Using nir_gather_ssa_types works much better. There's 2 differences
compared to what I was doing before:
1. Multiple passes to allow data to propagate forward and backward
through the whole shader.
2. Allowing a value to have indeterminate types due to having both
int and float usages.
So this deletes some code and gets better results. Wish I'd known
this existed last week.
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23062>
When intel_ioctl(DRM_IOCTL_XE_EXEC) fails it returns -1 sets errno
with the fail reason.
This fail reason is than is used to know if engine was banned in
context_or_engine_was_banned().
Not adding a fixes tag because Xe is not enabled by default.
Signed-off-by: José Roberto de Souza <jose.souza@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23139>
In i915 if the device has local memory it can only mmap bo with
I915_MMAP_OFFSET_FIXED, so all this set of ANV_BO_ALLOC_WRITE_COMBINE
were useless.
In Xe KMD there is no way to change mmap mode for all GPUs types.
So we can nuke bo->map_wc, ANV_BO_ALLOC_WRITE_COMBINE and related
dead code.
No changes in behavior expected here.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Signed-off-by: José Roberto de Souza <jose.souza@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22483>
VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT is also set in all memory types of
integrated GPUs.
This flag means that memory will be allocated in the most efficient
place for the GPU to access, which is true in integrated GPUs.
However, this was causing ANV_BO_ALLOC_WRITE_COMBINE to be set in
integrated GPUs in the block right below when allocating in the non-cached memory type.
But the comment only talks about lmem, so to still keep the write
combine behavior for iGPUs it was used VkMemoryPropertyFlags in mmap_calc_flags().
Additionally, this was causing anv_bo.has_implicit_ccs to always be
set, which could change the expected behavior of
anv_BindImageMemory2() in MTL.
Fixes: fbd32a04da ("anv: add a third memory type for LLC configuration") added a new heap
Fixes: 582bf4d9f7 ("anv: flag BO for write combine when CPU visible and potentially in lmem")
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Signed-off-by: José Roberto de Souza <jose.souza@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22483>
There are cases where we never need a binding table block, for example
compute only command buffers.
This has also the nice effect of not having
dEQP-VK.api.object_management.* tests allocate 1Gb of binding tables
which are staying around forever after you run those tests.
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/8806
Reviewed-by: José Roberto de Souza <jose.souza@intel.com>
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23079>
To ensure proper SSH functioning, the device IP should be added to the
LAVA device dictionary by setting device_ip. LAVA will then map the
value to lava-target-ip.
meson-g12b-a311d-khadas-vim3-cbg-4 has an IP in the dictionary, while
sun50i-h6-pine-h64-cbg-1 and meson-g12b-a311d-khadas-vim3-cbg-2 do not.
Since some devices are not yet properly configured, and device tag
fixing is not an option here, let's temporarily switch to a job
definition based on UART, until it gets fixed.
Signed-off-by: Guilherme Gallo <guilherme.gallo@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22870>
In some devices, it takes a few dozens of seconds to LAVA post process
the job and give final metadata related to the job.
It is worth to wait a little more (up to 30 sec) to make structured log
data more accurate.
Signed-off-by: Guilherme Gallo <guilherme.gallo@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22870>
Make hide_sensitive_data work in a block fashion, not only hiding the
JWT line, since these tokens are huge, it may break the line when it
extrapolates the YAML dump width.
Signed-off-by: Guilherme Gallo <guilherme.gallo@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22870>
Some LAVA signals have similar log outputs and the regex associated with
the log section may conflict. Use the policy of the first regex as the
chosen one, otherwise one line may produce two Gitlab sections in a row.
Signed-off-by: Guilherme Gallo <guilherme.gallo@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22870>
Test suite in the dut is just running SSH server and waiting for the
docker container to start the SSH session. So it can take all the test
cases accumulated duration, not just the init-stage1.sh part anymore.
Signed-off-by: Guilherme Gallo <guilherme.gallo@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22870>
To use the supported job definition depending on some Mesa CI job
characteristics.
The strategy here, is to use LAVA with a containerized SSH session to
follow the job output, escaping from dumping data to the UART, which
proves to be error prone in some devices.
Signed-off-by: Guilherme Gallo <guilherme.gallo@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22870>
Create a separate job definition that runs the job via SSH session.
The DUT test only sets up the SSH server via dropbear, and another
deployed docker runner in LAVA dispatcher access the DUT via SSH with
pseudo-terminal to propagate the logs in real time.
Signed-off-by: Guilherme Gallo <guilherme.gallo@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22870>
We need SSH servers running inside the DUTs to establish a new channel
of communication between LAVA dispatcher and the DUT, to be able to
workaround UART hanging issue that are occurring in some chromeos
devices.
Signed-off-by: Guilherme Gallo <guilherme.gallo@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22870>
Add absolute path for:
- zramctl, maybe `/sbin/` is not in the PATH
- intel-gpu-freq.sh, as this script CWD may be run outside `/`
Signed-off-by: Guilherme Gallo <guilherme.gallo@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22870>
These are no longer in use, so let's get rid of them.
Reviewed-by: Adam Jackson <ajax@redhat.com>
Acked-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22755>
The reason this used to be C++ code, was because it needed ir_builder.
We no longer need that, so let's move this to C-code instead. This makes
some details a bit more straight-forward.
Reviewed-by: Adam Jackson <ajax@redhat.com>
Acked-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22755>
There's little point in emitting GLSL IR for the fixed-function fragment
shaders, when we can emit NIR directly instead.
This simplifies things a bit, and makes the fixed-function vertex and
fragment shaders look a lot more alike.
The reason the old code did the splats, was that TEXENV_SRC_ZERO and
TEXENV_SRC_ONE returned scalars. I decided to keep it vector, and let
the nir optimization passes clean this up instead when needed, as that
keeps the code a bit more straight forward.
Reviewed-by: Adam Jackson <ajax@redhat.com>
Acked-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22755>
We're about to need this in another place, so let's move it to common
nir code, and clean up the name a bit.
Acked-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22755>
This is similar to what we do for ff-vertex shaders.
Reviewed-by: Adam Jackson <ajax@redhat.com>
Acked-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22755>
This makes it look more like st_translate_vertex_program, which is doing
the same thing for vertex-shaders.
Reviewed-by: Adam Jackson <ajax@redhat.com>
Acked-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22755>
We're about to change this, so let's clean this up first!
Reviewed-by: Adam Jackson <ajax@redhat.com>
Acked-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22755>
C++17 is the project-wide default since f9057cea51 ("fix(FTBFS):
meson: raise C++ standard to C++17"), so let's drop these local
overrides.
Reviewed-by: Eric Engestrom <eric@engestrom.ch>
Reviewed-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23048>
The function didn't properly handle the case where the requested capacity was
less than the existing capacity. This led to the loop limit being some huge
number and it writing past the end of the 'buffers' array.
Partially fixes:
dEQP-VK.renderpass.suballocation.multisample_resolve.r16g16b16a16_unorm
.max_attachments_8_samples_2
The test no longer hangs, but segfaults instead.
Signed-off-by: Frank Binns <frank.binns@imgtec.com>
Reviewed-by: Karmjit Mahil <Karmjit.Mahil@imgtec.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23104>
The script returned 0 (aka succcess) for assertions or segmentation
faults. Found this after introducing a regression that caused a
segfault in vkd3d with vk-cts-image but not with Mesa CI.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23057>
It's no longer used for deqp-runner as well, and it's not really
useful for us because we can detect GPU hangs differently. It also
prevents returning the error code from vkd3d-proton.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23057>
This is especially for p010 format, which isn't supported for YCbCr
conversion yet.
Signed-off-by: Hyunjun Ko <zzoon@igalia.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22202>