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anv: Add genX(cmd_buffer_emit_gfx12_depth_wa)
This will replace the workaround built into ISL. Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11454>
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2 changed files with 42 additions and 0 deletions
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@ -58,6 +58,9 @@ void genX(cmd_buffer_apply_pipe_flushes)(struct anv_cmd_buffer *cmd_buffer);
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void genX(cmd_buffer_emit_gfx7_depth_flush)(struct anv_cmd_buffer *cmd_buffer);
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void genX(cmd_buffer_emit_gfx12_depth_wa)(struct anv_cmd_buffer *cmd_buffer,
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const struct isl_surf *surf);
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void genX(cmd_buffer_set_binding_for_gfx8_vb_flush)(struct anv_cmd_buffer *cmd_buffer,
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int vb_index,
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struct anv_address vb_address,
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@ -5527,6 +5527,45 @@ genX(cmd_buffer_emit_gfx7_depth_flush)(struct anv_cmd_buffer *cmd_buffer)
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}
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}
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void
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genX(cmd_buffer_emit_gfx12_depth_wa)(struct anv_cmd_buffer *cmd_buffer,
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const struct isl_surf *surf)
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{
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#if GFX_VERx10 == 120
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const bool fmt_is_d16 = surf->format == ISL_FORMAT_R16_UNORM;
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/* We'll change some CHICKEN registers depending on the depth surface
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* format. Do a depth flush and stall so the pipeline is not using these
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* settings while we change the registers.
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*/
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anv_add_pending_pipe_bits(cmd_buffer,
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ANV_PIPE_DEPTH_CACHE_FLUSH_BIT |
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ANV_PIPE_DEPTH_STALL_BIT |
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ANV_PIPE_END_OF_PIPE_SYNC_BIT,
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"Workaround: Stop pipeline for 14010455700");
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genX(cmd_buffer_apply_pipe_flushes)(cmd_buffer);
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/* Wa_14010455700
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*
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* To avoid sporadic corruptions “Set 0x7010[9] when Depth Buffer
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* Surface Format is D16_UNORM , surface type is not NULL & 1X_MSAA”.
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*/
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anv_batch_write_reg(&cmd_buffer->batch, GENX(COMMON_SLICE_CHICKEN1), reg) {
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reg.HIZPlaneOptimizationdisablebit = fmt_is_d16 && surf->samples == 1;
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reg.HIZPlaneOptimizationdisablebitMask = true;
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}
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/* Wa_1806527549
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*
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* Set HIZ_CHICKEN (7018h) bit 13 = 1 when depth buffer is D16_UNORM.
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*/
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anv_batch_write_reg(&cmd_buffer->batch, GENX(HIZ_CHICKEN), reg) {
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reg.HZDepthTestLEGEOptimizationDisable = fmt_is_d16;
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reg.HZDepthTestLEGEOptimizationDisableMask = true;
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}
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#endif
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}
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/* From the Skylake PRM, 3DSTATE_VERTEX_BUFFERS:
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*
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* "The VF cache needs to be invalidated before binding and then using
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