Multiply by the destination bit size to get the number of bits to
load instead of assuming 32 bits.
Fixes: 2e57684d2d ("pan/bi: Implement load_ubo with the builder")
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9071>
Most of it is API-independent, so let's move it out of the gallium
driver so it can be shared with the Vulkan driver.
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Acked-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8963>
While at it, rework the code to avoid copies between intermediate
structures: the pan_shader_info is passed to the compiler context so
the compiler can fill shader information directly.
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Acked-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8963>
So we can re-use the panfrost_sysvals definition outside of the
compiler without dragging the sysval_to_id hash table.
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Acked-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8963>
Move panfrost_compile_shader() and panfrost_get_shader_options() to
pan_shader.c and drop the {bifrost,midgard}_compile.h include so backend
compiler internals are not directly exposed to the gallium driver.
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Acked-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8963>
We should use Bifrost NIR options when compiling for Bifrost.
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Acked-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8963>
Conceptually same lowering as the DDK, although we're missing a number
of relevant compiler optimizations so the generated code is awful.
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8774>
Lowered to #(sz - 1) - clz(x), taking advantage of the machine's
8-bit and 16-bit variants of clz and the widening on the second argument
of ISUB to implement neatly in two instructions.
Note that in NIR, ufind_msb can take any integer type but always output
i32.
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8774>
Needed to correctly implement multisampling on Bifrost, and used in
gl_SamplePosition implementation on Midgard. These are architecturally
invariant, so it's fine to hard code.
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8774>
It's convenient to group this with the framebuffer, but the other fields
are unused by the hardware for vertex jobs. They _are_ used for tiler
jobs.
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8774>
Fixes INSTR_INVALID_ENC fault on dEQP-GLES31.functional.compute.basic.empty
Fixes: bfcdc8f174 ("pan/bi: Add some zero bytes after shaders on Bifrost")
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9011>
New scheduler broke this. We need to shuffle some code around so we do
the lower pre-schedule instead of post-schedule (no clauses to work
with).
Fixes: 77933d16d8 ("pan/bi: Switch to new scheduler")
Reported-by: Icecream95 <ixn@disroot.org>
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9011>
There are blit shader specific optimizations available.
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9002>
Now that we lower FAU correctly, we don't need to write the extra move
explicitly, it will be lowered in later.
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8973>
Move and reshape bi_lower_fau to bi_schedule.c. This generalizes the
pass for FAU reads, allowing copyprop to work with FAU without problems.
The pass must run immediately before scheduling. Its post-conditions are
directly specified as the scheduler's pre-conditions. It momentarily
will depend on internal scheduler predicates. It is, for all intents and
purposes, part of the scheduler. Keep it all together.
Finally, adjust the 0 handling to avoid a move at the expense of
constrained scheduling of something like `FADD.v2f16.clamp_0_1 u0, #0`
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8973>
Will prevent failures when we start using FAU together with modifiers in
a few commits.
Fixes: fc7770b1dd ("pan/bi: Add trivial rewrite helpers")
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8973>