Commit graph

9 commits

Author SHA1 Message Date
Francisco Jerez
cb4b38af41 glsl: Calculate bitset of secondary outputs written in ir_set_program_inouts.
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
2016-08-30 16:54:18 -07:00
Francisco Jerez
2018371692 glsl: Keep track of the set of fragment outputs read by a GL program.
This is the set of shader outputs whose initial value is provided to
the shader by some external means when the shader is executed, rather
than computed by the shader itself.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2016-08-24 13:28:31 -07:00
Francisco Jerez
711213fb72 glsl: Don't consider read-only fragment outputs to be written to.
Since they cannot be written.  This prevents adding fragment outputs
to the OutputsWritten set that are only read from via the
gl_LastFragData array but never written to.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2016-08-24 13:28:31 -07:00
Kenneth Graunke
4a49851da1 glsl: Delete bogus ir_set_program_inouts assert.
This assertion is bogus.  Varying structs, and arrays of structs, are
allowed by GLSL, and we can see them here.  While we currently don't
have any partial-variable support for those, simply returning false
and marking the entire thing as used is certainly legitimate.

I believe this is often swept under the rug by varying packing,
but that's disabled in certain tessellation situations.

Hit by 20 dEQP-GLES31.functional.tessellation.user_defined_io.* tests.

Cc: mesa-stable@lists.freedesktop.org
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Timothy Arceri <timothy.arceri@collabora.com>
2016-08-07 23:51:21 -07:00
Kenneth Graunke
ac1181ffbe compiler: Rename INTERP_QUALIFIER_* to INTERP_MODE_*.
Likewise, rename the enum type to glsl_interp_mode.

Beyond the GLSL front-end, talking about "interpolation modes" seems
more natural than "interpolation qualifiers" - in the IR, we're removed
from how exactly the source language specifies how to interpolate an
input.  Also, SPIR-V calls these "decorations" rather than "qualifiers".

Generated by:
$ find . -regextype egrep -regex '.*\.(c|cpp|h)' -type f -exec sed -i \
  -e 's/INTERP_QUALIFIER_/INTERP_MODE_/g' \
  -e 's/glsl_interp_qualifier/glsl_interp_mode/g' {} \;

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Acked-by: Dave Airlie <airlied@redhat.com>
2016-07-17 19:26:48 -07:00
Dave Airlie
15896a470b glsl/types: rename is_dual_slot_double to is_dual_slot_64bit.
In the future int64 support will have the same requirements.

Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2016-06-09 09:17:24 +10:00
Ian Romanick
2ef4b5bc93 glsl: Assert that inputs have a location assigned
This catches a problem previously undetected until deep in the backend.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Timothy Arceri <timothy.arceri@collabora.com>
2016-05-18 10:53:34 -07:00
Matt Turner
9bac27dbf9 glsl: Rename "vertex_input_slots" -> "is_vertex_input"
vertex_input_slots would be an appropriate name for an integer, but not
a bool.

Also remove a cond ? true : false from a count_attribute_slots() call
site, noticed during the rename.

Reviewed-by: Timothy Arceri <timothy.arceri@collabora.com>
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
2016-04-13 11:00:21 -07:00
Emil Velikov
eb63640c1d glsl: move to compiler/
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Acked-by: Matt Turner <mattst88@gmail.com>
Acked-by: Jose Fonseca <jfonseca@vmware.com>
2016-01-26 16:08:33 +00:00
Renamed from src/glsl/ir_set_program_inouts.cpp (Browse further)