mesa: add EXT_dsa + EXT_gpu_shader4 functions

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
This commit is contained in:
Pierre-Eric Pelloux-Prayer 2019-09-09 17:14:18 +02:00
parent c2d6f61f26
commit 78b65343e8
2 changed files with 7 additions and 8 deletions

View file

@ -1156,5 +1156,11 @@
<param name="pname" type="GLenum" />
<param name="params" type="GLuint*" />
</function>
<!-- EXT_gpu_shader4 -->
<!--
ProgramUniform*EXT functions are added in EXT_separate_shader_objects.xml
-->
</category>
</OpenGLAPI>

View file

@ -1149,14 +1149,7 @@ const struct function common_desktop_functions_possible[] = {
{ "glGetMultiTexParameterIivEXT", 10, -1 },
{ "glGetMultiTexParameterIuivEXT", 10, -1 },
/* GL_EXT_direct_state_access - EXT_gpu_shader4 */
//{ "glProgramUniform1uiEXT", 10, -1 },
//{ "glProgramUniform1uivEXT", 10, -1 },
//{ "glProgramUniform2uiEXT", 10, -1 },
//{ "glProgramUniform2uivEXT", 10, -1 },
//{ "glProgramUniform3uiEXT", 10, -1 },
//{ "glProgramUniform3uivEXT", 10, -1 },
//{ "glProgramUniform4uiEXT", 10, -1 },
//{ "glProgramUniform4uivEXT", 10, -1 },
/* Added glProgramUniform*u*EXT functions are aliases */
/* GL_EXT_direct_state_access - EXT_gpu_program_parameters */
//{ "glNamedProgramLocalParameters4fvEXT", 10, -1 },
/* GL_EXT_direct_state_access - GL 3.0 */