util/box: add intersection test functions for 1d/3d

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21397>
This commit is contained in:
Mike Blumenkrantz 2023-02-17 17:04:28 -05:00 committed by Marge Bot
parent 8f3d0141de
commit 935184ca44

View file

@ -194,6 +194,21 @@ u_box_union_3d(struct pipe_box *dst,
dst->z = z;
}
static inline boolean
u_box_test_intersection_1d(const struct pipe_box *a,
const struct pipe_box *b)
{
int ax[2], bx[2];
ax[0] = MIN2(a->x, a->x + a->width);
ax[1] = MAX2(a->x, a->x + a->width);
bx[0] = MIN2(b->x, b->x + b->width);
bx[1] = MAX2(b->x, b->x + b->width);
return ax[1] >= bx[0] && bx[1] >= ax[0];
}
static inline boolean
u_box_test_intersection_2d(const struct pipe_box *a,
const struct pipe_box *b)
@ -218,6 +233,31 @@ u_box_test_intersection_2d(const struct pipe_box *a,
return TRUE;
}
static inline boolean
u_box_test_intersection_3d(const struct pipe_box *a,
const struct pipe_box *b)
{
int ax[2], ay[2], ad[2], bx[2], by[2], bd[2];
ax[0] = MIN2(a->x, a->x + a->width);
ax[1] = MAX2(a->x, a->x + a->width);
ay[0] = MIN2(a->y, a->y + a->height);
ay[1] = MAX2(a->y, a->y + a->height);
ad[0] = MIN2(a->z, a->z + a->depth);
ad[1] = MAX2(a->z, a->z + a->depth);
bx[0] = MIN2(b->x, b->x + b->width);
bx[1] = MAX2(b->x, b->x + b->width);
by[0] = MIN2(b->y, b->y + b->height);
by[1] = MAX2(b->y, b->y + b->height);
bd[0] = MIN2(b->z, b->z + b->depth);
bd[1] = MAX2(b->z, b->z + b->depth);
return ax[1] >= bx[0] && bx[1] >= ax[0] &&
ay[1] >= by[0] && by[1] >= ay[0] &&
ad[1] >= bd[0] && bd[1] >= ad[0];
}
static inline void
u_box_minify_2d(struct pipe_box *dst,
const struct pipe_box *src, unsigned l)