Brian
9fa3bbcb5a
check depthScale value for optimized ushort->uint case (fixes bug 11474)
2007-07-08 08:53:09 -06:00
Brian
99d62f2922
fix i915 polygon stipple bug
2007-07-06 16:53:28 -06:00
Brian
284743cafe
add GL_QUADS to i915_reduced_primitive_state() to fix redbook/polys demo
2007-07-06 16:52:34 -06:00
Xavier Bachelot
08d7307b2a
call glutInit(), bug 11486
2007-07-06 12:54:40 -06:00
Brian
ef6a64abe6
fix a syntax error (missing right-paren)
2007-07-05 16:04:10 -06:00
Brian
18bfa52ef7
fix bug 11475
2007-07-05 09:42:07 -06:00
Brian
d62be2652c
Copy from Mesa master. Includes fixes for bugs 11475 and 11448.
2007-07-05 09:40:37 -06:00
Eric Anholt
ea53ff80af
fix LogicOp/bitmap problem, bug 11133
2007-07-04 07:37:28 -06:00
Brian
feeca1bcbc
add fbdev/ to DEMO_FILES
2007-07-03 15:46:48 -06:00
Brian
12e7278c08
document GLSL fixes
2007-07-03 12:21:11 -06:00
Brian
45b5c44eb9
bring over Roland's DOT3_RGBA fix from master
2007-07-03 12:20:52 -06:00
Brian
e3456c1028
added vec2(vec4) constructor, bug 11404
2007-07-03 11:42:03 -06:00
Brian
327fb38573
add code for stpq, rgba writemasks in make_writemask(), bug 11404
2007-07-03 11:41:07 -06:00
Brian
1d25d9e15f
Bump version to 7.0.1
2007-07-03 10:04:41 -06:00
Brian
cc7cee3f48
Revert the version of libOSMesa.so to 6.5.3 to avoid linking issues that were caused by bumping to 7.0
2007-07-03 10:03:01 -06:00
Brian
d7062710cd
use _mesa_unpack_stencil_span() in draw_stencil_pixels(), bug 11457
2007-07-03 08:58:03 -06:00
Brian
9bfba734d8
add const to wglSetPixelFormat() to match .h declaration
2007-07-02 10:15:39 -06:00
Brian
aaebf2f47e
regenerated
2007-06-29 07:51:49 -06:00
Brian
23f8d77b38
Add a few missing GL 2.0 entrypoints, regenerate related files.
...
Specifically:
glVertexAttrib4bv
glVertexAttrib4iv
glVertexAttrib4ubv
glVertexAttrib4uiv
glVertexAttrib4usv
2007-06-28 16:38:48 -06:00
Brian
87d22ee0fe
initial 7.0.1 relnotes
2007-06-28 08:11:36 -06:00
zhang
52e25f63d4
a variety of fixes for MingW
2007-06-28 08:10:09 -06:00
Brian
f3fb67972b
remove obsolete t_save_api.c
2007-06-28 07:43:32 -06:00
Brian
6400756364
remove obsolete sources
2007-06-28 07:21:59 -06:00
Brian
d59f0314bd
md5 sums for 7.0
2007-06-22 16:50:24 -06:00
Brian
131baefac3
fix date for 7.0 release
2007-06-22 16:41:36 -06:00
Brian
a450078b67
update version
2007-06-22 16:40:17 -06:00
Brian
f6b041bf6c
bring in Eric's FreeBSD fixes for -pthread
2007-06-22 15:40:46 -06:00
Brian
4f340d181a
set tentative 7.0 release date
2007-06-20 19:59:15 -06:00
Brian
b58e38e936
fix TEXTREL problem (bug 7459)
2007-06-12 09:52:05 -06:00
Brian
8713cb48a8
Fix TEXREL issues when using GLX_USE_TLS (see bug 7459).
2007-06-12 09:46:12 -06:00
Brian
277c5e57ed
fix GLX_USE_TLS breakage
2007-06-12 08:57:39 -06:00
Brian
b3d62d5af5
disable depthBits check in check_compatible(), see bug 11161
2007-06-08 12:36:00 -06:00
Brian
9c0f0c8d81
remove old comment about DEFAULT_SOFTWARE_DEPTH_BITS
2007-06-08 12:35:37 -06:00
Brian
18a0a2a7ac
document bug 11049 fix
2007-05-23 16:50:22 -06:00
Brian
8b99d9e33c
restore GL_TEXTURE_LOD_BIAS in _mesa_PopAttrib(), bug 11049
2007-05-23 16:49:19 -06:00
Brian
01e7e153e3
document point attentuation fix
2007-05-23 08:59:02 -06:00
Brian
0ad4ca24d2
Fix point attentuation problem (bug 11042)
...
ctx->Point._Attentuation was computed in wrong place and the VB->Eye coord Z
array wasn't indexed correctly in run_point_stage().
2007-05-23 08:56:45 -06:00
Brian
724a155552
if light position is local, treat it as a homogeneous coord and divide by W (see bug 11009)
2007-05-21 10:55:15 -06:00
Roland Scheidegger
d38b74a316
fix miptree layout (i915) for small compressed mipmaps
...
This seems to work now. Also fix i945 set_level_info, need to match i915
behaviour for storing mip height, as it's assumed to be the mip width
(in texels) elsewhere and the division by 4 is done later (untested).
2007-05-19 04:43:50 +02:00
Roland Scheidegger
54cab4b47b
fix copy & paste bug of previous commit, breaking dxt5 formats
2007-05-19 03:56:06 +02:00
Roland Scheidegger
c093666bc5
fix miptree comparison with compressed textures
...
TexelBytes is always 0 with compressed textures, thus would never match
mt->cpp. This caused constant blitting around of textures, and it fixes at
least the horrible performance of Q3 if compressed textures are enabled.
2007-05-19 01:39:54 +02:00
Roland Scheidegger
04972f6761
fix small s3tc mipmaps ( #10968 )
...
make sure that always whole blocks are uploaded.
(May still not work correctly if the top mip map is not at least a full block,
that is 4 pixels wide - not sure, but probably doesn't happen in real world)
2007-05-19 01:39:16 +02:00
Brian
67f8234622
set version to 7.0
2007-05-18 09:41:34 -06:00
Brian
201d6dbd9c
fix STATE_HALF_VECTOR value (bug 10987)
2007-05-18 09:35:18 -06:00
Ian Romanick
fbcac5aa83
Refactor determining whether a texture target can use compressed format
2007-05-17 14:45:25 -07:00
Brian
2b72ab8f8f
document glXDestroyPbuffer fix
2007-05-17 15:30:39 -06:00
Brian
0ea97b9408
In DestroyPbuffer(), use GetReq() intead of GetReqExtra(). See bug 10983.
2007-05-17 15:26:39 -06:00
Brian
28683ac7c0
version 7.0, not 7.1
2007-05-17 09:07:25 -06:00
Brian
c72e3e210f
version should be 7.0
2007-05-17 09:04:19 -06:00
Ian Romanick
b0fe0d8a55
Bring framebuffer_texture's error checking more in-line with the spec.
2007-05-15 13:42:25 -07:00