With shader object, when VS+GS or TES+GS are compiled separately and
the VS has written (but unused) outputs, the ESGS vertex stride
must be passed through an user SGPR. This is because when the GS is
compiled we can't know the number of ES outputs.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27388>
Apparently, Midgard GPUs don't like when the last 2 words of
compute/vertex jobs contain garbage. Extend the compute job definition
to include a padding section thus aligning the job on a 64-byte boundary,
and add the according pan_section_pack() calls where we have a
compute job filled.
Fixes: b76420be1f ("panfrost: Split command stream descriptor definitions per-gen")
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/10558
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Acked-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Tested-by: Anton Bambura <jenneron@postmarketos.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27515>
Drop the Blend descriptor definition in v4.xml, and adjust
pan_blitter accordingly.
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27515>
Prepare for operand swapping.
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Georg Lehmann <dadschoorse@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27485>
st_update_array will be set differently based on driver CAPs.
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Reviewed-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27198>
This inlines _mesa_draw_array_attrib and moves attribute_map out of
the loop. The compiler doesn't do this automatically.
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Reviewed-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27198>
also move dual_slot_inputs before inputs_read to match st_setup_array.
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Reviewed-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27198>
SPECviewperf creo-03 needs GL_EXT_shader_image_load_store in order for
its shaders to compile but we don't support a few corner cases that
didn't make it into the ARB variant. It seems to run fine with an
override, so just do that for now.
Cc: mesa-stable
Acked-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27429>
Found this while investigating iova faults, with impossibly low iova
(ie. fault addresses like 0x0000000000181800). Looks like fetching
past the end of memory mapped GMEM when doing a CP_BLIT resolve blit.
But because the fault GPU is waiting in a CP_WAIT_FOR_ME in IB1 after
the resolve blit, crashdec wasn't correctly finding the location.
We should just skip all the complicated bits working backwards in IB1
to find the jump into IB2 if we see that the crash is actually in IB1.
Signed-off-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27508>
Xe KMD don't refcount anything, so resources could be freed while they
are still in use if we don't wait for exec_queue to be idle.
This issue was found with Xe KMD error capture, VM was already
destroyed when it attemped to capture error state but it can also
happen in applications that did not hang.
This fixed the '*ERROR* GT0: TLB invalidation' errors when running
piglit all test list.
Signed-off-by: José Roberto de Souza <jose.souza@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27500>
iris_wait_syncobj() succeed if IOCTL return is 0 otherwise it failled.
Cc: mesa-stable
Signed-off-by: José Roberto de Souza <jose.souza@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27500>
There are only three very simple tests but several hundreds of lines of
corresponding infrastructure. The tests never helped me to catch a real
issue and in fact I've only seen them fail when I changed the
corresponding pass semantics and forgot to update the tests (or like
when we enabled r300 in debian-testing and AddressSanitizer complained
that there was not a single free in the tests).
We now have a real CI and both piglit and dEQP contain tests that cover
the regalloc and presub testing here and a shader-db run should catch
if we fail the one omod optimization the optimize test is testing. So I
think its time we just get rid of the tests.
Signed-off-by: Pavel Ondračka <pavel.ondracka@gmail.com>
Reviewed-by: Filip Gawin <filip.gawin@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27501>
It can be the case that a collect and one of its sources are assigned
to non-overlapping parts of the same merge set, for example:
ssa_1 = ...
ssa_2 = ...
ssa_3 = ...
ssa_4 = collect ssa_1, ssa_2 (kill), ssa_3
... = ssa_4 (kill)
ssa_5 = collect ssa_1, ssa_3
... = ssa_1 (kill)
... = ssa_3 (kill)
... = ssa_5 (kill)
If we merge the first collect first, we get a merge set:
ssa_1 (offset 0)
ssa_2 (offset 2)
ssa_3 (offset 4)
ssa_4 (offset 0)
Now, we decide to merge ssa_1 and ssa_5:
ssa_1 (offset 0)
ssa_2 (offset 2)
ssa_3 (offset 4)
ssa_4 (offset 0)
ssa_5 (offset 0)
ssa_3 cannot become a child of ssa_5 in the interval tree, just like a
source not in the same merge set, so we should not remove it and then
reinsert it assuming that RA will make it a child of ssa_5.
This fixes an RA validation error in Farming Simulater.
Fixes: 0ffcb19 ("ir3: Rewrite register allocation")
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27497>
The upside is that this removes 600 lines of code. The downside is
that if instance divisors are used, we will compile the VS on demand.
Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27120>
This removes the take_ownership parameter and defines the behavior as if
take_ownership was always true, which is the fast path. This way, we don't
have to have 2 codepaths in set_vertex_buffers of every driver.
The old behavior is optionally available through util_set_vertex_buffers.
It also documents a new constraint that count in set_vertex_buffers must be
equal to the number of vertex buffers referenced by vertex elements or 0.
Reviewed-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27492>
Move the execute function pointers to struct threaded_context, so that
drivers can change it. Also move struct tc_vertex_buffers into the header
file, so that drivers can implement their own function.
This allows drivers to inline pipe_context::set_vertex_buffers for TC.
Reviewed-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27492>
It has no effect other than unreferencing buffers, which are then
immediatelly re-bound by st/mesa, so it doesn't do anything.
The name is also incorrect because it unbound all vertex buffers.
Reviewed-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27492>
I somehow thought this list was sorted roughly alphabetical, but it's
actually sorted by the extension number. Whoops, let's fix that.
Acked-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27452>
It's pointless to increase the refcount of the backing BO and then decrease
it in the same function when we already reference the slab entry BO that
holds the reference of the backing BO.
amdgpu_do_add_buffer is inlined in amdgpu_cs_submit_ib, so the new parameter
doesn't cost anything.
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27408>