Initial "compilable" version of mesa/gfxstream on Windows. For now it is
achieved through "#if !DETECT_OS_WINDOWS" directives hence it is NOT
functional. The compilation works with mingw only and the compilation is
tested in a windows host. This commit is intended to only pass the
compilation process without errors.
Also created stub code for a future windows implementation.
Reviewed-by: Gurchetan Singh <gurchetansingh@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32795>
if %cond {
%store_reg (%reg, %val)
}
can be skipped if no invocations are active. This did not take helper
invocations into account, meaning the value of %reg could be garbage for
helper invocations.
Reviewed-by: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31802>
The expansion of DUMP_CL is missing parenthesis, making the dumping of
descriptors incorrect.
Fixes: 3b69edf825 ("pan/genxml: Enforce explicit packed types on pan_[un]pack")
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33040>
After the SPIR-V generator is optimized to generate multiple constant
types, the shader compiler of Imagination proprietary drivers can no
longer correctly handle these shaders and will bail out.
Handle this as a driver quirk and revert to the old behavior with only
uint constants when IMG proprietary drivers are detected.
Signed-off-by: Icenowy Zheng <uwu@icenowy.me>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32342>
Right now, we have a problem when we flush draws inside a render pass
and we don't have enough information to re-emit the framebuffer/tiler
descriptors.
Turns out the only situations where this happens is when an occlusion
query end happens, but we shouldn't really flush the draws in that case.
What we should do instead is record the OQ in our command buffer, so we
can signal OQ availability when the fragment job is done.
In order to solve that, we add an OQ chain to the command buffer to
track OQs ending inside the render pass. We then walk this chain at
fragment job emission time to signal the syncobjs attached to each
query.
This also simplifies the whole occlusion query synchronization model:
instead of waiting for each syncobj individually, we now wait on
the iterators to make sure all OQs have landed. Thanks to this new
synchronization, we can batch OQ reset/copy operations and make the
command stream a lot shorter when big query ranges are copied/reset.
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Lars-Ivar Hesselberg Simonsen <lars-ivar.simonsen@arm.com>
Reviewed-by: Benjamin Lee <benjamin.lee@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32973>
We have wrappers distinguishing staging registers from sratch registers,
so let's use cs_sr_reg64() here.
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Lars-Ivar Hesselberg Simonsen <lars-ivar.simonsen@arm.com>
Reviewed-by: Benjamin Lee <benjamin.lee@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32973>
The SYSTEM scope triggers CPU interrupts we don't really need, so let's
use the CSG scope to avoid those. Note that the scope doesn't encode
the visibility aspect, meaning changes to the sync object with a CSG
scope will still be instantly visible to the CPU, it's just that the
CPU needs to poll the value to detect a change, which is basically what
we're doing for syncobjs attached to events/queries, so we're good.
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Lars-Ivar Hesselberg Simonsen <lars-ivar.simonsen@arm.com>
Reviewed-by: Benjamin Lee <benjamin.lee@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32973>
Let's prevent clang-format from adding the semi-colon on a new line when
we use cs_{continue,break}();
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Lars-Ivar Hesselberg Simonsen <lars-ivar.simonsen@arm.com>
Reviewed-by: Benjamin Lee <benjamin.lee@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32973>
We already do that in the other cs_emit(b, BRANCH, I), so let's fix this
path too.
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Lars-Ivar Hesselberg Simonsen <lars-ivar.simonsen@arm.com>
Reviewed-by: Benjamin Lee <benjamin.lee@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32973>
The increment was wrong, which ended up generating a lot more stores
than we need.
Fixes: bf05842a8d ("pan/cs: Add an event-based tracing mechanism")
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Lars-Ivar Hesselberg Simonsen <lars-ivar.simonsen@arm.com>
Reviewed-by: Benjamin Lee <benjamin.lee@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32973>
Descriptor sets which have `size` of `0`, such as a descriptor set
with just dynamic descriptors, weren't being freed in
`vkDestroyDescriptorPool()` since that relies on keeping track of
descriptor sets in the `entries` list. Keep track of them in the
`entries` list.
Fixes a memory leak in:
dEQP-VK.binding_model.descriptor_copy.compute.uniform_buffer_dynamic_5
Signed-off-by: Karmjit Mahil <karmjit.mahil@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32968>