Commit graph

17246 commits

Author SHA1 Message Date
Brian Paul
a506ccd89f draw: rearrange code in llvm_middle_end_prepare()
To clean it up and make it look more like the non-LLVM
fetch_pipeline_prepare() function.

Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
2012-12-08 06:58:10 -07:00
Brian Paul
3e0fa487fb draw: fix comment typo
Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
2012-12-08 06:58:10 -07:00
Brian Paul
9b11344b25 draw: add comment on draw->pt.opt field
Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
2012-12-08 06:58:10 -07:00
Brian Paul
b46b44b0a9 draw: update a comment about index buffers
Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
2012-12-08 06:58:10 -07:00
José Fonseca
122dfc5ee2 gallium/os: Fix nano->micro second concersion.
copy'n'paste: best friend, worst enemy..

Trivial.
2012-12-08 11:15:46 +00:00
Dave Airlie
1f688327e6 llvmpipe: fix missing tbo cap warning.
Signed-off-by: Dave Airlie <airlied@redhat.com>
2012-12-08 03:46:56 +00:00
Dave Airlie
535e248c5f softpipe: enable GLSL 1.40
This enables GLSL 1.40 advertising by softpipe.

Signed-off-by: Dave Airlie <airlied@redhat.com>
2012-12-08 13:32:38 +10:00
Dave Airlie
a6256f1e67 softpipe: add texture buffer object support
This adds TBO support to softpipe.

Signed-off-by: Dave Airlie <airlied@redhat.com>
2012-12-08 13:32:38 +10:00
Dave Airlie
a0281c4a8c gallium: add new texture buffer object capability
this just adds the define to the header.

Signed-off-by: Dave Airlie <airlied@redhat.com>
2012-12-08 13:32:33 +10:00
Christoph Bumiller
cfa752cd33 nv50,nvc0: fix shader eviction 2012-12-07 22:48:54 +01:00
Christoph Bumiller
f7599b2c32 nv50,nvc0: add support for cube map arrays
NOTE: nv50 support not enabled, someone with nva3/8 please fix.
2012-12-07 22:48:54 +01:00
Stefan Dösinger
ff5a9868c8 r300: Don't disable destination read if the src blend factor needs it
The read can remain disabled if the src alpha factor needs it because
the result would still be zero.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=57984

NOTE: This is a candidate for stable release branches.

Signed-off-by: Marek Olšák <maraeo@gmail.com>
2012-12-07 17:48:16 +01:00
Michel Dänzer
ff574d653b gallium/egl-static: Fix unresolved symbol 'clock_gettime'.
Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
Signed-off-by: Michel Dänzer <michel.daenzer@amd.com>
2012-12-07 16:10:02 +01:00
José Fonseca
e7bbd9c243 gallivm: Rudimentary native integer support.
Just enough for draw module to work ok.

This improves "piglit attribs GL3", though something fishy is still
happening with certain unsigned integer values.

Reviewed-by: Brian Paul <brianp@vmware.com>
2012-12-07 15:03:07 +00:00
José Fonseca
6e27e2e90e draw: Dump LLVM shader key.
Just like we do in llvmpipe for the fragment shader compilation key.

Reviewed-by: Brian Paul <brianp@vmware.com>
2012-12-07 15:03:07 +00:00
José Fonseca
3b7ce72625 gallivm: Allow indirection from TEMP registers too.
The ADDR file is cumbersome for native integer capable drivers.  We
should consider deprecating it eventually, but this just adds support
for indirection from TEMP registers.

Reviewed-by: Brian Paul <brianp@vmware.com>
2012-12-07 15:03:07 +00:00
José Fonseca
1d35f77228 gallivm,llvmpipe,draw: Support multiple constant buffers.
Support 16 (defined in LP_MAX_TGSI_CONST_BUFFERS) as opposed to 32 (as
defined by PIPE_MAX_CONSTANT_BUFFERS) because that would make the jit
context become unnecessarily large.

v2: Bump limit from 4 to 16 to cover ARB_uniform_buffer_object needs,
per Dave Airlie.

Reviewed-by: Brian Paul <brianp@vmware.com>
2012-12-07 15:03:07 +00:00
Marek Olšák
35840ab189 st/dri: implement MSAA for GLX/DRI2 framebuffers
All MSAA buffers are allocated privately and resolved into the DRI-provided
back and front buffers.

If an MSAA visual is chosen, the buffers st/mesa receives are all
multi-sample. st/mesa doesn't have access to the single-sample buffers
in that case.

This makes MSAA work in games like Nexuiz.

Reviewed-by: Brian Paul <brianp@vmware.com>
2012-12-07 14:19:29 +01:00
Marek Olšák
919f788b92 gallium: pass the current context to the flush_front state tracker function
I will later use the context to resolve an MSAA front buffer.

Reviewed-by: Brian Paul <brianp@vmware.com>
2012-12-07 14:19:29 +01:00
Marek Olšák
888714feb6 st/dri: don't expose MSAA configs with accumulation buffer
Reviewed-by: Brian Paul <brianp@vmware.com>
2012-12-07 14:19:28 +01:00
Marek Olšák
985649b596 st/dri: refactor dri_fill_in_modes
- We can use a single loop for adding new configs.
- The useless parameter depth_bits is removed.
- The maximum number of samples is bumped to 32.
- We can support Z16_UNORM and Z32_UNORM unconditionally since the zbuffers
  are private.

Reviewed-by: Brian Paul <brianp@vmware.com>
2012-12-07 14:19:28 +01:00
Marek Olšák
39737e17e7 st/dri: always allocate private depth-stencil buffers
This disables DRI2 sharing of zbuffers. The window zbuffer is allocated just
like any other texture - through resource_create.

The idea of allocating a zbuffer through DRI2 isn't very useful with MSAA,
where a single-sample zbuffer is useless.

IIRC, the Intel driver does the same thing.

Reviewed-by: Brian Paul <brianp@vmware.com>
2012-12-07 14:19:28 +01:00
Marek Olšák
9f06966a7b gallium/u_blitter: fix conflict with u_memory.h
Reviewed-by: Brian Paul <brianp@vmware.com>
2012-12-07 14:19:28 +01:00
Marek Olšák
49f1104c44 r600g: transfers of MSAA color textures should do the resolve
so that ReadPixels and various fallbacks work.

Reviewed-by: Brian Paul <brianp@vmware.com>
2012-12-07 14:19:28 +01:00
Marek Olšák
cbddb8f365 trace: dump pipe_resource::nr_samples
Reviewed-by: Brian Paul <brianp@vmware.com>
2012-12-07 14:19:28 +01:00
Dave Airlie
5b2a3443fa llvmpipe: fix regression in gears speed.
This fixes the gears regression since transform feedback.

Reported-by: Brian Paul <brianp@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2012-12-07 08:35:08 +10:00
Michel Dänzer
e0f2ffc3d9 radeonsi: Fix cube texture coordinates.
8 more piglits.

Reviewed-by: Tom Stellard <thomas.stellard@amd.com>
Signed-off-by: Michel Dänzer <michel.daenzer@amd.com>
2012-12-06 20:35:18 +01:00
Michel Dänzer
aac2154729 radeon/llvm: Export prepare_cube_coords helper to driver.
To be used by radeonsi.

Reviewed-by: Tom Stellard <thomas.stellard@amd.com>
Signed-off-by: Michel Dänzer <michel.daenzer@amd.com>
2012-12-06 20:18:40 +01:00
José Fonseca
db9a1052d1 llvmpipe: Fix statement before declaration. 2012-12-06 17:23:11 +00:00
José Fonseca
b79194401a util: Add util_copy_box helper.
Must users of util_copy_rect() need or should deal with volumes.

Reviewed-by: Brian Paul <brianp@vmware.com>
2012-12-06 17:12:31 +00:00
José Fonseca
4da4e8ee2a gallium/util: Move the util_copy/fill_rect into u_surface.
u_rect.h said these should move to a different file, and u_surface seems
a better home.

Leave #include "util/u_surface.h" to avoid having to touch thousand of
files.

Reviewed-by: Brian Paul <brianp@vmware.com>
2012-12-06 17:12:31 +00:00
José Fonseca
d296326e06 gallium/os: Cleanup up os_time_get/os_time_get_nano.
- Re-implement os_time_get in terms of os_time_get_nano() for consistency
- Use CLOCK_MONOTONIC as recommended
- Only use clock_gettime on Linux for now.

Reviewed-by: Brian Paul <brianp@vmware.com>
2012-12-06 17:12:31 +00:00
José Fonseca
7e14293556 gallium/os: Fix os_time_sleep() on Windows for small durations.
Prevents undetermined sleeps.

Reviewed-by: Brian Paul <brianp@vmware.com>
2012-12-06 17:12:31 +00:00
José Fonseca
5e99cd9159 gallivm: Fix lerping of (un)signed normalized numbers.
Several issues actually:

- Fix a regression in unsigned normalized in the rescaling
  [0, 255] to [0, 256]

- Ensure we use signed shifts where appropriate (instead of
  unsigned shifts)

- Refactor the code slightly -- move all the logic inside
  lp_build_lerp_simple().

This change, plus an adjustment in the tolerance of signed normalized
results in piglit fbo-blending-formats fixes bug 57903

Reviewed-by: Brian Paul <brianp@vmware.com>
2012-12-06 15:58:40 +00:00
José Fonseca
33ffca713a gallivm: Fix lp_build_print_value of smaller integer types.
They need to be converted to the native integer type to prevent garbage
in higher order bits from being printed.

Reviewed-by: Brian Paul <brianp@vmware.com>
2012-12-06 15:58:40 +00:00
Brian Paul
5396582f5e llvmpipe: remove unused variable 2012-12-06 08:34:08 -07:00
Brian Paul
52b02cc676 draw: remove some dead constant buffer code
Remove the draw_vs_set_constants() and draw_gs_set_constants()
functions and the draw->vs.aligned_constants,
draw->vs.aligned_constant_storage and draw->vs.const_storage_size
fields.  None of it was used.

Reviewed-by: José Fonseca <jfonseca@vmware.com>
2012-12-06 07:48:53 -07:00
Dave Airlie
77b26564c3 llvmpipe: EXT_transform_feedback support (v1.1)
I'd written most of this ages ago, but never finished it off.

This passes 115/130 piglit tests so far. I'll look into the
others as time permits.

v1.1: fix calloc return check as suggested by Jose.

Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2012-12-06 14:48:10 +10:00
Vincent Lejeune
00d77e9fe4 r600g: use default action for min/max opcode in tgsi to llvm
Reveiwed-by: Tom Stellard <thomas.stellard at amd.com>
2012-12-05 18:31:55 +01:00
Vincent Lejeune
2d97f77b9f gallivm: Have a default emit function for min/max opcode
Reveiwed-by: Tom Stellard <thomas.stellard at amd.com>
2012-12-05 18:31:18 +01:00
Vincent Lejeune
2a03f28e54 r600g: use default action for fdiv/rcp opcode
Reveiwed-by: Tom Stellard <thomas.stellard at amd.com>
2012-12-05 18:31:02 +01:00
Vincent Lejeune
0a2f58f6ed gallivm: have a default emit function for fdiv/rcp
Reveiwed-by: Tom Stellard <thomas.stellard at amd.com>
2012-12-05 18:30:39 +01:00
Vincent Lejeune
0ad1fefd69 r600g: Use default mul/mad function for tgsi-to-llvm
Reveiwed-by: Tom Stellard <thomas.stellard at amd.com>
2012-12-05 18:30:16 +01:00
Brian Paul
d2c7fe5389 draw: set precalc_flat flag for AA lines too
Fixes flat shading for AA lines.  demos/src/trivial/line-smooth is a
test case which hits this.

Note: This is a candidate for the stable branches.

Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
2012-12-05 08:05:00 -07:00
Vinson Lee
129a580062 scons: Require drm to build gallium/state_trackers/egl/x11/x11_screen.c.
x11_screen.c includes xf86drm.h, which comes from libdrm-dev.

This patch fixes this build error.

  Compiling src/gallium/state_trackers/egl/x11/x11_screen.c ...
src/gallium/state_trackers/egl/x11/x11_screen.c:30:21: fatal error: xf86drm.h: No such file or directory

Signed-off-by: Vinson Lee <vlee@freedesktop.org>
Reviewed-by: José Fonseca <jfonseca@vmware.com>
2012-12-04 22:21:04 -08:00
José Fonseca
fb6d901ad2 gallivm: Re-add the kludge for lp_build_lerp of fixed point types.
I removed it in commit 7d44d354bd but
texture sample code still relies on it.

Not sure how to this cleanly, so put it pack for now.
2012-12-04 21:18:18 +00:00
José Fonseca
de76101672 util/u_debug: Cleanup/fix debug_dump_image.
- Handle other formats.
- Prevent CRLF on Windows.

Reviewed-by: Brian Paul <brianp@vmware.com>
2012-12-04 19:35:19 +00:00
José Fonseca
a416a4a91d translate: Fix the fetch function assertions.
fetch_rgba_float is NULL for integer formats, and vice-versa.

Reviewed-by: Brian Paul <brianp@vmware.com>
2012-12-04 19:35:19 +00:00
José Fonseca
4da0cb83ab util/u_draw: Skip rendering instead of aborting when excessive number of instances is found.
This is a temporary hack. I believe the only way of properly fixing this
is to check buffer overflow just before fetching based on addresses,
instead of number of vertices/instances. This change simply allows tests
that stress buffer overflows to complete without asserting, and should
not affect valid rendering.

Reviewed-by: Brian Paul <brianp@vmware.com>
2012-12-04 19:35:19 +00:00
José Fonseca
7da3a947c7 draw: Properly limit vertex buffer fetches on draw arrays.
We need to clamp vertex buffer fetch based on its size, not based on the
user specified max index hint.

This matches draw_pt_fetch_run() above.

NOTE: This is a candidate for the stable branches.

Reviewed-by: Brian Paul <brianp@vmware.com>
2012-12-04 19:35:19 +00:00