v2: Very significant rebase on changes to previous commits.
Specifically, brw_fs_nir.cpp changes were pretty much rewritten from
scratch after changing the NIR opcode names and types.
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12142>
Program the producers/consumer fields for TCS Barrier messages.
Producer and consumer fields are set to number of TCS threads.
Ref: Bspec 54006 for Barrier Data Payload
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Sagar Ghuge <sagar.ghuge@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11963>
Rearrange if/else fragments to unify case for Gen11 or later
platforms. This will help the code look cleaner for adding
unified barrier support to TCS.
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Sagar Ghuge <sagar.ghuge@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11963>
This commit does several things:
* Unify code common to several drivers by evaluating INTEL_NO_HW within
intel_get_device_info_from_fd (suggested by Jordan).
* For drivers that keep a copy of the intel_device_info struct, a
separate copy of the no_hw field is now unnecessary. Remove them.
* Minimize kernel queries when INTEL_NO_HW is true. This is done for
code simplification, but we may find reason to undo this later on.
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12007>
The prior method of checking the result of getenv() for NULL would cause
the feature to be enabled for INTEL_NO_HW=0.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12007>
Implement the workarounds in anv and iris instead.
Before this commit, ISL unconditionally modified workaround registers
while filling out depth stencil state. To account for this, drivers
unconditionally stalled prior to emitting depth stencil packets. This
hurt performance.
By having the drivers perform the workarounds, they can choose when to
modify the relevant registers. The drivers now avoid emitting the
workaround for NULL depth buffers. This reduces stalls and leads to
better performance.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com> (the ISL/Anv bits)
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org> (the Iris bits)
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11454>
A lot of CTS tests write a u8vec4 or an i8vec4 to an SSBO. This results
in a lot of shifts and MOVs. When that pattern can be recognized, the
individual 8-bit components can be packed much more efficiently.
v2: Rebase on b4369de27f ("nir/lower_packing: use
shader_instructions_pass")
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9025>
Emitting the instructions one by one results in two MOV instructions
that won't be propagated. By handling both instructions at once, a
single MOV is emitted. For example, on Ice Lake this helps
dEQP-VK.spirv_assembly.type.vec3.i8.bitwise_xor_frag:
SIMD8 shader: 49 instructions. 1 loops. 4044 cycles. 0:0 spills:fills, 5 sends
SIMD8 shader: 41 instructions. 1 loops. 3804 cycles. 0:0 spills:fills, 5 sends
Without "intel/fs: Allow copy propagation between MOVs of mixed sizes,"
the improvement is still 8 instructions, but there are more instructions
to begin with:
SIMD8 shader: 52 instructions. 1 loops. 4164 cycles. 0:0 spills:fills, 5 sends
SIMD8 shader: 44 instructions. 1 loops. 3944 cycles. 0:0 spills:fills, 5 sends
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9025>
In the vec4 compiler, 8-bit types should never exist.
In the scalar compiler, 8-bit types should only ever be able to exist on
Gfx ver 8 and 9.
Some instructions are handled in non-obvious ways.
Hopefully this will save the next person some time.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9025>
Instead of making LMEM the special case, unify the two paths by setting
up a fake drm_i915_query_memory_regions struct and filling it out based
on OS queries. The important functional change here is that we now pass
system memory through the same GTT size and 3/4 filter that we were
using with the OS queries. This should make behavior consistent on
integrated GPUs regardless of whether or not we have the memory region
query API.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12433>
Even though we can't really do the parsing on behalf of the driver (it's
too complicated), storing it in the vk_image lets us provide a common
implementation of vkGetImageDrmFormatModifierPropertiesEXT(). It'll
also be useful in the next few commits for swapchain images.
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12023>
In theory, with linear vs. tiled differences, it could be different
(RGBA vs. RGB etc.) but it won't matter for the two checks we do with
it. Also, we probably want to be checking the real format here anyway.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12023>
This is mostly a bit of future-proofing. We never end up with offsets
that don't fit in 32 bits today because, thanks to driver limitations
caused by relocations, we don't allocate buffers bigger than 2GB today.
However, if we ever did, it's possible to create a surface on modern
platforms that consumes more than 4GB and we would end up with wrapping
in our offset calculations.
Acked-by: Ivan Briano <ivan.briano@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11765>
The docs weren't updated when we switched it to 4D. Also, the new docs
are way better. While we're here, use the parameter name offset_B to be
more consistent.
Acked-by: Ivan Briano <ivan.briano@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11765>
This makes things a bit more clear.
Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
Acked-by: Ivan Briano <ivan.briano@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11765>
The only user of this case is iris which initializes offset_B to 0 so
there's no real bug here. However, it is unexpected from an API PoV.
Fixes: 9946120d2b "intel/isl: Add more cases to isl_surf_get_uncompressed_surf"
Acked-by: Ivan Briano <ivan.briano@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11765>
When creating an image out of a swapchain on Android, the android
layer call will detect a VkBindImageMemorySwapchainInfoKHR in the
pNext chain of the vkBindImageMemory2() call and add a
VkNativeBufferANDROID in the chain. This is what we should use as
backing memory for that image.
v2: Fix a couple of obvious mistakes (Tapani)
v3: Silence build warning (Lionel)
Fix invalid object argument to vk_error() (Lionel)
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: bc3c71b87a ("anv: don't try to access Android swapchains")
Cc: mesa-stable
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/5180
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12244>