Eric Anholt
aba4967150
The pitches of the driRenderbuffers are in bytes, so no need to multiply by cpp.
...
Fixes software fallbacks. (Keith Packard)
2006-03-30 22:44:51 +00:00
Karl Schultz
174ce730c6
Clean up data structures, finishing off some of the cleanup work suggested by Brian. Now also creating two renderbuffers, so apps can now switch with glDrawBuffer.
2006-03-30 21:53:23 +00:00
Adam Jackson
823c581f7c
Revert my change from 1.37 as being bogus (see ensuing list discussion for
...
rationale).
2006-03-30 19:23:38 +00:00
Karl Schultz
c3f2c287ce
Fix logic error in viewport function so that we still resize the buffers if the viewport and the window both change to the same new size. This lets the gloss demo work with the -f option.
2006-03-30 18:03:41 +00:00
Brian Paul
9e81d6ae3a
When creating front/back renderbuffers, init the Red/Green/Blue/AlphaBits fields
2006-03-30 16:33:35 +00:00
Brian Paul
94d6bf883b
Init the Red/Green/Blue/Alpha/Depth/StencilBits fields in driNewRenderbuffer()
2006-03-30 16:32:16 +00:00
Brian Paul
84c5d0a789
comments regarding assertions
2006-03-30 16:29:41 +00:00
Karl Schultz
dd7074736f
Use [][3] for write_rgb_span_16
2006-03-30 16:26:26 +00:00
Karl Schultz
87af12dbdc
Fixes from Brian to help migrate to render buffer DD interfaces. Also fix bug in the viewport function that was using the viewport size to resize the buffer, when it should have been using the window size. Fix bug in write_rgb_span_32 where the incoming pixel data parameter was coded as a [][4] instead of [][3]. Now all the demos work correctly except singlebuffer.
2006-03-30 07:58:24 +00:00
Dave Airlie
4ecb9f0532
Fix up some incorrect pointers and clear screen
2006-03-30 05:47:08 +00:00
Dave Airlie
8b186e3695
add initial miniglx files for i915, not integrated yet
2006-03-30 04:33:58 +00:00
Brian Paul
75a8383e8d
Update the _WindowMap matrix in _mesa_set_viewport() and _mesa_DepthRange().
...
This is a temporary fix for the DRI drivers.
Should really only have to update the matrix via _mesa_update_state().
2006-03-29 23:44:31 +00:00
Brian Paul
920023240c
put braces around RENDER_SPAN macro when called, not when defined. Fixes -pedantic warnings in x11 driver
2006-03-29 23:42:44 +00:00
Kristian Høgsberg
3a6d968f37
Fixes to silence warnings in code generated by glapi scripts.
2006-03-29 22:32:38 +00:00
Brian Paul
f331bb0312
added some no-op virtual destructors to silence g++ 4.0.0 warnings
2006-03-29 18:54:00 +00:00
Brian Paul
c3051df8e1
fixes from John Shell (bug 6339)
2006-03-29 18:46:46 +00:00
Brian Paul
db79d2abac
minor clean-up
2006-03-29 18:41:19 +00:00
Brian Paul
c19de0b7f6
FP textures and fixes (Ewald Snel)
2006-03-29 15:21:01 +00:00
Brian Paul
e5b6eee15d
fix components initialization in two places (Ewald Snel)
2006-03-29 15:17:57 +00:00
Brian Paul
006e183b6e
move NumNativeAlu/TexInstruction assignments (Ewald Snel)
2006-03-29 15:15:37 +00:00
Jouk Jansen
180b0dab8b
Committing in .
...
Removing <CR>
Modified Files:
Mesa/src/mesa/main/fog.c Mesa/src/mesa/main/hint.c
Mesa/src/mesa/main/mtypes.h
----------------------------------------------------------------------
2006-03-29 12:09:08 +00:00
Brian Paul
555478fed6
New code for rendering to depth/stencil textures.
...
Re-org of the renderbuffer wrapper code.
2006-03-29 04:51:03 +00:00
Brian Paul
2742c4e4db
new tests for GL_DEPTH_STENCIL_EXT
2006-03-29 04:48:21 +00:00
Brian Paul
2b430ef56a
a few new assertions
2006-03-29 04:47:34 +00:00
Brian Paul
2526152a10
fix a GLuint vs GLushort test, new assertions
2006-03-29 04:01:05 +00:00
Brian Paul
519a2e7cb7
Move the computation of the viewport matrix into a new update_viewport_matrix()
...
function since the matrix depends on the viewport params and the framebuffer's
depth buffer resolution.
Fixes some renderbuffer / depth range issues.
This simplifies the _mesa_set_viewport() and _mesa_DepthRange() functions too.
2006-03-29 03:59:34 +00:00
Karl Schultz
3076557ca3
Update for new Mesa entry points. I need to change the python script that generates this file to the new XML scheme, but for now, a manual update is OK.
2006-03-29 02:12:31 +00:00
Daniel Borca
c61763b5d2
Match pixel addresses with `compute_row_addresses' in RGB mode (also obey RGB/UNSIGNED_BYTE rule).
2006-03-28 21:40:14 +00:00
Roland Scheidegger
08e62a1476
fix missing *_STATECHANGE in *UpdateViewportOffset for radeon, r200 and r300 (reported by Jim Duchek). Fix some potential problems with strict-aliasing with r200 and radeon drivers in *UpdateViewportOffset, *PolygonOffset and *UpdateWindow functions (some compiler warnings about strict-aliasing remain in the codegen vertex code, and there may be more problems unnoticed by the compiler).
2006-03-28 17:22:57 +00:00
Brian Paul
0e26ca0834
updated comment about framebuffer's Visual field
2006-03-28 15:28:00 +00:00
Brian Paul
9f6ff49650
update conditional for render to GL_DEPTH_STENCIL texture, check for valid teximage before calling ctx->Driver.RenderTexture()
2006-03-28 15:24:50 +00:00
Brian Paul
c7a5d528c7
a little code movement so we don't make invalid casts from gl_renderbuffers to xmesa_renderbuffers
2006-03-28 15:21:44 +00:00
Aapo Tahkola
b8915340ea
fix #6072 (Keith Whitwell)
2006-03-28 10:26:34 +00:00
Keith Whitwell
1155f64cc0
Revert merge of new/experimental code from texmem branch.
2006-03-28 07:40:57 +00:00
Brian Paul
255e8ebd58
enable GL_ARB_half_float_pixel, was GL_MESAX_half_float_pixel
2006-03-28 01:23:43 +00:00
Brian Paul
95174c4eb2
comment about byteswapping in _mesa_unpack_depth_span()
2006-03-28 01:22:48 +00:00
Roland Scheidegger
f76ff7e4a7
make allow_large_textures 1 by default for radeon and r200, and consequently enable all texture units by default on those cards (3 for radeon, 6 for r200). Fix the usually forgotten DRIVER_DATE accordingly.
2006-03-27 23:53:53 +00:00
Roland Scheidegger
96aa403cee
remove unnecessary typedefs causing compiler warnings
2006-03-27 23:34:53 +00:00
Daniel Borca
004673d4d1
Disable `hidden' attribute for DJGPP
2006-03-27 17:34:31 +00:00
Daniel Borca
0ad1bda7a1
PutRowRGB was not initialized for OSMESA_RGB_565
2006-03-27 17:32:22 +00:00
Dave Airlie
e72b745f32
Fixup makefile for solo non-egl
2006-03-27 00:07:21 +00:00
Brian Paul
ea4fe661d7
merge from texman branch
2006-03-26 05:22:17 +00:00
Brian Paul
06049e2416
remove carriage returns
2006-03-25 22:52:39 +00:00
Brian Paul
753af3a206
fix issue in _mesa_free_framebuffer_data()
2006-03-25 17:57:52 +00:00
Brian Paul
70207b70c5
check for incomplete FBO in _mesa_Clear()
2006-03-25 16:16:37 +00:00
Brian Paul
1bbc203c6e
Clean up the recent code related to texture_override(). Pass params in a
...
more logical order.
Remove a mess of stray ^M chars.
Fix a bug when checking if the texture object's format is GL_COLOR_INDEX
or GL_DEPTH_COMPONENT. This fixes a segfault when GL_TEXTURE_BASE_LEVEL!=0.
2006-03-24 23:53:50 +00:00
Brian Paul
590cd26006
added some missing formats in _mesa_source/dest_buffer_exists()
2006-03-24 22:53:00 +00:00
Aapo Tahkola
ed4ab13cef
Make ARB_vp backends happy with nv arl
2006-03-24 16:35:08 +00:00
Aapo Tahkola
af8d39861d
secondary color fixes.
2006-03-24 16:33:34 +00:00
Dave Airlie
d76ef5867d
make solo build complete
2006-03-23 04:20:37 +00:00