Commit graph

1281 commits

Author SHA1 Message Date
Timothy Arceri
906f1a2933 mesa: add ARB_shading_language_include stubs
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Reviewed-by: Witold Baryluk <witold.baryluk@gmail.com>
2019-11-20 05:05:55 +00:00
Pierre-Eric Pelloux-Prayer
1ef297645c mesa: add ARB_sparse_buffer NamedBufferPageCommitmentEXT function
The spec is unclear on how to handle the buffer argument so we reuse
the logic from the EXT_direct_state_access spec.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2019-11-19 08:49:45 +01:00
Pierre-Eric Pelloux-Prayer
8b6d19413f mesa: add ARB_vertex_attrib_binding glVertexArray* functions
We can't simply alias ARB_direct_state_access functions because
those fail if the vao has never been bound before.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2019-11-19 08:49:45 +01:00
Pierre-Eric Pelloux-Prayer
bb2241bf06 mesa: implement ARB_texture_storage_multisample + EXT_dsa functions
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2019-11-19 08:49:45 +01:00
Pierre-Eric Pelloux-Prayer
a0d667036d mesa: add ARB_texture_buffer_range glTextureBufferRangeEXT function
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2019-11-19 08:49:45 +01:00
Pierre-Eric Pelloux-Prayer
b78e2a197a mesa: add ARB_instanced_arrays EXT_dsa function
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2019-11-19 08:49:45 +01:00
Pierre-Eric Pelloux-Prayer
a807b8c0a8 mesa: add ARB_gpu_shader_fp64 selector-less functions
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2019-11-19 08:49:45 +01:00
Pierre-Eric Pelloux-Prayer
e3385eb0c1 mesa: add ARB_clear_buffer_object named functions
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2019-11-19 08:49:45 +01:00
Pierre-Eric Pelloux-Prayer
442fd3d007 mesa: add ARB_vertex_attrib_64bit VertexArrayVertexAttribLOffsetEXT
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2019-11-19 08:49:44 +01:00
Pierre-Eric Pelloux-Prayer
8cfb3e4ee5 mesa: add ARB_framebuffer_no_attachments named functions
The wording in ARB_framebuffer_no_attachments and EXT_direct_state_access
is different.
In the former framebuffer names must have been generated using glGenFramebuffers
before using the named functions.
In the latter framebuffer names have no such constraints, so we can't use
the _mesa_lookup_framebuffer_dsa function.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2019-11-19 08:49:44 +01:00
Eric Engestrom
2f652e0b36 meson: move the generic symbols check arguments to a common variable
Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Reviwed-by: Dylan Baker <dylan@pnwbakers>
2019-11-05 20:30:47 +00:00
Eric Engestrom
2c4395e61c meson: add variable to control the symbols checks
Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Reviwed-by: Dylan Baker <dylan@pnwbakers>
2019-11-05 20:12:32 +00:00
Dylan Baker
ee4f1bc187 util: rename PIPE_ARCH_*_ENDIAN to UTIL_ARCH_*_ENDIAN
As requested by Tim.

This was generated with:
grep 'PIPE_ARCH_.*_ENDIAN' -rIl | xargs sed -ie 's@PIPE_ARCH_\(.*\)_ENDIAN@UTIL_ARCH_\1_ENDIAN@'g

v2: - add this patch

Reviewed-by: Eric Engestrom <eric@engestrom.ch>
2019-11-05 16:39:55 +00:00
Dylan Baker
f9f60da813 util/u_endian: set PIPE_ARCH_*_ENDIAN to 1
This will allow it to be used as a drop in replacement for
_mesa_little_endian in a number of cases.

v2: - Always define PIPE_ARCH_LITTLE_ENDIAN and PIPE_ARCH_BIG_ENDIAN,
      define the one that reflects the host system to 1 and the other to 0
    - replace all uses of #ifdef, #ifndef, and #if defined() with #if
      and #if ! with PIPE_ARCH_*_ENDIAN

Reviewed-by: Eric Engestrom <eric@engestrom.ch>
2019-11-05 16:39:55 +00:00
Pierre-Eric Pelloux-Prayer
febedee4f6 mesa: add EXT_dsa glGetVertexArray* 4 functions
The implementation doesn't share much with get.c because:
  * the refactoring needed for get.c to not depend on ctx->Array.VAO would
    be quite large
  * glGetVertexArray* would still need to filter pname to only accept the one
    specified by the spec
  * these functions are getter, the implementation is trivial (the complexity
    is in the correct filtering of pname input)

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2019-11-05 13:58:28 +01:00
Pierre-Eric Pelloux-Prayer
5adeff8033 mesa: add EXT_dsa EnableVertexArrayAttribEXT / DisableVertexArrayAttribEXT
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2019-11-05 13:58:28 +01:00
Pierre-Eric Pelloux-Prayer
f793a8663d mesa: add EXT_dsa glEnableVertexArrayEXT / glDisableVertexArrayEXT
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2019-11-05 13:58:28 +01:00
Pierre-Eric Pelloux-Prayer
a26bb93943 mesa: add EXT_dsa glVertexArray* functions declarations
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2019-11-05 13:58:28 +01:00
Tapani Pälli
4f8c86e6a5 mesa: enable ARB_gpu_shader_int64 in compat profile
Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Acked-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2019-10-30 14:37:27 +02:00
Lepton Wu
1abf05764b mapi: Improve the x86 tsd stubs performance.
This skips touching %ebx most times and it shows that glGetString performance
increased from 114M/s to 120M/s on my desktop.

Reviewed-by: Matt Turner <mattst88@gmail.com>
Signed-off-by: Lepton Wu <lepton@chromium.org>
2019-10-29 20:50:05 -07:00
Lepton Wu
41407d5e9f mapi: Inline call x86_current_tls.
This saves one return and a simple benchmark which calls glGetString
repeatedly on my desktop shows it improves calls per second from 123M
to 141M.

Closes: https://gitlab.freedesktop.org/mesa/mesa/issues/1997
Reviewed-by: Matt Turner <mattst88@gmail.com>
Signed-off-by: Lepton Wu <lepton@chromium.org>
2019-10-29 17:18:06 -07:00
Lepton Wu
b2b8639d8e mapi: Clean up entry_patch_public for x86 tls
Remove hard coded 16 and use entry_generate_or_patch to patch
public stubs. The generated code actually is sightly tighter
than before since the "nop" instructions before the final "jmp"
get removed.

Reviewed-by: Matt Turner <mattst88@gmail.com>
Signed-off-by: Lepton Wu <lepton@chromium.org>
2019-10-29 17:18:06 -07:00
Lepton Wu
1fb75bee90 mapi: split entry_generate_or_patch for x86 tls
The code works exactly the same with before. Just split this function
out so we can reuse it.

Reviewed-by: Matt Turner <mattst88@gmail.com>
Signed-off-by: Lepton Wu <lepton@chromium.org>
2019-10-29 17:18:06 -07:00
Jonathan Gray
45206d7673 mapi: Adapted libglvnd x86 tsd changes
The x86 assembly language stub in src/mapi/entry_x86_tsd.h does not
generate PIC (position-independent code). This causes text relocations
which bring troubles on recent versions of FreeBSD, OpenBSD, Android.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=108541
Reviewed-by: Matt Turner <mattst88@gmail.com>
Signed-off-by: Lepton Wu <lepton@chromium.org>
2019-10-29 17:13:14 -07:00
Jason Ekstrand
e2bb7fef94 Revert "mapi: Inline call x86_current_tls."
This reverts commit e137b3a9b7.  It
completely broke 32-bit EGL such that wflinfo can't even run without
crashing.
2019-10-25 11:31:51 -05:00
Lepton Wu
e137b3a9b7 mapi: Inline call x86_current_tls.
This saves one return and a simple benchmark which calls glGetString
repeatedly on my desktop shows it improves calls per second from 118M
to 128M.

Signed-off-by: Lepton Wu <lepton@chromium.org>
Reviewed-by: Kristian H. Kristensen <hoegsberg@google.com>
2019-10-24 23:37:18 +00:00
Pierre-Eric Pelloux-Prayer
50533d408d mesa: add EXT_dsa NamedCopyBufferSubDataEXT function
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2019-10-18 10:26:26 +02:00
Pierre-Eric Pelloux-Prayer
da21435a7a mesa: add EXT_dsa NamedRenderbufferStorageMultisampleEXT function
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2019-10-18 10:26:26 +02:00
Pierre-Eric Pelloux-Prayer
2e14749f8f mesa: add EXT_dsa Generate*MipmapEXT functions
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2019-10-18 10:26:26 +02:00
Pierre-Eric Pelloux-Prayer
cfc0ebe7f1 mesa: add EXT_dsa glGetFloati_vEXT/glGetDoublei_vEXT
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2019-10-18 10:26:26 +02:00
Pierre-Eric Pelloux-Prayer
a4e935f2d7 mesa: add EXT_dsa + EXT_gpu_program_parameters functions
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2019-10-18 10:26:26 +02:00
Pierre-Eric Pelloux-Prayer
78b65343e8 mesa: add EXT_dsa + EXT_gpu_shader4 functions
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2019-10-18 10:26:26 +02:00
Pierre-Eric Pelloux-Prayer
c2d6f61f26 mesa: add EXT_dsa + EXT_texture_integer functions
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2019-10-18 10:26:26 +02:00
Pierre-Eric Pelloux-Prayer
2bdf809e66 mesa: add EXT_dsa + EXT_texture_buffer_object functions
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2019-10-18 10:26:26 +02:00
Pierre-Eric Pelloux-Prayer
28cc07a876 mesa: add EXT_dsa glProgramUniform*EXT functions
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2019-10-18 10:26:26 +02:00
Pierre-Eric Pelloux-Prayer
1d1722e910 mesa: add EXT_dsa NamedProgram functions
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2019-10-18 10:26:26 +02:00
Pierre-Eric Pelloux-Prayer
eaeab0a998 mesa: add EXT_dsa glClientAttribDefaultEXT / glPushClientAttribDefaultEXT
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2019-10-18 10:26:26 +02:00
Pierre-Eric Pelloux-Prayer
01666ad206 mesa: add EXT_dsa glNamedRenderbufferStorageEXT and glGetNamedRenderbufferParameterivEXT
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2019-10-18 10:26:26 +02:00
Dylan Baker
63f5aee694 meson: maintain names of shared API libraries
Mesa uses the lib prefix, and doesn't use a version for it's dynamic
libraries, which meson defaults to.

v2: - this patch

Acked-by: Eric Engestrom <eric.engestrom@intel.com>
Acked-by: Kristian H. Kristensen <hoegsberg@google.com>
2019-10-10 16:33:04 -07:00
Dylan Baker
2e17348600 meson: Add windows defines to glapi
These are needed to control the export or symbols due to differences
between the way windows and *nix handle symbol exports.

Reviewed-by: Eric Anholt <eric@anholt.net> (v2)
Acked-by: Kristian H. Kristensen <hoegsberg@google.com>

v5: - key NO_EXPORT off of shared-glapi instead of gles
2019-10-10 16:33:04 -07:00
Eric Engestrom
a0829cf23b GL: drop symbols mangling support
SCons and Meson have never supported that feature, and Autotools was
deleted over 6 months ago and no-one complained yet, so it's pretty
obvious nobody cares about it.

Fixes: 95aefc94a9 ("Delete autotools")
Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Acked-by: Dylan Baker <dylan@pnwbakers.com>
2019-10-10 21:40:48 +01:00
Fritz Koenig
66937abe2b mesa: Allow MESA_framebuffer_flip_y for GLES 3
Implement glFramebufferParameteriMESA on GLES 3 so
that the extension is not dependant on GLES 3.1

Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Kristian H. Kristensen <hoegsberg@google.com>
2019-10-08 13:53:01 -07:00
Fritz Koenig
9fb76392de mesa: GetFramebufferParameteriv spelling
GetFramebufferParameteriv was incorrectly spelled as
GetFramebufferParameteri.

Reviewed-by: Kristian H. Kristensen <hoegsberg@google.com>
2019-10-08 13:53:01 -07:00
Dylan Baker
fafd20f67d meson: fix logic for generating .pc files with old glvnd
We want to generate PC files for non-glvnd builds and for builds with
old glvnd, but the current logic doesn't do that, it builds them
unconditionally, and for GLES it builds the shared libraries, which is
also not what we want. This does not generate .pc files for gles1 or
gles2. Which it we weren't doing before either, making this not a
regression but a return to status-quo.o

Closes: https://gitlab.freedesktop.org/mesa/mesa/issues/1838
Fixes: 93df862b6a
       ("meson: re-add incorrect pkg-config files with GLVND for backward compatibility")
Reviewed-by: Matt Turner <mattst88@gmail.com>
2019-09-25 23:25:27 +00:00
Eric Engestrom
93df862b6a meson: re-add incorrect pkg-config files with GLVND for backward compatibility
This is a bit counter-intuitive, but the issue is that GLVND is broken
in versions <= 1.1.1, so we need to keep wrongly providing these files
to cover up their mistake, otherwise the rest of the world ends up
broken.

Suggested-by: Dylan Baker <dylan@pnwbakers.com>
Cc: mesa-stable@lists.freedesktop.org
Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Dylan Baker <dylan@pnwbakers.com>
2019-09-25 17:27:54 +01:00
Dylan Baker
9e1f49aae1 scons: Make scons and meson agree about path to glapi generated headers
Currently scons puts them in src/mapi/glapi, meosn puts them in
src/mapi/glapi/gen. This results in some things being compilable only by
one or the other, put them in the same places so that everyone is happy.

Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
2019-09-16 17:54:00 +00:00
Heinrich Fink
df8602f4b5 mesa/gl: Sync with Khronos registry
Update GL headers and xml API from upstream Khronos registry (commit
3d0c3eb). Keep `BUILDING_MESA` quirk in glext.h.

mesa/extensions: Expose EXT_EGL_sync instead of MESA_EGL_sync to reflect
Khronos request of changing this extension's scope from MESA to EXT.
EGL_EGL_sync is also the name of the extension that has been merged into
the upstream Khronos GL registry.

Remove MESA_EGL_sync spec txt from Mesa tree as it is now published as
EXT by Khronos.

v1: Remove MESA_EGL_sync spec and squash commits (Eric E)

Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
2019-09-16 16:50:43 +01:00
Adam Jackson
ad9c1838e0 glx: Remove unused indirection for glx_context->fillImage
This slot is always filled in with __glFillImage.

Reviewed-by: Michel Dänzer <mdaenzer@redhat.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
2019-09-12 13:23:32 -04:00
Dylan Baker
2595b7c997 glapi: export glapi_destroy_multithread when building shared-glapi on windows
Which will allow meson to build a shared glapi build with mingw.

v2: - Add symbol to symbol check test

Reviewed-by: Eric Anholt <eric@anholt.net> (v1)
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
2019-09-10 20:36:47 +00:00
Dylan Baker
af444d84a3 meson: don't build glapi_static_check_table on windows
It doesn't compile due to undefined symbols, which are in
libglapi_static, so I don't understand the problem.

Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
2019-09-10 20:36:47 +00:00