Have had to tweak the code to stay safe on the i.MX8MP.
Also, we are for now being very conservative with tiling to prevent
underruns.
In the future, we may want to consider testing different possibilities
during compilation and choosing the optimal one. Also maybe detecting
underruns by checking whether the NPU hung with a given combination.
Reviewed-by: Philipp Zabel <p.zabel@pengutronix.de>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31842>
In V8 the weights and biases of convolution operations are encoded with
a totally different scheme.
The initial reverse engineering and implementation was done by:
Philipp Zabel <p.zabel@pengutronix.de>
Support for zero run length encoding and average bias is not implemented yet.
Reviewed-by: Philipp Zabel <p.zabel@pengutronix.de>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31842>
etnaviv_ml.h uses dynarray, but the u_inlines.h header is needed by
some of the files that include it.
Fixes: d6473ce28e ("etnaviv: Use NN cores to accelerate convolutions")
Reviewed-by: Philipp Zabel <p.zabel@pengutronix.de
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31842>
Map VkSwapchainCreateInfoKHR.compositeAlpha to corresponding
DXGI_SWAP_CHAIN_DESC1.alphaMode.
Add VK_COMPOSITE_ALPHA_POST_MULTIPLIED_BIT_KHR to capabilities as
it was missing there.
Signed-off-by: Benjamin Otte <otte@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32048>
Now that all genxml filenames are in verx10 format, we don't need to fix
the number up when we look them up.
Fixes: 8906816f49 ("anv,hasvk,genxml: Rename genxml files using verx10")
Acked-by: Caio Oliveira <caio.oliveira@intel.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32099>
Because dyn_start and dyn_end are indices into
nvk_root_descriptor_table->dynamic_buffers, we would need to offset
cbuf->dynamic_idx by
nvk_root_descriptor_table->set_dynamic_buffer_start[cbuf->desc_set]
in order to do those comparisons correctly.
We could do that, but it's simpler and no less precise to sinply
re-use the same comparison that we do in the other cases here.
This fixes a rendering artifact in Baldur's Gate 3 (Vulkan), which
regressed with the commit listed below.
Fixes: 091a945b57 ("nvk: Be much more conservative about rebinding cbufs")
Reviewed-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32086>
Previously, we were passing the end index which was incorrect.
Also, improve the macros so that they can take an expression for
the count.
Fixes: b2d85ca36f ("nvk: Use helper macros for accessing root descriptors")
Reviewed-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32086>
Some limits got stuck to the old binding table limits. Those don't
apply anymore since EXT_descriptor_indexing was implemented.
Fixes: 6e230d7607 ("anv: Implement VK_EXT_descriptor_indexing")
Fixes: 96c33fb027 ("anv: enable direct descriptors on platforms with extended bindless offset")
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31999>
This removes the dependency of libaemu-v0.1.2 on
gfxstream guest vulkan.
ALSO:
find ./ -type f -exec sed -i -e 's/android::base/gfxstream::aemu/g' {} \;
Reviewed-by: Aaron Ruby <aruby@blackberry.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32062>
- Modifications to directory paths.
- saveStringArray moved to Stream.h/Stream.cpp to avoid
importing StreamSerializing
- C++ include guards
- Namespace changes
find ./ -type f -exec sed -i -e 's/namespace android/namespace gfxstream/g' {} \;
Reviewed-by: Aaron Ruby <aruby@blackberry.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32062>
This imports certain files from libaemu into gfxstream
guest.
Some are quite specific to gfxstream (Stream, ring_buffer) and others
we expect to Mesa-ify with time (AlignedBuf, Allocator) [probably
while keeping some C++ interface].
The main benefit of importing is easier refactoring and packaging.
Reviewed-by: Aaron Ruby <aruby@blackberry.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32062>
This will allow us to optimize the pipe misaligned special case for
GFX11 because only the first mip in the mip-tail needs the L2 cache
invalidation.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31921>
According to PAL, L2 should be invalidated only for images with
DCC/HTILE even on GPUs with non-coherent RBs. In practice, most of
the images have either DCC/HTILE but this can reduce the number of L2
flushes for images without any compression.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31921>
The number of failures/crashes/flakes is still considerable, but the
goal is to catch regressions when fixing bugs or adding features, so
let's enable CI on G610 anyway.
We might decide to turn g610-vk into a post-merge jobs if CI on G610
is too unstable.
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Reviewed-by: Lars-Ivar Hesselberg Simonsen <lars-ivar.simonsen@arm.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31524>
This instruction can be used as a breakpoint in shaders to enter a
trap if supported by the driver. It will be used to handle
NonSemantic.DebugBreak in SPIR-V.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32061>
The Early-Z optimization is disabled when there is a discard
instruction in the shader used in the draw call.
But if discard is the only reason to disable Early-Z, and at
draw call time the updates in the draw call are disabled we
can enable Early-Z using a shader variant.
If there are occlussion queries active we also need to disable
Early-z optimization.
So this patch enables Early-Z in this scenario.
The performance improvement is significant when running gfxbench
benchmark showing an average improvement of 11.15%
fps_avg helped: gl_gfxbench_aztec_high.trace: 3.13 -> 3.73 (19.13%)
fps_avg helped: gl_gfxbench_aztec.trace: 4.82 -> 5.68 (17.88%)
fps_avg helped: gl_gfxbench_manhattan31.trace: 5.10 -> 6.00 (17.59%)
fps_avg helped: gl_gfxbench_manhattan.trace: 7.24 -> 8.36 (15.52%)
fps_avg helped: gl_gfxbench_trex.trace: 19.25 -> 20.17 ( 4.81%)
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Cc: mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32028>
We can end up calling vk_multialloc_alloc with 0 size when
`attachment_count` is 0 and `clearValueCount` is 0.
Addressed:
```
Direct leak of 1 byte(s) in 1 object(s) allocated from:
#0 0x7faf033ee0 in __interceptor_malloc
../../../../src/libsanitizer/asan/asan_malloc_linux.cpp:145
#1 0x7fada5cc10 in vk_default_alloc ../src/vulkan/util/vk_alloc.c:26
#2 0x7fac50b270 in vk_alloc ../src/vulkan/util/vk_alloc.h:48
#3 0x7fac555040 in vk_multialloc_alloc
../src/vulkan/util/vk_alloc.h:234
#4 0x7fac555040 in void
tu_CmdBeginRenderPass2<(chip)7>(VkCommandBuffer_T*,
VkRenderPassBeginInfo const*, VkSubpassBeginInfo const*)
../src/freedreno/vulkan/tu_cmd_buffer.cc:4634
#5 0x7fac900760 in vk_common_CmdBeginRenderPass
../src/vulkan/runtime/vk_render_pass.c:261
```
seen in:
dEQP-VK.robustness.robustness2.bind.notemplate.r32i.dontunroll.nonvolatile.uniform_texel_buffer.no_fmt_qual.len_252.samples_1.1d.frag
Fixes: 4cfd021e3f ("turnip: Save the renderpass's clear values in the cmdbuf state.")
Signed-off-by: Karmjit Mahil <karmjit.mahil@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32057>