glsl_print_type() prints arrays of arrays incorrectly. For example,
a type with name float[3][7] would be printed as float[7][3]. (This
is an array of length 3 containing arrays of 7 floats.) cdecl says
that the type name is correct.
glsl_print_type() doesn't really do anything above and beyond printing
type->name, and glsl_print_struct() wasn't used at all. So, drop them.
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Timothy Arceri <timothy.arceri@collabora.com>
According to chapters 16.5. (Timestamp Queries) and 30.2 (Limits) of the
Vulkan Specification 1.0.29, the .limits.timestampPeriod field returned
by vkGetPhysicalDeviceProperties is measured in nanoseconds, not in
seconds.
Signed-off-by: Philipp Zabel <philipp.zabel@gmail.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
This is a step towards dropping the GLSL IR version of
do_set_program_inouts() in i965 and moving towards native nir support.
This is important because we want to eventually convert to nir and
use its optimisations passes before we can call this GLSL IR pass.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
This is a step towards dropping the GLSL IR version of
do_set_program_inouts() in i965 and moving towards native nir support.
This is important because we want to eventually convert to nir and
use its optimisations passes before we can call this GLSL IR pass.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
This is a step towards dropping the GLSL IR version of
do_set_program_inouts() in i965 and moving towards native nir support.
This is important because we want to eventually convert to nir and
use its optimisations passes before we can call this GLSL IR pass.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
This is a step towards dropping the GLSL IR version of
do_set_program_inouts() in i965 and moving towards native nir support.
This is important because we want to eventually convert to nir and
use its optimisations passes before we can call this GLSL IR pass.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
This is a step towards dropping the GLSL IR version of
do_set_program_inouts() in i965 and moving towards native nir support.
This is important because we want to eventually convert to nir and
use its optimisations passes before we can call this GLSL IR pass.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Just say no to:
- brw->cs.base.prog_data = &brw->cs.prog_data->base.base;
We'll just use the brw_stage_prog_data pointer in brw_stage_state
and downcast it to brw_cs_prog_data as needed.
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Timothy Arceri <timothy.arcero@collabora.com>
Just say no to:
- brw->wm.base.prog_data = &brw->wm.prog_data->base.base;
We'll just use the brw_stage_prog_data pointer in brw_stage_state
and downcast it to brw_wm_prog_data as needed.
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Timothy Arceri <timothy.arcero@collabora.com>
Just say no to:
- brw->gs.base.prog_data = &brw->gs.prog_data->base.base;
We'll just use the brw_stage_prog_data pointer in brw_stage_state
and downcast it to brw_gs_prog_data as needed.
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Timothy Arceri <timothy.arcero@collabora.com>
Just say no to:
- brw->tes.base.prog_data = &brw->tes.prog_data->base.base;
We'll just use the brw_stage_prog_data pointer in brw_stage_state
and downcast it to brw_tes_prog_data as needed.
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Timothy Arceri <timothy.arcero@collabora.com>
Just say no to:
- brw->tcs.base.prog_data = &brw->tcs.prog_data->base.base;
We'll just use the brw_stage_prog_data pointer in brw_stage_state
and downcast it to brw_tcs_prog_data as needed.
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Timothy Arceri <timothy.arcero@collabora.com>
Just say no to:
- brw->vs.base.prog_data = &brw->vs.prog_data->base.base;
We'll just use the brw_stage_prog_data pointer in brw_stage_state
and downcast it to brw_vs_prog_data as needed.
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Timothy Arceri <timothy.arcero@collabora.com>
Similar to brw_context(...), intel_texture_object(...), and so on.
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Timothy Arceri <timothy.arcero@collabora.com>
What is the difference between a 'driver_fence' and a 'fence'? Do the
characters 'driver_' add anything helpful? Nope. They do, though, add an
extra 7 chars and pull your eyeballs away to ask "huh? what's that?" one
microsecond too many.
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
This is yet another patch for the great renaming begun long ago.
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
We locked an unitialized mutex in the callstack
glClientWaitSync
intel_gl_client_wait_sync
brw_fence_client_wait_sync
because we forgot to initialize it in intel_gl_fence_sync.
(The EGLSync codepath didn't have this bug. It initialized the mutex in
intel_dri_create_sync).
We also forgot to tear down (mtx_destroy) the mutex when destroying
the sync object.
Cc: mesa-stable@lists.freedesktop.org
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Currently, program binaries are only dumped at upload time, but
when the chipset has been forced via NV50_PROG_CHIPSET we might
want to show the generated code, especially with shaderdb.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
There are VM faults without this.
Cc: 12.0 <mesa-stable@lists.freedesktop.org>
Acked-by: Edward O'Callaghan <funfunctor@folklore1984.net>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
which is returned for GL_MAX_TEXTURE_BUFFER_SIZE.
It doesn't have any other use at the moment.
Bigger allocations are not rejected.
This fixes GL45-CTS.texture_buffer.texture_buffer_max_size on Bonaire.
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
(v1 pushed, then reverted)
This fixes 9 randomly failing tests on radeonsi:
GL45-CTS.shader_multisample_interpolation.render.interpolate_at_centroid.*
v2: use input_interpolate[input] (correct) instead of
input_interpolate[index] (incorrect)
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
fixes a crash in the case simplify reports an error
Signed-off-by: Karol Herbst <karolherbst@gmail.com>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Use the vertex positions described in the PRMs. This has no effect on
rendering but quiets the simulator warnings seen when the vertices
appear out of order.
Signed-off-by: Nanley Chery <nanley.g.chery@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Ben Widawsky <ben@bwidawsk.net>
It is now the only caller so there's no sense in keeping things split out.
Signed-off-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
Wire up the debug entrypoints to EGL dispatch, and add the extension
string to the client extension list.
v2:
- Lots of style fixes
- Fix missing EGLAPIENTRYs
- Factor out valid attribute check
- Lock display in eglLabelObjectKHR as needed, and use RETURN_EGL_*
- Move "EGL_KHR_debug" into asciibetical order in client extension
string
Reviewed-by: Adam Jackson <ajax@redhat.com>
Reviewed-by: Emil Velikov <emil.veliko@collabora.com>
This decorates every EGL entrypoint with _EGL_FUNC_START, which records
the function name and primary dispatch object label in the current
thread state. It also adds debug report functions and calls them when
appropriate.
This would be useful enough for debugging on its own, if the user set a
breakpoint when the report function was called. We will also need this
state tracked in order to expose EGL_KHR_debug.
v2:
- Clear the object label in more cases in _eglSetFuncName
- Pass draw surface (if any) to _EGL_FUNC_START in eglSwapInterval
v3:
- Set dummy thread's CurrentAPI to EGL_OPENGL_ES_API not zero
- Less ?: in _eglSetFuncName
Reviewed-by: Adam Jackson <ajax@redhat.com>
Reviewed-by: Emil Velikov <emil.veliko@collabora.com>
There should be no functional change here because Broxton and CHV are
both gt1. Without this code however, it might seem like broxton support
is missing.
While here, put the gt1 check in front to hopefully short-circuit the
condition for the mobile cases.
Signed-off-by: Ben Widawsky <ben@bwidawsk.net>
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
Reviewed-by: Francisco Jerez <currojerez@riseup.net>
The difference to the virtually identical ARB_robustness (which is already
enabled unconditionally) is miniscule and handled elsewhere, but this cap
seems like the right thing to require for this extension.
v2: drop the device reset cap requirement (Ilia)
Reviewed-by: Marek Olšák <marek.olsak@amd.com> (v1)
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Edward O'Callaghan <funfunctor@folklore1984.net>
Check for device reset on flush. It would be nicer if the kernel just
reported this as an error on the submit ioctl (and similarly for fences),
but this will do for now.
Reviewed-by: Edward O'Callaghan <funfunctor@folklore1984.net>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>