:00
Iván Briano
5d9aaea31f anv: allocate fake render pass on pipeline creation
v3: (Lionel)
- Handle VkPipelineRenderingCreateInfoKHR not being present
- Rename dynamic_pass and set it for regular render passes too

v4: C99 is good (Lionel)

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13980>
2022-01-25 18:13:51 -08:00
Jordan Justen
f0692365a2 anv,blorp,crocus,i965,iris: Use devinfo->max_threads_per_psd for gfx8+
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13866>
2022-01-19 00:29:35 +00:00
Francisco Jerez
ffa2ca8a77 intel/xehp: Update 3DSTATE_PS maximum number of threads per PSD.
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13569>
2022-01-10 18:27:41 -08:00
Anuj Phogat
17a1df79ba anv, iris: Add Wa_16011773973 for DG2
Signed-off-by: Anuj Phogat <anuj.phogat@gmail.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14212>
2021-12-16 00:00:22 +00:00
Lionel Landwerlin
46c37c8600 anv: don't forget to add scratch buffer to BO list
We reference the scratch BO using a bindless index in the command
streamer instructions, but we forgot to add them to the BO list.

v2: Make use of pipeline reloc list (Jason)

v3: Don't add NULL BOs to the reloc list (Lionel)

v4: Don't add BOs twice to reloc list when dealing with addresses
    (Lionel)

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: eeeea5cb87 ("anv: Add support for scratch on XeHP")
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13544>
2021-11-10 17:22:15 +00:00
Lionel Landwerlin
361b3fee3c intel: move away from booleans to identify platforms
v2: Drop changes around GFX_VERx10 == 75 (Luis)

v3: Replace
   (GFX_VERx10 < 75 && devinfo->platform != INTEL_PLATFORM_BYT)
   by
   (devinfo->platform == INTEL_PLATFORM_IVB)
   Replace
   (devinfo->ver >= 5 || devinfo->platform == INTEL_PLATFORM_G4X)
   by
   (devinfo->verx10 >= 45)
   Replace
   (devinfo->platform != INTEL_PLATFORM_G4X)
   by
   (devinfo->verx10 != 45)

v4: Fix crocus typo

v5: Rebase

v6: Add GFX3, ILK & I965 platforms (Jordan)
    Move ifdef to code expressions (Jordan)

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12981>
2021-11-08 16:48:06 +00:00
Sagar Ghuge
1ee043e662 anv: Drop hint if primitive id is required or not
Signed-off-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13474>
2021-10-26 18:22:14 +00:00
Anuj Phogat
a98ece61e9 anv: Enable tessellation redistribution
This patch adds Tessellation Distribution on top of Geometry
Distribution. Using recommended values based on performance studies
across a range of workloads.

Rework:
- Add comment for new packet bits (Sagar)

Signed-off-by: Anuj Phogat <anuj.phogat@gmail.com>
Reviewed-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12091>
2021-10-13 22:36:54 +00:00
Jason Ekstrand
88a8b937b5 anv: Use the common vk_error and vk_errorf helpers
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13045>
2021-10-07 20:51:36 +00:00
Jason Ekstrand
ad27b27389 anv: s/vk_error/anv_error/g
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13045>
2021-10-07 20:51:36 +00:00
Lionel Landwerlin
5d7ab9ea6a anv: remove redundant VertexURBEntryReadLength setting
We're setting the same field a dozen lines below to the exact same
value.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Marcin Ślusarz <marcin.slusarz@intel.com>
Reviewed-by: Sagar Ghuge <sagar.ghuge@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13169>
2021-10-05 10:30:51 +00:00
Caio Marcelo de Oliveira Filho
1a20cfb7d6 anv: Identify code paths specific to graphics primitive pipeline
In preparation for adding support for the graphics mesh pipeline,
identify all the paths that are specific the primitive pipeline.

This shouldn't change any behavior since the code currently only
supports the primitive pipeline.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13047>
2021-10-04 18:55:56 +00:00
Caio Marcelo de Oliveira Filho
a63aa9ad41 anv: Move together primitive pipeline emit calls
Just moving code and the packet order, no functional change expected.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13047>
2021-10-04 18:55:56 +00:00
Yevhenii Kolesnikov
dc354b8fda anv: Switch to new debug message helpers
Signed-off-by: Yevhenii Kolesnikov <yevhenii.kolesnikov@globallogic.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10318>
2021-09-23 21:14:32 +00:00
Jordan Justen
32e848aeaa intel: Move subslice_total into devinfo
Reworks:
 * Move asserts for subslice_total into intel_device_info.c (s-b Ken)
 * Drop now unused intel_device_info_subslice_total (s-b Ken)
 * Add comment for subslice_total (Ken)

Suggested-by: Kenneth Graunke <kenneth@whitecape.org>
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12799>
2021-09-13 13:26:23 -07:00
Caio Marcelo de Oliveira Filho
dfcb47bcec anv: Zero initialize pipeline structs
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11890>
2021-07-15 21:34:53 +00:00
Iván Briano
004fcfe698 anv: fix some multisample lines_wide CTS tests
We can use a better algorithm from ICL and onward by setting a chicken
bit, but prior to that we need to resort to disabling rectangular lines.
Since we don't support strictLines anyway, this shouldn't be a major
issue.

Closes #2833
Fixes dEQP-VK.rasterization.interpolation_multisample_*_bit.*lines_wide

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11672>
2021-07-15 17:07:35 +00:00
Emma Anholt
d8d7d475aa anv: Fix unused var warning on release builds from an assertion.
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11628>
2021-07-06 11:24:37 -07:00
Jason Ekstrand
eeeea5cb87 anv: Add support for scratch on XeHP
Rework:
 * Jordan: Handle per_thread_scratch==0 in anv_scratch_pool_get_surf
 * Jordan: Update subslices in anv_scratch_pool_alloc
 * Jason: Clean up the patch a bit

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11582>
2021-06-25 00:18:29 +00:00
Tapani Pälli
55951ac28e anv: fix emitting dynamic primitive topology
Initial implementation missed various fields that derive from the
primitive topology. This patch fixes 3DSTATE_RASTER/3DSTATE_SF,
3DSTATE_CLIP and 3DSTATE_WM (gen7.x) emission in the dynamic case.

Fixes: f6fa4a8000 ("anv: add support for dynamic primitive topology change")
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/4924
Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11379>
2021-06-23 12:01:45 +00:00
Jason Ekstrand
c3ac9afca3 anv: Create and return ray-tracing pipeline SBT handles
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8637>
2021-06-22 21:09:25 +00:00
Jason Ekstrand
8cc5080580 anv: Add a ray-tracing pipeline object
This just adds the core data structure which we'll build on going
forward.

v2: Add VK_EXT_pipeline_creation_cache_control handling (Lionel)

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8637>
2021-06-22 21:09:25 +00:00
Jason Ekstrand
f366f6a071 anv: Add minimal boilerplate for VK_KHR_ray_tracing_pipeline
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8637>
2021-06-22 21:09:25 +00:00
Tapani Pälli
75ad0e4b08 anv: support blending logic op dynamic state
Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10366>
2021-06-04 12:58:34 +00:00
Tapani Pälli
e0c6055351 anv: centralize vk_to_intel_logic_op array
This avoids multiple copies as we will need this in multiple places.

Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10366>
2021-06-04 12:58:34 +00:00
Tapani Pälli
496b508403 anv: support depth bias enable dynamic state
Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10366>
2021-06-04 12:58:34 +00:00
Tapani Pälli
4d531c67df anv: support rasterizer discard dynamic state
Implemented by emitting 3DSTATE_STREAMOUT packet.

v2: logic fixes + merge and emit properly all contents (Lionel)

Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10366>
2021-06-04 12:58:34 +00:00
Dave Airlie
c6f34e9fda intel/genxml: rewrite the prefilterop xml to be more consistent.
This uses a prefix at Ken's suggestion and aligns it across gens

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10636>
2021-05-05 02:56:20 +00:00
Caio Marcelo de Oliveira Filho
279acf1031 anv: Use brw_cs_get_dispatch_info()
And since right_mask is already provided as part of dispatch_info,
just use that instead of storing it.

Reviewed-by: Marcin Ślusarz <marcin.slusarz@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10504>
2021-05-04 08:15:19 -07:00
Lionel Landwerlin
231651fd89 anv: implement VK_KHR_fragment_shading_rate
Available on Gen11+.

v2: Order shading rate in correct order (Samuel)

v3: Move CPS_STATE emission to genX_state.c

v4: Don't override various output structures (Jason)

v5: Rebase on top master (Lionel)

v6: Fix invalid VkPhysicalDeviceFragmentShadingRatePropertiesKHR
    (min|max)FragmentShadingRateAttachmentTexelSize values (Ken)
    Drop #endif comment

v7: Limit extension to Gfx11+ (Lionel)
    Support conservative raster (Lionel)

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7455>
2021-05-02 20:20:06 +00:00
Jason Ekstrand
3c8ac6a129 anv: Implement VK_EXT_provoking_vertex
Tested-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10460>
2021-04-26 15:13:19 +00:00
Jason Ekstrand
22b8bcda2c anv: Use the same re-order mode for streamout as for GS
This makes the vertex order of TRISTRIP and TRISTRIP_ADJ primitves
consistent between XFB output and GS input.  Technically, the Vulkan
spec allows us to XFB out in whatever order we want but being consistent
with GS inputs is probably nicer to apps.

Fixes: 36ee2fd61c "anv: Implement the basic form of VK_EXT_transform_feedback"
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10460>
2021-04-26 15:13:19 +00:00
Lionel Landwerlin
74685c8136 anv: reuse define for number of render target assert
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10206>
2021-04-22 15:34:52 +00:00
Lionel Landwerlin
b15bfe92f7 anv: implement VK_EXT_color_write_enable
v2: Add missing gfx 7/7.5 dynamic state emission

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10206>
2021-04-22 15:34:52 +00:00
Lionel Landwerlin
82eb7c04e7 anv: prepare pipeline for delayed emission of color writes
Namely we want to be able to emit the following dynamically :

  * On Gfx 7/7.5 : 3DSTATE_VM, 3DSTATE_BLEND_STATE_POINTERS

  * On Gfx 8+ : 3DSTATE_VM, 3DSTATE_BLEND_STATE_POINTERS,
    3DSTATE_PS_BLEND

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10206>
2021-04-22 15:34:52 +00:00