mesa: add EXT_dsa glProgramUniform*EXT functions

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
This commit is contained in:
Pierre-Eric Pelloux-Prayer 2019-09-09 15:53:00 +02:00
parent 1d1722e910
commit 28cc07a876
2 changed files with 7 additions and 25 deletions

View file

@ -903,6 +903,11 @@
<param name="length" type="GLsizeiptr" />
</function>
<!-- OpenGL 2.0 -->
<!--
ProgramUniform* functions are already declared in EXT_separate_shader_objects.xml
-->
<!-- OpenGL 3.0 -->
<function name="MapNamedBufferRangeEXT">

View file

@ -1133,32 +1133,9 @@ const struct function common_desktop_functions_possible[] = {
{ "glGetNamedBufferPointervEXT", 15, -1 },
{ "glGetNamedBufferSubDataEXT", 15, -1 },
/* GL_EXT_direct_state_access - GL 2.0 */
// { "glProgramUniform1iEXT", 20, -1 },
//{ "glProgramUniform1ivEXT", 20, -1 },
//{ "glProgramUniform1fEXT", 20, -1 },
//{ "glProgramUniform1fvEXT", 20, -1 },
//{ "glProgramUniform2iEXT", 20, -1 },
//{ "glProgramUniform2ivEXT", 20, -1 },
//{ "glProgramUniform2fEXT", 20, -1 },
//{ "glProgramUniform2fvEXT", 20, -1 },
//{ "glProgramUniform3iEXT", 20, -1 },
//{ "glProgramUniform3ivEXT", 20, -1 },
//{ "glProgramUniform3fEXT", 20, -1 },
//{ "glProgramUniform3fvEXT", 20, -1 },
//{ "glProgramUniform4iEXT", 20, -1 },
//{ "glProgramUniform4ivEXT", 20, -1 },
//{ "glProgramUniform4fEXT", 20, -1 },
//{ "glProgramUniform4fvEXT", 20, -1 },
//{ "glProgramUniformMatrix2fvEXT", 20, -1 },
//{ "glProgramUniformMatrix3fvEXT", 20, -1 },
//{ "glProgramUniformMatrix4fvEXT", 20, -1 },
/* Added glProgramUniform*EXT functions are aliases */
/* GL_EXT_direct_state_access - GL 2.1 */
//{ "glProgramUniformMatrix2x3fvEXT", 21, -1 },
//{ "glProgramUniformMatrix3x2fvEXT", 21, -1 },
//{ "glProgramUniformMatrix2x4fvEXT", 21, -1 },
//{ "glProgramUniformMatrix4x2fvEXT", 21, -1 },
//{ "glProgramUniformMatrix3x4fvEXT", 21, -1 },
//{ "glProgramUniformMatrix4x3fvEXT", 21, -1 },
/* Added glProgramUniformMAtrix*EXT functions are aliases */
/* GL_EXT_direct_state_access - EXT_texture_buffer_object */
//{ "glTextureBufferEXT", 10, -1 },
//{ "glMultiTexBufferEXT", 10, -1 },