st/dri: always allocate private depth-stencil buffers

This disables DRI2 sharing of zbuffers. The window zbuffer is allocated just
like any other texture - through resource_create.

The idea of allocating a zbuffer through DRI2 isn't very useful with MSAA,
where a single-sample zbuffer is useless.

IIRC, the Intel driver does the same thing.

Reviewed-by: Brian Paul <brianp@vmware.com>
This commit is contained in:
Marek Olšák 2012-12-03 01:26:22 +01:00
parent 976b832e9a
commit 39737e17e7

View file

@ -72,7 +72,7 @@ static const __DRI2flushExtension dri2FlushExtension = {
*/
static __DRIbuffer *
dri2_drawable_get_buffers(struct dri_drawable *drawable,
const enum st_attachment_type *statts,
const enum st_attachment_type *atts,
unsigned *count)
{
__DRIdrawable *dri_drawable = drawable->dPriv;
@ -97,11 +97,11 @@ dri2_drawable_get_buffers(struct dri_drawable *drawable,
unsigned bind;
int att, depth;
dri_drawable_get_format(drawable, statts[i], &format, &bind);
dri_drawable_get_format(drawable, atts[i], &format, &bind);
if (format == PIPE_FORMAT_NONE)
continue;
switch (statts[i]) {
switch (atts[i]) {
case ST_ATTACHMENT_FRONT_LEFT:
/* already added */
if (!with_format)
@ -117,18 +117,13 @@ dri2_drawable_get_buffers(struct dri_drawable *drawable,
case ST_ATTACHMENT_BACK_RIGHT:
att = __DRI_BUFFER_BACK_RIGHT;
break;
case ST_ATTACHMENT_DEPTH_STENCIL:
att = __DRI_BUFFER_DEPTH_STENCIL;
break;
default:
att = -1;
break;
continue;
}
/*
* In this switch statement we must support all formats that
* may occur as the stvis->color_format or
* stvis->depth_stencil_format.
* may occur as the stvis->color_format.
*/
switch(format) {
case PIPE_FORMAT_B8G8R8A8_UNORM:
@ -140,33 +135,14 @@ dri2_drawable_get_buffers(struct dri_drawable *drawable,
case PIPE_FORMAT_B5G6R5_UNORM:
depth = 16;
break;
case PIPE_FORMAT_Z16_UNORM:
att = __DRI_BUFFER_DEPTH;
depth = 16;
break;
case PIPE_FORMAT_Z24X8_UNORM:
case PIPE_FORMAT_X8Z24_UNORM:
att = __DRI_BUFFER_DEPTH;
depth = 24;
break;
case PIPE_FORMAT_Z24_UNORM_S8_UINT:
case PIPE_FORMAT_S8_UINT_Z24_UNORM:
depth = 32;
break;
case PIPE_FORMAT_Z32_UNORM:
att = __DRI_BUFFER_DEPTH;
depth = 32;
break;
default:
depth = util_format_get_blocksizebits(format);
assert(!"Unexpected format in dri2_drawable_get_buffers()");
}
if (att >= 0) {
attachments[num_attachments++] = att;
if (with_format) {
attachments[num_attachments++] = depth;
}
attachments[num_attachments++] = att;
if (with_format) {
attachments[num_attachments++] = depth;
}
}
@ -195,19 +171,21 @@ dri2_drawable_get_buffers(struct dri_drawable *drawable,
*/
static void
dri2_drawable_process_buffers(struct dri_drawable *drawable,
__DRIbuffer *buffers, unsigned count)
__DRIbuffer *buffers, unsigned buffer_count,
const enum st_attachment_type *atts,
unsigned att_count)
{
struct dri_screen *screen = dri_screen(drawable->sPriv);
__DRIdrawable *dri_drawable = drawable->dPriv;
struct pipe_resource templ;
struct winsys_handle whandle;
boolean have_depth = FALSE;
boolean alloc_depthstencil = FALSE;
unsigned i, bind;
if (drawable->old_num == count &&
if (drawable->old_num == buffer_count &&
drawable->old_w == dri_drawable->w &&
drawable->old_h == dri_drawable->h &&
memcmp(drawable->old, buffers, sizeof(__DRIbuffer) * count) == 0)
memcmp(drawable->old, buffers, sizeof(__DRIbuffer) * buffer_count) == 0)
return;
for (i = 0; i < ST_ATTACHMENT_COUNT; i++)
@ -223,7 +201,8 @@ dri2_drawable_process_buffers(struct dri_drawable *drawable,
memset(&whandle, 0, sizeof(whandle));
for (i = 0; i < count; i++) {
/* Process DRI-provided buffers and get pipe_resources. */
for (i = 0; i < buffer_count; i++) {
__DRIbuffer *buf = &buffers[i];
enum st_attachment_type statt;
enum pipe_format format;
@ -231,8 +210,7 @@ dri2_drawable_process_buffers(struct dri_drawable *drawable,
switch (buf->attachment) {
case __DRI_BUFFER_FRONT_LEFT:
if (!screen->auto_fake_front) {
statt = ST_ATTACHMENT_INVALID;
break;
continue; /* invalid attachment */
}
/* fallthrough */
case __DRI_BUFFER_FAKE_FRONT_LEFT:
@ -241,25 +219,12 @@ dri2_drawable_process_buffers(struct dri_drawable *drawable,
case __DRI_BUFFER_BACK_LEFT:
statt = ST_ATTACHMENT_BACK_LEFT;
break;
case __DRI_BUFFER_DEPTH:
case __DRI_BUFFER_DEPTH_STENCIL:
case __DRI_BUFFER_STENCIL:
/* use only the first depth/stencil buffer */
if (!have_depth) {
have_depth = TRUE;
statt = ST_ATTACHMENT_DEPTH_STENCIL;
}
else {
statt = ST_ATTACHMENT_INVALID;
}
break;
default:
statt = ST_ATTACHMENT_INVALID;
break;
continue; /* invalid attachment */
}
dri_drawable_get_format(drawable, statt, &format, &bind);
if (statt == ST_ATTACHMENT_INVALID || format == PIPE_FORMAT_NONE)
if (format == PIPE_FORMAT_NONE)
continue;
templ.format = format;
@ -272,10 +237,34 @@ dri2_drawable_process_buffers(struct dri_drawable *drawable,
&templ, &whandle);
}
drawable->old_num = count;
/* See if we need a depth-stencil buffer. */
for (i = 0; i < att_count; i++) {
if (atts[i] == ST_ATTACHMENT_DEPTH_STENCIL) {
alloc_depthstencil = TRUE;
break;
}
}
/* Allocate a private depth-stencil buffer. */
if (alloc_depthstencil) {
enum pipe_format format;
unsigned bind;
dri_drawable_get_format(drawable, ST_ATTACHMENT_DEPTH_STENCIL,
&format, &bind);
if (format) {
templ.format = format;
templ.bind = bind;
drawable->textures[ST_ATTACHMENT_DEPTH_STENCIL] =
screen->base.screen->resource_create(screen->base.screen, &templ);
}
}
drawable->old_num = buffer_count;
drawable->old_w = dri_drawable->w;
drawable->old_h = dri_drawable->h;
memcpy(drawable->old, buffers, sizeof(__DRIbuffer) * count);
memcpy(drawable->old, buffers, sizeof(__DRIbuffer) * buffer_count);
}
static __DRIbuffer *
@ -372,14 +361,15 @@ dri2_release_buffer(__DRIscreen *sPriv, __DRIbuffer *bPriv)
static void
dri2_allocate_textures(struct dri_drawable *drawable,
const enum st_attachment_type *statts,
unsigned count)
unsigned statts_count)
{
__DRIbuffer *buffers;
unsigned num_buffers = count;
unsigned num_buffers = statts_count;
buffers = dri2_drawable_get_buffers(drawable, statts, &num_buffers);
if (buffers)
dri2_drawable_process_buffers(drawable, buffers, num_buffers);
dri2_drawable_process_buffers(drawable, buffers, num_buffers,
statts, statts_count);
}
static void