Commit graph

2615 commits

Author SHA1 Message Date
Eric Anholt
aed6a39c10 glsl: Retire dround lowering.
We have competent lowering in NIR already available.

Drivers exposing CAP_DOUBLES but not SHADER_CAP_DROUND:
- d3d12 (NIR lowers ~0 if the underlying impl doesn't do floats)
- svga (Now sets the NIR lowering options)
- softpipe (Doesn't do GL4 so you can't use doubles anyway)
- llvmpipe (Lowers dround_even in NIR and passees the rest through
            successfully)
- zink (NIR lowers ~0 if the underlying impl doesn't do floats,
        otherwise passes things through successfully, except needed
        dround_even lowering to avoid lavapipe regression with
        native doubles)
- r600 (sets NIR rounding lowering flags, and lowers all fsign)

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Acked-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25777>
2023-10-24 00:16:30 +00:00
Eric Anholt
b1b0ebba1e glsl: Remove int64 div/mod lowering.
Most drivers that can expose GL4 were claiming the cap anyway (llvmpipe,
softpipe, zink, iris, nvc0, radeonsi, r600, freedreno, d3d12), and just
doing lowering in NIR if nessary.

crocus was only claiming the cap for gen8, but the backend compiler
enables NIR lowering regardless.

svga is the only other GL4 driver that didn't set it, and we can just set
the NIR lowering flag.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Acked-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25777>
2023-10-24 00:16:30 +00:00
Emma Anholt
91da6be8ce glsl: Remove lower_discard().
Replaced by the new NIR pass.

i915g results:
total instructions in shared programs: 510678 -> 510714 (<.01%)
total temps in shared programs: 30429 -> 30426 (<.01%)

rv370 results:
total instructions in shared programs: 737649 -> 737656 (<.01%)
instructions in affected programs: 82 -> 89 (8.54%)
total temps in shared programs: 112093 -> 112094 (<.01%)
temps in affected programs: 6 -> 7 (16.67%)

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24763>
2023-10-18 01:27:04 +00:00
Yogesh Mohan Marimuthu
09b574aa6c vulkan add 3D texture support for compute astc decoder
v2: use correct 2D/3D for view type (Chia-I Wu)

Reviewed-by: Chia-I Wu <olvaffe@gmail.com>
Acked-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24672>
2023-10-11 19:28:40 +00:00
Yogesh Mohan Marimuthu
ff4d658fd5 vulkan/runtime: add compute astc decoder helper functions
The astc compute decode and lut creation code is copied
from https://github.com/Themaister/Granite/

Always set DECODE_8BIT idea is copied from
https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19886

v2: use astc glsl shader code (Chia-I Wu)
v3: fix 32bit compilation error (Christopher Snowhill)
v4: use pitch to copy in vk_create_fill_image_visible_mem() function
    pass correct layer to decode_astc()
v5: use existing ASTCLutHolder (Chia-I Wu)
v6: use only staging buffer (Chia-I Wu)
    use texel buffer for partition table (Chia-I Wu)
v7: use 2DArray for input and output
v8: check for == mem_property (Chia-I Wu)
    do not use vk_common* functions (Chia-I Wu)
    squash single buffer patch (Chia-I Wu)
    fix for minTexelBufferOffsetAlignment (Chia-I Wu)
    avoid wasting 4 slots (Chia-I Wu)
    remove partition_tbl_mask (Chia-I Wu)
    remove wrong bindings count (Chia-I Wu)
    use binding names from glsl code (Chia-I Wu)
    use ARRAY_SIZE (Chia-I Wu)
    use VkFormat for getting partition table index (Chia-I Wu)
    fix mutex lock (Chia-I Wu)
    image layout should be based on function call (Chia-I Wu)
    VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE is wrong (Chia-I Wu)
    add vk_texcompress_astc tag to helpder functions (Chia-I Wu)
    remove write_desc_set_count (Chia-I Wu)
    use desc_i++ (Chia-I Wu)
    add assert for desc_i count at end (Chia-I Wu)
    remove unused vk_create_map_texel_buffer() function (Chia-I Wu)
    dynamically create the lut offset (Chia-I Wu)
    offset not to pass as push contant (Chia-I Wu)
v9: use correct stoage and sampled flags (Chia-I Wu)
    always pass single_buf_size (Chia-I Wu)
    query drivers for minTexelBufferOffsetAlignment (Chia-I Wu)
    remove blank lines (Chia-I Wu)
    remove unnecessary if check in destroy (Chia-I Wu)
    name label as unlock instead of fail and pass (Chia-I Wu)
    use prog_glslang.found() (Chia-I Wu)
    add offset,extent check to astc shader (Chia-I Wu)
v10: prog_glslang can be undefined in meson.build (Chia-I Wu)
v11: remove with_texcompress_astc and use required in find_program (Chia-I Wu)
v12: offset are aligned to blk size (Chia-I Wu)
v13: texel_blk_start should be under vulkan if check (Chia-I Wu)
     dst image layout is always VK_IMAGE_LAYOUT_GENERAL (Chia-I Wu)

Reviewed-by: Chia-I Wu <olvaffe@gmail.com>
Acked-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24672>
2023-10-11 19:28:40 +00:00
Chia-I Wu
0236b7f18a mesa: make astc_decoder.glsl vk-compatible
glslangValidator -V -S comp astc_decoder.glsl

Acked-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24672>
2023-10-11 19:28:39 +00:00
Timothy Arceri
2e7514cfa8 glsl: remove now unused varying linker code
All of this varying linking code has now been ported to the NIR linker.

Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25371>
2023-09-28 13:55:16 +00:00
Timothy Arceri
36e49c162c glsl: switch to nir linkers cross_validate_outputs_to_inputs()
Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25371>
2023-09-28 13:55:16 +00:00
Timothy Arceri
7d1948e9b5 glsl: implement cross_validate_outputs_to_inputs() in nir linker
This is mostly a direct port of the GLSL IR code there are only
2 real functional changes.

1. The direct use of mesa symbol_table instead of glsl_symbol_table.
   However since none of the extra functionality offered by
   glsl_symbol_table was ever used here this can be seen as an
   improvement.

2. Because interface blocks are lowered before this new nir linker
   sees them we must explicitly skip them (they are validated
   elsewhere) to avoid errors.

Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25371>
2023-09-28 13:55:16 +00:00
Timothy Arceri
f2e87c5c28 nir: add used field to nir variables
Will be use in a following path by the glsl nir based linker.

Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25371>
2023-09-28 13:55:16 +00:00
Timothy Arceri
0bfae24640 glsl: move is_gl_identifier() to linker_util
This had started to multiply around the NIR linker. Here we move it to a
common helper shared by GLSL IR and NIR.

Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25371>
2023-09-28 13:55:16 +00:00
Timothy Arceri
78b9f1053f glsl: move interpolation_string() to linker_util
Moving it here allows us to use in in the NIR linker too.

Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25371>
2023-09-28 13:55:16 +00:00
Timothy Arceri
337c32cb3a nir: copy explicit_invariant flag to nir vars
This will be used in the following patch.

Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25371>
2023-09-28 13:55:16 +00:00
Caio Oliveira
2d0f4f2c17 compiler/types: Add support for Cooperative Matrix types
Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23825>
2023-09-28 07:35:02 +00:00
Caio Oliveira
63ab985511 util: Use an opaque type for linear context
In the linear allocation only the parent (context) can be used
to allocate new children, so let's use an opaque type to identify
the linear context.  This is similar to what's done in GC allocator.

Update the documentation and a couple of function names to
refer to linear context instead of linear parent.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25280>
2023-09-25 17:26:17 +00:00
Caio Oliveira
aec516ead6 util: Remove size from linear_parent creation
None of the callsites took advantage of this, so remove
the feature.  This will help to a next change that will
add an opaque type to represent a linear parent.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25280>
2023-09-25 17:26:17 +00:00
Caio Oliveira
3988d901ac meson: Remove unnecessary inc_compiler mentions
The inc_compiler should come as part of idep_compiler, idep_nir or
idep_nir_headers dependency.

Acked-by: Eric Engestrom <eric@igalia.com>
Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com> (v3dv)
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25314>
2023-09-22 14:52:50 +00:00
Caio Oliveira
ec835595f0 compiler: Use a meson dependency for libcompiler
That will make sure the include directories are passed on and also
make sure the generated headers are properly built before whoever code
depends on it. NIR dependency propagates that dependency too.

Since the right include directory is always propagated, we can remove
the extra "compiler/" prefix from the `#include`s in glsl_types.h.

Note: NIR has a special "header only" dependency, so include the
generated headers for compiler there too.

Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/9843
Reviewed-by: Eric Engestrom <eric@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25314>
2023-09-22 14:52:50 +00:00
Timothy Arceri
dedb2f0208 glsl: remove unused validate_first_and_last_interface_explicit_locations()
Reviewed-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25318>
2023-09-22 00:41:18 +00:00
Timothy Arceri
7b744bb8df glsl: switch to nir validate_first_and_last_interface_explicit_locations()
Use the new nir version. The glsl ir version will be removed in the
following patch.

Reviewed-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25318>
2023-09-22 00:41:18 +00:00
Timothy Arceri
92f24e6cdc glsl: add nir version of validate_first_and_last_interface_explicit_locations()
The glsl ir version will be removed in a following commit.

Reviewed-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25318>
2023-09-22 00:41:18 +00:00
Timothy Arceri
8bf5c39994 glsl: move get_varying_type() declaration earlier
Required for the following patch to keep this file somewhat organised.

Reviewed-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25318>
2023-09-22 00:41:18 +00:00
Alyssa Rosenzweig
d1eb17e92e treewide: Drop nir_ssa_for_src users
Via Coccinelle patch:

    @@
    expression b, s, n;
    @@

    -nir_ssa_for_src(b, *s, n)
    +s->ssa

    @@
    expression b, s, n;
    @@

    -nir_ssa_for_src(b, s, n)
    +s.ssa

Reviewed-by: Christian Gmeiner <cgmeiner@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25247>
2023-09-18 10:25:17 -04:00
Caio Oliveira
bf01000a50 compiler/types: Use glsl_get_type_name() to access the type name
This will allow us later to store builtin names in a different way.

Reviewed-by: Adam Jackson <ajax@redhat.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25191>
2023-09-16 15:17:01 +00:00
Caio Oliveira
ea998ddd34 glsl: Annotate _mesa_glsl_error() with PRINTFLIKE
And fix all the errors it found.

Note that for the unsized array error, we will print the
toplevel type -- so that the fact that an inner array is
unsized can be seen.

Reviewed-by: Yonggang Luo <luoyonggang@gmail.com>
Reviewed-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25200>
2023-09-15 00:45:05 +00:00
Ian Romanick
f7472f23ba glsl/list: Clean up an inappropriate comment
🤦

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25091>
2023-09-14 22:31:22 +00:00
Caio Oliveira
3bdd2ba194 glsl: Don't create struct type builtins
Unlike for simpler types, struct types have a runtime cache, that's used to
ensure same type can be compared to same pointer.  The existing code was bypassing
it, potentially breaking that invariant.  One potential issue would be when
decoding/encoding types, the resulting type would be pointer-different than what
was stored.

This hasn't caused a visible issue, but the (incomplete) special handling for struct
builtins is in the way of other changes.

Change the code to use get_struct_instance(), and also only ever load those if the
parser need the types, since some of them are deprecated types that we might never
want to load.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25006>
2023-09-13 05:16:58 +00:00
Caio Oliveira
78af1d0d9a glsl: Add missing glsl_types initialization to test_optpass
Will be needed when the builtin struct types will go through regular
initialization.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25006>
2023-09-13 05:16:58 +00:00
Caio Oliveira
f865905fac compiler/types: Move GLSL specific builtin structs into glsl/
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25006>
2023-09-13 05:16:58 +00:00
Timothy Arceri
718699b9f0 glsl: remove field from gl_shader_program
We don't need to carry this value around, its only used a single time in
the linker. Instead simply extract it from gl_shader when we need it.

Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25105>
2023-09-13 03:44:40 +00:00
Mike Blumenkrantz
06af083b93 glsl: check for xfb setting xfb info
this otherwise hits the default buffer=0 path, which is invalid
for drivers which don't support xfb

fixes #9763

cc: mesa-stable

Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25082>
2023-09-13 03:04:14 +00:00
Caio Oliveira
3890c60584 compiler/types: Remove unused GLSL_TYPE_FUNCTION and related functions
GLSL doesn't use that type.  SPIR-V used for a while but later started
relying on its own data structures and stopped using it.
See ca62e849d3 ("nir/spirv: Stop using glsl_type for function types")

If we were ever to add this one again, would be better to have a way to
grab a key for lookup that did not require allocations, right now that's
needed to inject return type as the first element in params array.

Reviewed-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25160>
2023-09-12 23:18:12 +00:00
Caio Oliveira
0f41da9160 compiler/types: Constify a couple of pointers in glsl_type
This will allow builtins to initialize those with read-only
data in the future.

Reviewed-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25160>
2023-09-12 23:18:12 +00:00
Kenneth Graunke
2b14618daa glsl: Use nir_opt_barrier_modes() to drop unnecessary barriers
iris shader-db stats on Alchemist:

    total instructions in shared programs: 23150249 -> 23142733 (-0.03%)
    instructions in affected programs: 157322 -> 149806 (-4.78%)
    helped: 105
    HURT: 2
    helped stats (abs) min: 2 max: 821 x̄: 71.61 x̃: 15
    helped stats (rel) min: 0.13% max: 27.56% x̄: 6.21% x̃: 2.35%
    HURT stats (abs)   min: 1 max: 2 x̄: 1.50 x̃: 1
    HURT stats (rel)   min: 0.18% max: 0.23% x̄: 0.20% x̃: 0.20%
    95% mean confidence interval for instructions value: -101.99 -38.50
    95% mean confidence interval for instructions %-change: -7.59% -4.58%
    Instructions are helped.

    total sends in shared programs: 1036916 -> 1035366 (-0.15%)
    sends in affected programs: 15274 -> 13724 (-10.15%)
    helped: 108 / HURT: 0
    helped stats (abs) min: 1 max: 162 x̄: 14.35 x̃: 3
    helped stats (rel) min: 0.88% max: 33.83% x̄: 9.81% x̃: 5.05%
    95% mean confidence interval for sends value: -20.79 -7.92
    95% mean confidence interval for sends %-change: -11.66% -7.95%

Reviewed-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24842>
2023-09-09 04:41:24 +00:00
Timothy Arceri
af1528cc15 nir: replace use of nir_src_copy()
Since 03b2c34793 nir_src_copy() no longer does anything useful,
it will be removed in the following patch.

Reviewed-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24986>
2023-09-08 03:01:39 +00:00
Piotr Kocia
8019a1b929 glsl: ir_function_param_visitor::visit_enter always true condition
The condition

!param->type->is_vector() || !param->type->is_scalar()

alawys evaluates to true:

* type is not scalar or vector -> true
* type is vector, i.e. num_components > 1 -> num_components == 1 is
  false and !is_scalar() == true
* type is scalar, i.e. num_components == 1 -> num_components > 1 is
  false and !is_vector() == true

There is no comment explaining why such code has been written, therefore
this seems to be a mistake.

To maintain consistency with the surrounding code,
glsl_type_is_scalar_or_vector has been used instead of
replacing || with &&.

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24914>
2023-09-07 15:00:26 +10:00
Timothy Arceri
5d203c4ae0 glsl_to_nir: add more unhandled function types
These are unhandled but were working ok because a mistake fixed
in the following patch caused all functions to be skipped.

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24914>
2023-09-07 14:08:02 +10:00
Timothy Arceri
67d1c36bb4 glsl: fix out params in glsl to nir
We must use a temp var for out params and later copy the out values
to the correct parameter otherwise we can end up overwriting
global variables prematurely.

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24914>
2023-09-07 14:03:21 +10:00
Alyssa Rosenzweig
f80c57c38f treewide: Use nir_before/after_impl for more elaborate cases
Via Coccinelle patch:

    @@
    expression func_impl;
    @@

    -nir_before_block(nir_start_block(func_impl))
    +nir_before_impl(func_impl)

    @@
    expression func_impl;
    @@

    -nir_after_block(nir_impl_last_block(func_impl))
    +nir_after_impl(func_impl)

Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Acked-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24910>
2023-08-30 19:30:58 +00:00
Alyssa Rosenzweig
25cc04c59b treewide: Use nir_before/after_impl in easy cases
These open-code the same idiom as the helper.

Via Coccinelle patch:

    @@
    expression func_impl;
    @@

    -nir_before_cf_list(&func_impl->body)
    +nir_before_impl(func_impl)

    @@
    expression func_impl;
    @@

    -nir_after_cf_list(&func_impl->body)
    +nir_after_impl(func_impl)

Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Acked-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24910>
2023-08-30 19:30:58 +00:00
twisted89
d3e796da6b util/driconf: add workarounds for the Chronicles of Riddick
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24567>
2023-08-24 22:38:56 +00:00
Yonggang Luo
26c5200acf compiler/glsl: Move glsl_print_type from glsl_types.* to ir_print_visitor.cpp
glsl_print_type only referenced in ir_print_visitor.cpp
there is no need expose it

Signed-off-by: Yonggang Luo <luoyonggang@gmail.com>
Reviewed-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24824>
2023-08-24 02:54:09 +00:00
Yonggang Luo
01ddb18427 compiler: use 4 instead ATOMIC_COUNTER_SIZE in glsl_types.h to avoid #include "mesa/main/config.h"
Signed-off-by: Yonggang Luo <luoyonggang@gmail.com>
Reviewed-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24824>
2023-08-24 02:54:09 +00:00
Faith Ekstrand
b5d6b7c402 nir: Drop most uses if nir_instr_rewrite_src()
Generated by the following semantic patch:

    @@
    expression I, S, D;
    @@

    -nir_instr_rewrite_src(I, S, nir_src_for_ssa(D));
    +nir_src_rewrite(S, D);

Acked-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24729>
2023-08-18 01:00:15 +00:00
Faith Ekstrand
4695bebc79 nir: Drop nir_dest
Instead, we replace every use of it with nir_def.  Most of this commit
was generated by sed:

   sed -i -e 's/dest.ssa/def/g' src/**/*.h src/**/*.c src/**/*.cpp

A few manual fixups were required in lima and the nir_legacy code.

Acked-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24674>
2023-08-14 21:22:53 +00:00
Faith Ekstrand
6c1d32581a nir: Drop nir_alu_dest
Instead, we replace it directly with nir_def.  We could replace it with
nir_dest but the next commit gets rid of that so this avoids unnecessary
churn.  Most of this commit was generated by sed:

   sed -i -e 's/dest.dest.ssa/def/g' src/**/*.h src/**/*.c src/**/*.cpp

There were a few manual fixups required in the nir_legacy.c and
nir_from_ssa.c as nir_legacy_reg and nir_parallel_copy_entry both have a
similar pattern.

Acked-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24674>
2023-08-14 21:22:53 +00:00
Faith Ekstrand
d2c4749986 nir: Drop more instances of nir_ssa_dest_init()
Catching the cases that Coccinelle missed.  Mostly in C++ files using
gtest which causes Coccinelle to just give up and walk away.

Acked-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24658>
2023-08-13 17:12:52 +00:00
Faith Ekstrand
ed9affa02f nir: Drop most instances of nir_ssa_dest_init()
Generated using the following two semantic patches:

    @@
    expression I, J, NC, BS;
    @@

    -nir_ssa_dest_init(I, &J->dest, NC, BS);
    +nir_def_init(I, &J->dest.ssa, NC, BS);

    @@
    expression I, J, NC, BS;
    @@

    -nir_ssa_dest_init(I, &J->dest.dest, NC, BS);
    +nir_def_init(I, &J->dest.dest.ssa, NC, BS);

Acked-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24658>
2023-08-13 17:12:52 +00:00
Alyssa Rosenzweig
09d31922de nir: Drop "SSA" from NIR language
Everything is SSA now.

   sed -e 's/nir_ssa_def/nir_def/g' \
       -e 's/nir_ssa_undef/nir_undef/g' \
       -e 's/nir_ssa_scalar/nir_scalar/g' \
       -e 's/nir_src_rewrite_ssa/nir_src_rewrite/g' \
       -e 's/nir_gather_ssa_types/nir_gather_types/g' \
       -i $(git grep -l nir | grep -v relnotes)

   git mv src/compiler/nir/nir_gather_ssa_types.c \
          src/compiler/nir/nir_gather_types.c

   ninja -C build/ clang-format
   cd src/compiler/nir && find *.c *.h -type f -exec clang-format -i \{} \;

Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Acked-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Acked-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24585>
2023-08-12 16:44:41 -04:00
timmac-qmc
ae5a08de67 glsl: fix potential crash with DisableUniformArrayResize
We still need to gather information on uniform use when skipping
uniform array resize.

Fixes: ac5af6c0 ("util/driconf: add Dune: Spice Wars workaround")
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24576>
2023-08-10 01:12:51 +00:00