document glXDestroyPbuffer fix

This commit is contained in:
Brian 2007-05-17 15:30:39 -06:00
parent 0ea97b9408
commit 2b72ab8f8f

View file

@ -37,6 +37,7 @@ TBD
<li>Fixed R300 vertex program/matrix bug (10848)
<li>GLSL dFdx() and dFdy() work for fragment program inputs now (texcoords)
<li>Specifying an invalid texture unit as a sampler could lead to a crash
<li>The GLX protocol request for glXDestroyPBuffer() was incorrect (bug 10983)
</ul>