Commit graph

23176 commits

Author SHA1 Message Date
Keith Whitwell
00438bb94a mesa/dlist: restore missing SAVE_FLUSH_VERTICES in save_ShadeModel
Reorganization of ShadeModel to avoid flushing vertices too often
ended up never flushing vertices due to omitted line of code.
2009-06-30 12:19:11 +01:00
Keith Whitwell
0846c88ec3 mesa/vbo: use _lookup_prim_by_nr for debugging
Switch over to specialized enum lookup for primitives
2009-06-30 12:16:41 +01:00
Keith Whitwell
aa688d1579 mesa: add debug printer for primitive name
Add a simple version of _mesa_lookup_enum_by_nr() which expects a primitive
enum (GL_POINTS..GL_POLYGON).  This avoids some annoying duplicates
when looking up primitives, such as the GL_FALSE/GL_POINTS clash.
2009-06-30 12:13:59 +01:00
Brian Paul
8d24160a40 progs/glsl: link with GLEW library
(cherry picked from commit b1f2f92d9b)
2009-06-30 11:47:51 +01:00
Keith Whitwell
47173cf67f mesa/dlist: shortcircuit some redundant statechanges at compile time
Currently, state-changes in mesa display lists are more or less
a verbatim recording of the GL calls made during compilation.

This change introduces a minor optimization to recognize and eliminate
cases where the application emits redundant state changes, eg:

  glShadeModel( GL_FLAT );
  glBegin( prim )
  ...
  glEnd()
  glShadeModel( GL_FLAT );
  glBegin( prim )
  ...
  glEnd()

The big win is when we can eliminate all the statechanges between two
primitive blocks and combine them into a single VBO node.

This commit implements state-change elimination for Material and ShadeModel
only.  This is enough to make a start on debugging, etc.
2009-06-30 09:55:33 +01:00
Brian Paul
4e43126a59 intel: added null ptr check
This fixes a segfault seen with piglit's fdo20701 test.
2009-06-29 15:26:28 -06:00
Brian Paul
b1f2f92d9b progs/glsl: link with GLEW library 2009-06-29 10:32:04 -06:00
Keith Whitwell
9014f475ff progs/util: make sure function pointers are initialized
Call Init() from CompileShaderFile, was previously only called for the
Text version of this function.
2009-06-29 16:07:14 +01:00
Keith Whitwell
b799af91d5 progs/glsl: compile with scons and glew
Get most of these working with scons.
2009-06-29 14:15:08 +01:00
José Fonseca
9a5ee12434 scons: Don't raise an exception when DXSDK is not found.
Unfortunately scons does not check if a tool exists before it invokes
its generate function.
2009-06-29 12:56:47 +01:00
José Fonseca
bb8f3090ba scons: Disable optimizations only for gcc-4.2
gcc-4.2's optimizer has a strange bug where it looses code from inner
loops in certain situations. For example, if the appearently innocent
looking code below is compiled with gcc-4.2 -S -O1, the inner loop's
code is missing from the outputed assembly.

   struct Size {
      unsigned width;
   };

   struct Command {
      unsigned length;
      struct Size sizes[32];
   };

   extern void emit_command(void *command, unsigned length);

   void
   create_surface( struct Size size, unsigned faces, unsigned levels)
   {
      struct Command cmd;
      unsigned face;
      unsigned level;

      cmd.length = faces*levels*sizeof(cmd.sizes[0]);

      for(face = 0; face < faces; ++face) {
	 for(level = 0; level < levels; ++level) {
	    cmd.sizes[face*levels + level] = size;
	    // This should generate a shrl statement, but the whole for body
	    // disappears in gcc-4.2 -O1/-O2/-O3!
	    size.width >>= 1;
	 }
      }

      emit(&cmd, sizeof cmd.length + cmd.length);
   }

Note that this is not specific to MinGW's gcc-4.2 crosscompiler (the
version typically found in debian/ubuntu's mingw32 packages). gcc-4.2 on
Linux also displays the same error. gcc-4.3 and above gets this
correctly though.

Updated MinGW debian packages with gcc-4.3 are available from
http://people.freedesktop.org/~jrfonseca/debian/pool/main/m/
2009-06-28 11:12:22 +01:00
José Fonseca
72ad039d19 scons: Use -Bsymbolic linker option.
This prevents the error

  relocation R_X86_64_PC32 against symbol `_gl_DispatchTSD' can not be used when making a shared object; recompile with -fPIC

when building on x86_64 architecture.
2009-06-28 10:54:23 +01:00
Brian Paul
418987ff05 docs: detect when too many varying vars are used 2009-06-26 16:54:44 -06:00
Brian Paul
21320b24c5 glsl: check number of varying variables against the limit
Link fails if too many varying vars.

(cherry picked from master, commit cc58fbcf2c)
2009-06-26 16:53:46 -06:00
Brian Paul
4181a107cb docs: fix typos, remove old text from relnotes file 2009-06-26 16:47:57 -06:00
Brian Paul
2a41df86a3 docs: bring over news updates from 7.4 branch 2009-06-26 16:46:21 -06:00
Brian Paul
318122b60a docs: bring in 7.4.3 and 7.4.4 release notes, news 2009-06-26 16:45:54 -06:00
Brian Paul
dd585db687 docs: increase max varying vars to 16 2009-06-26 16:41:54 -06:00
Brian Paul
f08bebfe24 mesa: raise MAX_VARYING (number of shader varying vars) to 16
16 is the limit for now because of various 32-bit bitfields.

(cherry picked from master, commit 4e762395ef)
2009-06-26 16:41:04 -06:00
Ian Romanick
2d86503471 intel / DRI2: Additional flush of fake front-buffer to real front-buffer
To maintain correctness, the server will copy the real front-buffer to
a newly allocated fake front-buffer in DRI2GetBuffersWithFormat.
However, if the DRI2GetBuffersWithFormat is triggered by glViewport,
this will copy stale data into the new buffer.  Fix this by flushing
the current fake front-buffer to the real front-buffer in
intel_viewport.

Fixes bug #22288.
2009-06-26 13:32:26 -07:00
Brian Paul
077a06c140 mesa: bump version to 7.5-rc4 2009-06-26 13:16:34 -06:00
Brian Paul
62ad606065 docs: document for/continue bug fix 2009-06-26 13:16:34 -06:00
Brian Paul
928e1ce47f cell: PIPE_CAP_TGSI_CONT_SUPPORTED query 2009-06-26 13:16:34 -06:00
Brian Paul
af7fb892d8 softpipe: PIPE_CAP_TGSI_CONT_SUPPORTED query 2009-06-26 13:16:34 -06:00
Brian Paul
f5dc352e5f gallium: added PIPE_CAP_TGSI_CONT_SUPPORTED 2009-06-26 13:16:34 -06:00
Brian Paul
e80ecdf659 glsl: move/simplify error checking for 'return' statements 2009-06-26 13:16:34 -06:00
Brian Paul
8e6dd8bf79 glsl: overhaul 'return' statement handling
A new node type (SLANG_OPER_RETURN_INLINED) is used to denote 'return'
statements inside inlined functions which need special handling.

All glean glsl1 tests pass for EmitContReturn=FALSE and TRUE.
2009-06-26 13:16:34 -06:00
Brian Paul
aa48becb82 glsl: predicate assignments according to __returnFlag
Fixes glean "function with early return (3)" case (when EmitContReturn=FALSE).
2009-06-26 13:16:34 -06:00
Brian Paul
16787c513b glsl: added slang_variable::is_global field 2009-06-26 13:16:34 -06:00
Brian Paul
ac05996b81 glsl: silence a problem warning 2009-06-26 13:16:34 -06:00
Brian Paul
0efd25b502 glsl: code refactoring for return statements 2009-06-26 13:16:34 -06:00
Brian Paul
2ae297c318 glsl: fix assorted regressions related to early-return-removal 2009-06-26 13:16:34 -06:00
Brian Paul
ddf64be258 glsl: comments, field reordering 2009-06-26 13:16:34 -06:00
Brian Paul
f652f15e6d glsl: rework loop nesting code 2009-06-26 13:16:34 -06:00
Brian Paul
dd453fa37c glsl: remove test for loop unrolling when we hit conditional cont/break
This is no longer needed since we added the new
_slang_loop_contains_continue_or_break() function/test.
2009-06-26 13:16:34 -06:00
Brian Paul
2f1c5c58b3 glsl: checkpoint: predicate __retVal = expr with __returnFlag
The glean "function with early return (1)" test passes now.
2009-06-26 13:16:34 -06:00
Brian Paul
65eaafee25 glsl: use new helper functions in _slang_gen_logical_and/or() 2009-06-26 13:16:33 -06:00
Brian Paul
e139434d44 glsl: add comments 2009-06-26 13:16:33 -06:00
Brian Paul
b04605d544 glsl: checkpoint: replace 'return' with __returnFlag=true;
Needed for "remove early returns" transformation.
2009-06-26 13:16:33 -06:00
Brian Paul
515513b409 glsl: fix up scoping for parent/children in slang_operation_copy()
This will need more testing, but no regressions seen so far.
2009-06-26 13:16:33 -06:00
Brian Paul
09313043e7 glsl: fix uninitialized var in _slang_gen_for_without_continue() 2009-06-26 13:16:33 -06:00
Brian Paul
5951ab311d glsl: added slang_operation_free_children() 2009-06-26 13:16:33 -06:00
Brian Paul
e5b53c071b glsl: added slang_oper_num_children() helper 2009-06-26 13:16:33 -06:00
Brian Paul
3c6480ea42 glsl: check-point: declare _returnFlag 2009-06-26 13:16:33 -06:00
Brian Paul
fc0896b50b glsl: added slang_operation_insert_child() 2009-06-26 13:16:33 -06:00
Brian Paul
f4b1a69b7d glsl: use slang_generate_declaration() to consolidate some code 2009-06-26 13:16:33 -06:00
Brian Paul
454a717d94 glsl: remove obsolete comment 2009-06-26 13:16:33 -06:00
Brian Paul
02edc8da36 st/mesa: query PIPE_CAP_TGSI_CONT_SUPPORTED 2009-06-26 13:16:33 -06:00
Brian Paul
08025cd4a5 glsl: implement _slang_gen_while_without_continue() 2009-06-26 13:16:33 -06:00
Brian Paul
2102e301a7 glsl: fix a bug involving 'continue' in 'for' loops
Need to execute the for loop's increment code before we continue.
Add a slang_assemble_ctx::CurLoopOper field to keep track of the containing
loop and avoid the "cont if true" path in this situation.

Plus, assorted clean-ups.
2009-06-26 13:16:33 -06:00