We don't support output register subdivision so no need to keep
track of how many bytes have been allocated within the output regs.
Signed-off-by: Karmjit Mahil <Karmjit.Mahil@imgtec.com>
Reviewed-by: Frank Binns <frank.binns@imgtec.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21386>
On entering SPM we need to store the tile data for the current
render into the scratch buffer so we need to setup an EOT program
to do so.
Signed-off-by: Karmjit Mahil <Karmjit.Mahil@imgtec.com>
Reviewed-by: Frank Binns <frank.binns@imgtec.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21386>
This commit adds 'pvr_pbestate_source_pos()' and moves
`enum pvr_pbe_source_start_pos` into pvr_csb_enum_helpers.h .
The enum will be needed in other files in the commits following.
Signed-off-by: Karmjit Mahil <Karmjit.Mahil@imgtec.com>
Reviewed-by: Frank Binns <frank.binns@imgtec.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21386>
Make the `error` variable static to prevent a clash with
the glibc error() function when LTO is used.
Fixes the LTO build.
Otherwise, it'll fail in the linking phase with a conflict:
```
[411/2321] Linking target src/util/process_test
FAILED: src/util/process_test
c++ -o src/util/process_test src/util/process_test.p/tests_process_test.c.o -flto -Wl,--as-needed -Wl,--no-undefined -Wl,--fatal-warnings -Wl,--start-group src/util/libmesa_util.a src/util/format/libmesa_format.a src/util/libmesa_util_sse41.a src/c11/impl/libmesa_util_c11.a subprojects/perfetto/libperfetto.a /usr/lib/x86_64-linux-gnu/libz.so -pthread -lm -ldl /usr/lib/x86_64-linux-gnu/libunwind.so -Wl,--end-group
mold: error: symbol type mismatch: error
>>> defined in /tmp/process_test.SLc9I6.ltrans0.ltrans.o as STT_OBJECT
>>> defined in /lib/x86_64-linux-gnu/libc.so.6 as STT_FUNC
```
Reviewed-by: Yonggang Luo <luoyonggang@gmail.com>
Signed-off-by: David Heidelberg <david.heidelberg@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21511>
GL_ARB_gl_spirv introduced it, but its corresponding format was never listed in GL_SHADER_BINARY_FORMATS.
Fixes: 5bc03d25 ("mesa: implement SPIR-V loading in glShaderBinary")
Closes: #7644
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19559>
We had some special cases before when we could actually get some IFs on
R300 with VDPAU. Now that VDPAU is gone and everything goes through
ntt, we don't have to worry anymore. Remove the complicated logic and
just always transform KILL into KIL none.-1
No shader-db change on RV530 or RV370.
Signed-off-by: Pavel Ondračka <pavel.ondracka@gmail.com>
Reviewed-by: Emma Anholt <emma@anholt.net>
Reviewed-by: Filip Gawin <filip@gawin.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21503>
It hasn't showed up in the last couple runs, the other test is no longer
showing up in the caselist so the fail isn't triggered. Bug is still
there, though.
Acked-by: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Acked-by: Eric Engestrom <eric@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21366>
It hasn't worked in a long time -- the board gets wedged 20 minutes in and
then we reboot it and try again until failure.
Acked-by: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Acked-by: Eric Engestrom <eric@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21366>
There is no UVD and the mpeg2 shader-based decoding is broken and doesn't
lead to CPU savings anyway. VDPAU output works, but there is no real
benefit so just disable VDPAU altogether so we can clean the backend a
bit and also open a way to potentially drop the mpeg2 deconding altogether
from the fronted.
Acked-by: Filip Gawin <filip@gawin.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20524>
Not necessary but, all things being equal, be consistent with Iris.
Now that intel_debug_write_identifiers() already add the padding,
there's no need to include extra "+ 8" to the offset.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21479>
The workaround address is used as a source for push constants when
there's no resource available, that address must be 32B aligned.
This fixes invalid address being used for buffers in
3DSTATE_CONSTANT_* packets.
Now that intel_debug_write_identifiers() already add the padding,
there's no need to include extra "+ 8" to the offset.
Thanks to Xiaoming Wang that contributed to find and fix this issue.
Fixes: 2a4c361b06 ("iris: add identifier BO")
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21479>