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anv: Zero initialize pipeline structs
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11890>
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parent
34aae6a1f2
commit
dfcb47bcec
2 changed files with 4 additions and 17 deletions
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@ -2369,7 +2369,6 @@ anv_graphics_pipeline_init(struct anv_graphics_pipeline *pipeline,
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assert(pCreateInfo->pRasterizationState);
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pipeline->dynamic_states = 0;
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if (pCreateInfo->pDynamicState) {
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/* Remove all of the states that are marked as dynamic */
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uint32_t count = pCreateInfo->pDynamicState->dynamicStateCount;
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@ -2397,11 +2396,6 @@ anv_graphics_pipeline_init(struct anv_graphics_pipeline *pipeline,
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pCreateInfo->pMultisampleState &&
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pCreateInfo->pMultisampleState->sampleShadingEnable;
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/* When we free the pipeline, we detect stages based on the NULL status
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* of various prog_data pointers. Make them NULL by default.
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*/
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memset(pipeline->shaders, 0, sizeof(pipeline->shaders));
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result = anv_pipeline_compile_graphics(pipeline, cache, pCreateInfo);
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if (result != VK_SUCCESS) {
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anv_pipeline_finish(&pipeline->base, device, alloc);
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@ -2417,7 +2411,6 @@ anv_graphics_pipeline_init(struct anv_graphics_pipeline *pipeline,
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const uint64_t inputs_read = get_vs_prog_data(pipeline)->inputs_read;
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pipeline->vb_used = 0;
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for (uint32_t i = 0; i < vi_info->vertexAttributeDescriptionCount; i++) {
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const VkVertexInputAttributeDescription *desc =
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&vi_info->pVertexAttributeDescriptions[i];
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@ -3082,10 +3075,6 @@ anv_ray_tracing_pipeline_init(struct anv_ray_tracing_pipeline *pipeline,
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{
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VkResult result;
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/* Zero things out so our clean-up works */
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memset(pipeline->groups, 0,
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pipeline->group_count * sizeof(*pipeline->groups));
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util_dynarray_init(&pipeline->shaders, pipeline->base.mem_ctx);
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result = anv_pipeline_compile_ray_tracing(pipeline, cache, pCreateInfo);
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@ -2463,7 +2463,7 @@ genX(graphics_pipeline_create)(
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if (cache == NULL && device->physical->instance->pipeline_cache_enabled)
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cache = &device->default_pipeline_cache;
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pipeline = vk_alloc2(&device->vk.alloc, pAllocator, sizeof(*pipeline), 8,
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pipeline = vk_zalloc2(&device->vk.alloc, pAllocator, sizeof(*pipeline), 8,
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VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
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if (pipeline == NULL)
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return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
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@ -2728,7 +2728,7 @@ compute_pipeline_create(
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if (cache == NULL && device->physical->instance->pipeline_cache_enabled)
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cache = &device->default_pipeline_cache;
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pipeline = vk_alloc2(&device->vk.alloc, pAllocator, sizeof(*pipeline), 8,
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pipeline = vk_zalloc2(&device->vk.alloc, pAllocator, sizeof(*pipeline), 8,
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VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
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if (pipeline == NULL)
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return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
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@ -2744,8 +2744,6 @@ compute_pipeline_create(
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anv_batch_set_storage(&pipeline->base.batch, ANV_NULL_ADDRESS,
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pipeline->batch_data, sizeof(pipeline->batch_data));
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pipeline->cs = NULL;
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assert(pCreateInfo->stage.stage == VK_SHADER_STAGE_COMPUTE_BIT);
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VK_FROM_HANDLE(vk_shader_module, module, pCreateInfo->stage.module);
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result = anv_pipeline_compile_cs(pipeline, cache, pCreateInfo, module,
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@ -2878,8 +2876,8 @@ ray_tracing_pipeline_create(
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VK_MULTIALLOC(ma);
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VK_MULTIALLOC_DECL(&ma, struct anv_ray_tracing_pipeline, pipeline, 1);
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VK_MULTIALLOC_DECL(&ma, struct anv_rt_shader_group, groups, pCreateInfo->groupCount);
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if (!vk_multialloc_alloc2(&ma, &device->vk.alloc, pAllocator,
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VK_SYSTEM_ALLOCATION_SCOPE_DEVICE))
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if (!vk_multialloc_zalloc2(&ma, &device->vk.alloc, pAllocator,
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VK_SYSTEM_ALLOCATION_SCOPE_DEVICE))
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return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
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result = anv_pipeline_init(&pipeline->base, device,
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