panfrost: Pass is_blit flag around

There are blit shader specific optimizations available.

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9002>
This commit is contained in:
Alyssa Rosenzweig 2021-02-11 21:32:39 -05:00 committed by Marge Bot
parent 5159f406d8
commit e279606232
4 changed files with 5 additions and 3 deletions

View file

@ -2445,6 +2445,7 @@ bifrost_compile_shader_nir(void *mem_ctx, nir_shader *nir,
ctx->quirks = bifrost_get_quirks(inputs->gpu_id);
ctx->arch = inputs->gpu_id >> 12;
ctx->is_blend = inputs->is_blend;
ctx->is_blit = inputs->is_blit;
ctx->blend_desc = inputs->blend.bifrost_blend_desc;
ctx->push = &program->push;
memcpy(ctx->blend_constants, inputs->blend.constants, sizeof(ctx->blend_constants));

View file

@ -503,8 +503,8 @@ typedef struct {
unsigned arch;
unsigned tls_size;
/* Is internally a blend shader? Depends on stage == FRAGMENT */
bool is_blend;
/* Is internally a blend/blit shader? Depends on stage == FRAGMENT */
bool is_blend, is_blit;
/* Blend constants */
float blend_constants[4];

View file

@ -104,6 +104,7 @@ panfrost_build_blit_shader(struct panfrost_device *dev,
struct panfrost_compile_inputs inputs = {
.gpu_id = dev->gpu_id,
.is_blit = true,
};
panfrost_program *program =

View file

@ -145,7 +145,7 @@ typedef struct {
struct panfrost_compile_inputs {
unsigned gpu_id;
bool is_blend;
bool is_blend, is_blit;
struct {
unsigned rt;
unsigned nr_samples;