This means the generator doesn't have to look at the key, which is a
little nicer - we're pretty close to no key dependencies at all.
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Kristian noted that there's very little use of brw_wm_prog_key in the
generator, and that it basically just generates what it's told, without
caring about what stage it's handling.
One exception to this is derivative handling. When handling dFdxCoarse
and dFdxFine, we packed an enum value in a second source register,
explicitly telling the generator what to do. For dFdx, we specified an
enum value of "please use the hint", then checked the program key in the
generator level code.
A natural method is to define separate FS_OPCODE_DD[XY]_{COARSE,FINE}
opcodes, and have the front-end (which already decides what IR to
generate based on the program key) decide which dPdx/dPdy should
correspond to. This consolidates the decision making in one place.
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
prog_data->foo is a bit more readable than brw->wm.prog_data->foo.
The local variable definition is also a great location to put the
obligatory /* CACHE_NEW_WM_PROG */ comment.
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
brw->wm.prog_data is covered by CACHE_NEW_WM_PROG, not
BRW_NEW_FRAGMENT_PROGRAM. So, we should listen to it.
However, I believe that BRW_NEW_FRAGMENT_PROGRAM is sufficient to cover
all the necessary cases - CACHE_NEW_WM_PROG happens in a subset of
cases. So, the code being wrong shouldn't have triggered bugs.
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
madsh.m16 can't handle a const in src1, make sure to unconst it
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Rob Clark <robdclark@gmail.com>
Cc: "10.3 10.4" <mesa-stable@lists.freedesktop.org>
Right now, in mesamatrix.net, the footnote is set so that it seems to be
for all the features, while actually it only applies to MSAA.
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Flex and lex have a special action ‘|’ which means to use the same action as
the next rule. We can use this to reduce a bit of code duplication in the
rules for the various float literal formats.
Reviewed-by: Matt Turner <mattst88@gmail.com>
According to the GLSL spec float literals like ‘1f’ shouldn't be allowed
without adding a decimal point or an exponent. Apparently the AMD driver also
disallows this so it seems unlikely that anything would be relying on it.
Reviewed-by: Matt Turner <mattst88@gmail.com>
I accidentally rebased from the wrong machine and missed some
fixes that were on my r600 box.
doh.
this fixes a bunch of geom shader textureSize tests on rv635
from gpu reset to pass.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=86760
Reported-by: wolput@onsneteindhoven.nl
Cc: "10.4 10.3" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Dave Airlie <airlied@redhat.com>
We are using 1 more buffer than we have, although in the future the
driver should just end up using one buffer in total probably, this
is a good first step, it merges the txq cube array and buffer info
constants on r600 and evergreen.
This should in theory fix geom shader tests on r600.
v1.1: fix comments from Glenn.
Reviewed-by: Glenn Kennard <glenn.kennard@gmail.com>
Cc: "10.4 10.3" <mesa-stable@lists.freedesktop.org
Signed-off-by: Dave Airlie <airlied@redhat.com>
Just use the same entrypoints we use for st/wgl's opengl32.dll.
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
It's not exported by the official opengl32.dll neither. Applications are
supposed to get it via wglGetProcAddress(), not GetProcAddress().
Cc: "10.4" <mesa-stable@lists.freedesktop.org>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
This fixes several MSVC warnings like:
warning C4273: 'glClearColorx' : inconsistent dll linkage
In fact, we should avoid using `declspec(dllexport)` altogether, and use
exclusively the .DEF instead, which gives more precise control of which
symbols must be exported, but all the public GL/GLES headers practically
force us to pick between `declspec(dllexport)` or
`declspec(dllimport)`.
Cc: "10.4" <mesa-stable@lists.freedesktop.org>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
We now always guarantee availability of stdint.h on MSVC -- if MSVC
doesn't supply one we use our own.
Cc: "10.4" <mesa-stable@lists.freedesktop.org>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Addresses MSVC warnings "result of 32-bit shift implicitly converted to
64 bits (was 64-bit shift intended?)", which can often be symptom of
bugs, but in these cases were all benign.
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
- Remove no-op if-clause.
- -mstackrealign has been enabled again on MinGW for quite some time and
appears to work alright nowadays.
- Drop -mmmx option as it is implied my -msse, and we don't use MMX
intrinsics anyway.
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
It is an sint_4, but it was stored in a uint_8...
The code using it was acting as if it was signed.
Problem found thanks to Coverity
Cc: "10.4" <mesa-stable@lists.freedesktop.org>
Tested-by: David Heidelberg <david@ixit.cz>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Signed-off-by: Axel Davy <axel.davy@ens.fr>
2efabd9f5a removed them as unused.
This caused random memory overwrites (reported by Coverity).
Cc: "10.4" <mesa-stable@lists.freedesktop.org>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Axel Davy <axel.davy@ens.fr>
Signed-off-by: David Heidelberg <david@ixit.cz>
Error detected by Coverity (COPY_PASTE_ERROR)
Cc: "10.4" <mesa-stable@lists.freedesktop.org>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Signed-off-by: Axel Davy <axel.davy@ens.fr>
Signed-off-by: David Heidelberg <david@ixit.cz>
PIPE_CAP_VIDEO_MEMORY returns the amount of video memory in megabytes,
so need to converted it to bytes.
Fixed Warframe memory detection.
v2: also prepare for cards with more than 4GB memory
Cc: "10.4" <mesa-stable@lists.freedesktop.org>
Tested-by: Yaroslav Andrusyak <pontostroy@gmail.com>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Axel Davy <axel.davy@ens.fr>
Signed-off-by: David Heidelberg <david@ixit.cz>
D3DPOOL_SCRATCH is disallowed according to spec.
D3DPOOL_SYSTEMMEM should be allowed but we don't handle it right for now.
v2: Fixes segfault in SetTexture when unsetting the texture
Cc: "10.4" <mesa-stable@lists.freedesktop.org>
Tested-by: David Heidelberg <david@ixit.cz>
Signed-off-by: Axel Davy <axel.davy@ens.fr>
Fixes "Error : CONST[20]: Undeclared source register" when running
dx9_alpha_blending_material. Also artifacts on ilo.
v2: also remove unused MISC_CONST
Cc: "10.4" <mesa-stable@lists.freedesktop.org>
Tested-by: David Heidelberg <david@ixit.cz>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Signed-off-by: Axel Davy <axel.davy@ens.fr>
This patch moves the data field from Resource9 to Surface9 and cleans
D3DPOOL_SYSTEMMEM handling in Texture9. This fixes HL2 lost coast.
It also removes in Texture9 some code written to support importing
and exporting non D3DPOOL_SYSTEMMEM shared buffers. This code hadn't
the design required to support the feature and wasn't used.
Cc: "10.4" <mesa-stable@lists.freedesktop.org>
Tested-by: David Heidelberg <david@ixit.cz>
Signed-off-by: Axel Davy <axel.davy@ens.fr>
Instead of having parts of the structures initialised by the parents,
have them initialised by the children.
Cc: "10.4" <mesa-stable@lists.freedesktop.org>
Tested-by: David Heidelberg <david@ixit.cz>
Signed-off-by: Axel Davy <axel.davy@ens.fr>
Pass ex specific parameters as arguments to device9 ctor instead
of passing them by filling the structure.
Cc: "10.4" <mesa-stable@lists.freedesktop.org>
Reviewed-by: David Heidelberg <david@ixit.cz>
Signed-off-by: Axel Davy <axel.davy@ens.fr>
The version provided by it should be the same as the one
provided/handled by the module. Add the missing tiny version.
Cc: <mesa-stable@lists.freedesktop.org>
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: David Heidelberg <david@ixit.cz>
Rather than shoving all the VL code for non-VL targets, increasing
their size, just split it out and use it when needed. This gives us
the side effect of building vl_winsys_dri.c once, dropping a few
automake warnings, and reducing the size of the dri modules as below
text data bss dec hex filename
5850573 187549 1977928 8016050 7a50b2 before/nouveau_dri.so
5508486 187100 391240 6086826 5ce0aa after/nouveau_dri.so
The above data is for a nouveau + swrast + kms_swrast 'megadriver'.
v2: Do not include the vl sources in the auxiliary library.
v3: Rebase. Add nine.
Cc: Christian König <christian.koenig@amd.com>
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
With follow up commit we'll split vl static lib from the auxiliary one,
and choose the appropriate vl (galliumvl or galliumvl_stub) for the
respective targets to link against.
v2: Rebase.
Cc: Christian König <christian.koenig@amd.com>
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Will be used by the non-VL targets, to stub out the functions called
by the drivers. The entry point to those are within the VL
state-trackers, yet the compiler cannot determine that at link time.
Thus we'll need to stub them out to prevent unresolved symbols in the
dri, egl, gbm and pipe-loader targets.
v2: Rebase.
Cc: Christian König <christian.koenig@amd.com>
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Set a single VL_{CFLAG,LIBS} for xcb and friends, and let each target
check for it's relevant library alone. Required as with follow up
commits we'll build aux/vl into a separate module, which needs VL_CFLAGS
Cleanup add a couple of explicit LIBDRM_LIBS linking, as aux/vl itself
requires libdrm, despite that LIBDRM_{RADEON,NOUVEAU...} may provide it
as well.
v2: Rebase. Make sure st/xvmc programs work.
Cc: Christian König <christian.koenig@amd.com>
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Or we might end up where automatically enable the build, only to error
out a couple of lines after that.
Cc: Christian König <christian.koenig@amd.com>
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
This will remove the need for unnecessary runtime checks for CPU features if
already supported by target CPU, resulting in smaller and less branchy code.
V2:
- Removed the SSSE3 related part for the not yet merged patch.
- Avoiding redefinition of macros.
Tested-by: David Heidelberg <david@ixit.cz>
Since pack_bytes expands to two mov(4) align1 instructions, we can't use
swizzles directly. For an instruction like
pack_bytes m4.y:UD, vgrf13.xyzw:UD
we can write into the .y component by settings the offset based on the
swizzle.
Also while we're doing this, we can set the dependency control hints
properly, so that a series of pack_bytes writing into separate
components of a register can issue without blocking.