Commit graph

13252 commits

Author SHA1 Message Date
Stéphane Marchesin
9d29d48bb0 i915g: Return the max result for the fake occlusion queries. 2011-06-27 02:05:59 -07:00
Stéphane Marchesin
b13865e694 i915g: Fix depth texture formats.
Depth compare still looks broken though.
2011-06-27 02:05:59 -07:00
Stéphane Marchesin
a8ebc5400e i915g: Fix u_blitter comment. 2011-06-27 02:05:59 -07:00
Stéphane Marchesin
811963a7ae i915g: Implement fake DDX/DDY. 2011-06-27 02:05:59 -07:00
Stéphane Marchesin
d2f05283d2 i915g: Fix gl_FragCoord. 2011-06-27 02:05:58 -07:00
Benjamin Franzke
992680c8b4 egl: Fix Terminate with shared gbm screens
NOTE: This is a candidate for the 7.11 branch.
2011-06-27 10:25:12 +02:00
Chia-I Wu
3a07d9594a st/d3d1x: fix for st/egl native.h interface change
The interface was changed in 73df31eedd.
2011-06-27 12:20:52 +09:00
Chia-I Wu
a1cadf2b5c targets/egl-static: fix building without libudev
Thanks to José for pointing out.
2011-06-26 18:04:42 +09:00
Chia-I Wu
450f486276 targets/egl-static: refactor drm_fd_get_screen_name
Add drm_fd_get_pci_id to get the PCI ID.  Fix a leak with udev on error.
2011-06-26 08:17:52 +09:00
Chia-I Wu
ed47d65c7c st/egl: fix a compile error
It is triggered when --with-driver=xlib is specified.
2011-06-26 08:16:59 +09:00
Chia-I Wu
56ec8e17d3 targets/gbm: attemp to fix unresolved symbols
Move system libraries (usually .so) out of --start-group / --end-group
pair.  Add possiblly missing archives, defines, and shared libraries.
2011-06-26 07:42:04 +09:00
Marek Olšák
bc517d64da r300g: drop support for ARGB, ABGR, XRGB, XBGR render targets
Blending and maybe even alpha-test don't work with those formats.

Only supporting RGBA, BGRA, RGBX, BGRX.

NOTE: This is a candidate for the 7.10 and 7.11 branches.
2011-06-25 18:34:09 +02:00
Chia-I Wu
a0ad339915 st/egl: add get_pixmap_format callback to native_display
And use it for EGL_MATCH_NATIVE_PIXMAP.  Remove is_pixmap_supported
meanwhile.
2011-06-25 18:50:53 +09:00
Chia-I Wu
31520548b7 egl: make implementing eglChooseConfig easier
Add a new helper function, _eglFilterConfigArray, for drivers and hide
_eglSortConfigs.
2011-06-25 18:17:38 +09:00
Chia-I Wu
1e9f0b1736 targets/egl-static: do not use DRI_LIB_DEPS
It brings in libraries that are not necessarily needed.
2011-06-25 18:17:38 +09:00
Chia-I Wu
53d354b224 st/egl: add a fast path for ximage eglCopyBuffers 2011-06-25 16:23:21 +09:00
Chia-I Wu
7c4e9dcdce st/egl: clean up eglCopyBuffers
Add copy_to_pixmap method to native_display and use it for
eglCopyBuffers.
2011-06-25 16:23:21 +09:00
Chia-I Wu
73df31eedd st/egl: reorganize backend initialization
Remove set_event_handler() and pass the event handler with
native_get_XXX_platform().  Add init_screen() so that the pipe screen is
created later.  This way we don't need to pass user_data to
create_display().
2011-06-25 16:23:20 +09:00
Stéphane Marchesin
ac8f59b23e i915g: always upload the vs constants.
This fixes a crash in llvm draw.
2011-06-24 19:59:17 -07:00
Stéphane Marchesin
7b44830ef4 i915g: add fake occlusion queries.
Those always return 0, but at least we don't crash when exposing GL 2.0.
2011-06-24 17:28:54 -07:00
Stéphane Marchesin
3a7953910a i915g: Don't do shader fixup if no surface is bound. 2011-06-24 16:43:58 -07:00
Stéphane Marchesin
1a69b50b3b i915g: Fix point sprites. 2011-06-24 16:30:19 -07:00
Brian Paul
6b28b44d45 indices: fix conversion of PIPE_PRIM_POLYGON to lines
When the fill mode is PIPE_POLYGON_MODE_LINE we were basically
converting the polygon into triangles, then drawing the outline of all
the triangles.  But we really only want to draw the lines around the
perimeter of the polygon, not the interior lines.

NOTE: This is a candidate for the 7.10 branch.
2011-06-24 16:44:43 -06:00
Alex Deucher
3acae45915 r600g: limit fs_write_all shader rebuild to eg+
Signed-off-by: Alex Deucher <alexdeucher@gmail.com>
2011-06-24 18:27:39 -04:00
Alex Deucher
feec48114b r600g: eg+ support for FS_COLOR0_WRITES_ALL_CBUFS
Evergreen+ don't support multi-writes so we need to emulate
it in the shader. Fixes the following piglit tests:
fbo-drawbuffers-fragcolor
ati_draw_buffers-arbfp-no-option

Signed-off-by: Alex Deucher <alexdeucher@gmail.com>
2011-06-24 18:22:47 -04:00
Vadim Girlin
eafd331cf3 r600g: implement fragment and vertex color clamp
Fixes https://bugs.freedesktop.org/show_bug.cgi?id=38440

Signed-off-by: Vadim Girlin <vadimgirlin@gmail.com>
2011-06-24 15:23:41 -04:00
Vadim Girlin
d81126b714 r600g: optimize spi update
Signed-off-by: Vadim Girlin <vadimgirlin@gmail.com>
2011-06-24 15:23:38 -04:00
Vadim Girlin
8567e02dca r600g: LIT: fix x&y slots order
Signed-off-by: Vadim Girlin <vadimgirlin@gmail.com>
2011-06-24 15:23:35 -04:00
Brian Paul
08183357c0 gallium/tests/trivial: update comment 2011-06-24 09:02:57 -06:00
Brian Paul
b663292ae9 gallium/tests/trivial: use CXX to do final link 2011-06-24 09:02:47 -06:00
Alon Levy
c9760c5c89 gallium/tests/trivial: make it build
Signed-off-by: Alon Levy <alevy@redhat.com>
Signed-off-by: Brian Paul <brianp@vmware.com>
2011-06-24 08:59:42 -06:00
Chia-I Wu
febf5e4147 st/egl: make native_buffer interface typed
Use a typed struct to describe the native buffer and let the backends
map the native buffer to winsys_handle for
resource_from_handle/resource_to_handle.
2011-06-24 16:49:27 +09:00
Chia-I Wu
875a1f8960 targets/egl: removed
Not used.
2011-06-24 16:49:27 +09:00
Chia-I Wu
b8f097f7a0 targets/egl-static: replace targets/egl
Build egl_gallium from targets/egl-static intead of targets/egl.  The
latter exposes (unversioned) gallium interfaces and is frowned upon.
2011-06-24 16:49:27 +09:00
Chia-I Wu
7451bffad4 targets/egl-static: allow st/mesa to be dynamically loaded
When shared glapi is not enabled, there are two glapi providers and we
cannot decide which one to link to at build time.  It results in
unresolved symbols in st/mesa.  This commit makes st/mesa a loadable
module when shared glapi is not enabled, and hopes that the apps will
link to one of the glapi providers (GL or GLES).
2011-06-24 16:43:03 +09:00
Chia-I Wu
a000745f80 targets/egl-static: add support for driver lookup
Use pci id to driver map to look up the driver name.  This is based on
a433755ec5.
2011-06-24 16:43:03 +09:00
Chia-I Wu
f36d210c93 targets/gbm: build pipe drivers
Build pipe drivers here instead of using those built by the
soon-to-be-removed targets/egl.

[with an update by Benjamin Franzke to use --{start|end}-group]
2011-06-24 16:43:03 +09:00
Vinson Lee
ad7387fe12 gallivm: Fix x86 build with llvm-3.0svn.
LLVM revision 133739 renamed StackAlignment to StackAlignmentOverride.
2011-06-23 20:48:05 -07:00
Chia-I Wu
45aecf0114 st/egl: drop guess_gl_api from egl_g3d_loader
It is not used and confusing.
2011-06-24 12:18:52 +09:00
Chia-I Wu
cb29ee91a2 st/egl: use a helper to get st_api from the loader 2011-06-24 12:18:52 +09:00
Christoph Bumiller
9c5d15e929 nv50,nvc0: prevent pushbuf flush during ctx reloc emission
Should unify this too, but will delay that until the planned
libdrm_nouveau/winsys changes which are likely to cause major
changes to this bo validation code too.
2011-06-24 00:15:58 +02:00
Benjamin Franzke
e9d49d282d st/egl: Fix scons build 2011-06-23 22:23:57 +02:00
Benjamin Franzke
737bd7367e st/egl: Hookup gbm for drm backend 2011-06-23 21:07:17 +02:00
Benjamin Franzke
48d4a001b3 gbm: Add gallium (drm) backend 2011-06-23 21:07:17 +02:00
Benjamin Franzke
15d7f1c1c7 st/dri: Implement DRIimageExtension::dupImage 2011-06-23 21:07:17 +02:00
Benjamin Franzke
fa5478c5fe r600g: Add R8G8B8A8_UNORM to evergreen colorswap table
Fixes broken glTexImage2D with format=GL_RGBA since
1a339b6c71

The origin for this behaviour is that r600_is_format_supported
checks only against r600_state_inline.h tables not evergreens.
2011-06-23 21:06:36 +02:00
Marek Olšák
1e5cef96d1 r600g: bump shader input limits 2011-06-23 15:58:49 +02:00
Brian Paul
8a5a28b731 st/wgl: return height, not width for WGL_PBUFFER_HEIGHT_ARB
Fixes https://bugs.freedesktop.org/show_bug.cgi?id=38599
2011-06-23 06:54:53 -06:00
Benjamin Franzke
87c3bb65bb st/egl/wayland: Take resize parameters only if size changes
This matches what we do in egl_dri2, and clients should
behave like this anyway.
2011-06-23 12:17:48 +02:00
Stéphane Marchesin
98ce1373e4 i915g: Add draw point sprites.
It's not that much work; hopefully blend func separate also works and we get GL 2.0 for real.
2011-06-22 16:51:02 -07:00