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Committing in .
Removing <CR> Modified Files: Mesa/src/mesa/main/fog.c Mesa/src/mesa/main/hint.c Mesa/src/mesa/main/mtypes.h ----------------------------------------------------------------------
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a85fbb1d36
commit
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3 changed files with 29 additions and 29 deletions
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@ -70,14 +70,14 @@ _mesa_Fogiv(GLenum pname, const GLint *params )
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;
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}
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_mesa_Fogfv(pname, p);
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}
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#define UPDATE_FOG_SCALE(ctx) do {\
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if (ctx->Fog.End == ctx->Fog.Start)\
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ctx->Fog._Scale = 1.0f;\
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else\
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ctx->Fog._Scale = 1.0f / (ctx->Fog.End - ctx->Fog.Start);\
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}
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#define UPDATE_FOG_SCALE(ctx) do {\
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if (ctx->Fog.End == ctx->Fog.Start)\
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ctx->Fog._Scale = 1.0f;\
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else\
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ctx->Fog._Scale = 1.0f / (ctx->Fog.End - ctx->Fog.Start);\
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} while(0)
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@ -119,14 +119,14 @@ _mesa_Fogfv( GLenum pname, const GLfloat *params )
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if (ctx->Fog.Start == *params)
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return;
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FLUSH_VERTICES(ctx, _NEW_FOG);
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ctx->Fog.Start = *params;
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ctx->Fog.Start = *params;
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UPDATE_FOG_SCALE(ctx);
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break;
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case GL_FOG_END:
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if (ctx->Fog.End == *params)
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return;
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FLUSH_VERTICES(ctx, _NEW_FOG);
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ctx->Fog.End = *params;
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FLUSH_VERTICES(ctx, _NEW_FOG);
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ctx->Fog.End = *params;
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UPDATE_FOG_SCALE(ctx);
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break;
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case GL_FOG_INDEX:
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@ -183,6 +183,6 @@ void _mesa_init_fog( GLcontext * ctx )
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ctx->Fog.Start = 0.0;
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ctx->Fog.End = 1.0;
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ctx->Fog.ColorSumEnabled = GL_FALSE;
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ctx->Fog.FogCoordinateSource = GL_FRAGMENT_DEPTH_EXT;
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ctx->Fog.FogCoordinateSource = GL_FRAGMENT_DEPTH_EXT;
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ctx->Fog._Scale = 1.0f;
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}
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@ -109,18 +109,18 @@ _mesa_Hint( GLenum target, GLenum mode )
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return;
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FLUSH_VERTICES(ctx, _NEW_HINT);
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ctx->Hint.GenerateMipmap = mode;
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break;
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/* GL_ARB_fragment_shader */
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case GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB:
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if (!ctx->Extensions.ARB_fragment_shader) {
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_mesa_error(ctx, GL_INVALID_ENUM, "glHint(target)");
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return;
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}
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if (ctx->Hint.FragmentShaderDerivative == mode)
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return;
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FLUSH_VERTICES(ctx, _NEW_HINT);
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ctx->Hint.FragmentShaderDerivative = mode;
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break;
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/* GL_ARB_fragment_shader */
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case GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB:
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if (!ctx->Extensions.ARB_fragment_shader) {
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_mesa_error(ctx, GL_INVALID_ENUM, "glHint(target)");
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return;
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}
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if (ctx->Hint.FragmentShaderDerivative == mode)
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return;
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FLUSH_VERTICES(ctx, _NEW_HINT);
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ctx->Hint.FragmentShaderDerivative = mode;
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break;
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default:
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@ -148,6 +148,6 @@ void _mesa_init_hint( GLcontext * ctx )
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ctx->Hint.Fog = GL_DONT_CARE;
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ctx->Hint.ClipVolumeClipping = GL_DONT_CARE;
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ctx->Hint.TextureCompression = GL_DONT_CARE;
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ctx->Hint.GenerateMipmap = GL_DONT_CARE;
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ctx->Hint.GenerateMipmap = GL_DONT_CARE;
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ctx->Hint.FragmentShaderDerivative = GL_DONT_CARE;
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}
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@ -451,7 +451,7 @@ struct gl_light
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GLfloat EyePosition[4]; /**< position in eye coordinates */
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GLfloat EyeDirection[4]; /**< spotlight dir in eye coordinates */
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GLfloat SpotExponent;
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GLfloat SpotCutoff; /**< in degrees */
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GLfloat SpotCutoff; /**< in degrees */
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GLfloat _CosCutoffNeg; /**< = cos(SpotCutoff) */
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GLfloat _CosCutoff; /**< = MAX(0, cos(SpotCutoff)) */
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GLfloat ConstantAttenuation;
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@ -750,7 +750,7 @@ struct gl_fog_attrib
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GLfloat Index; /**< Fog index */
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GLenum Mode; /**< Fog mode */
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GLboolean ColorSumEnabled;
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GLenum FogCoordinateSource; /**< GL_EXT_fog_coord */
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GLenum FogCoordinateSource; /**< GL_EXT_fog_coord */
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GLfloat _Scale; /**< (End == Start) ? 1.0 : 1.0 / (End - Start) */
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};
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@ -1974,8 +1974,8 @@ struct gl_query_state
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*/
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struct gl_shader_objects_state
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{
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struct gl2_program_intf **CurrentProgram;
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GLboolean _VertexShaderPresent;
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struct gl2_program_intf **CurrentProgram;
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GLboolean _VertexShaderPresent;
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GLboolean _FragmentShaderPresent;
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};
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