This passes the CTS and piglit tests.
This also disable sb for helper invocations until it doesn't
mess up the VPM flags.
Thanks to Ilia and Glenn for advice, and Roland for working
out the working evergreen path.
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Once a lp_build_sampler_soa or lp_build_sampler_aos object is created,
it should never be modified. Found by inspection.
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Get rid of a bunch of goto spaghetti. Remove unneeded do_retry parameter.
No Piglit changes. Also tested w/ Google Earth and other apps.
Reviewed-by: Neha Bhende <bhenden@vmware.com>
The image_h for the tiling algorithm needs to be the padded-to-a-uifblock
height of the level, not the unpadded height or the height of level 0.
Fixes some cases of KHR-GLES3.texture_repeat_mode.* and
depthstencil-render-miplevels.
I thought I didn't need this because I was doing level-0-always-UIF and
that the pad there would propagate down, but it turns out that for level 1
the padding ends up being chosen by the HW. This brings us closer to
being able to turn on UIF XOR for increased performance, as well.
If we just make another gallium surface for the separate stencil, it's a
lot easier to keep track of which set of fields we're using in RCL setup.
This also incidentally fixes a little bug in setting up the surface's
padded height for separate stencil when the UIF-ness changes at different
levels of Z versus stencil.
This matches the naming of the other hub regs we get, and I don't know for
sure if UIFCFG will be the same register between the hub and the cores on
all versions.
Take into account the resource format, instead of applying a hardcoded
32bpp. This not only over-allocates 16bpp formats, but also results in
a wrong stride being filled into the handle.
Fixes: 848b49b288 ("gallium: add renderonly library")
CC: <mesa-stable@lists.freedesktop.org>
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
Reviewed-by: Philipp Zabel <p.zabel@pengutronix.de>
Reviewed-by: Daniel Stone <daniels@collabora.com>
the vpm bit wasn't being applied to the push/pop instructions.
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
The vtx operations never got translated, so things worked by
0 being equal to 0, translate them so we can use the proper buffer
resinfo code.
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
This fixes some dEQP tests that generated bad shaders.
Fixes: b6f6ead19 (virgl: drop const dimensions on first block.)
Reviewed-by: Gurchetan Singh <gurchetansingh@chromium.org>
Tested-by: Gurchetan Singh <gurchetansingh@chromium.org>
Signed-off-by: Dave Airlie <airlied@redhat.com>
We need this to be able to support the interpolateAt builtins in a
sane way. It also leads to the generation of more optimal code.
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
We need to collect this when scanning over the instruction rather
than when scanning over the inputs otherwise we might get confliting
values for inputs that are use by the interpolateAt* builtins.
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
When calling si_fence_server_sync(), the wait operation is associated
with the next kernel submission. Therefore, any unflushed work
submitted previous to fence_server_sync() will also be affected by
the wait.
To avoid adding the dependency to the unflushed work, we flush before
emitting the fence dependency.
v2: s/semaphore/fence
Signed-off-by: Andres Rodriguez <andresx7@gmail.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Syncobj based waits or signals only happen at submission boundaries. In
order to guarantee that the requested signal event will occur when the
state tracker requested it, we must issue a flush.
v2: s/fence/semaphore for pipe objects
Signed-off-by: Andres Rodriguez <andresx7@gmail.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Hook up importing semaphores of type PIPE_FD_TYPE_SYNCOBJ
Signed-off-by: Andres Rodriguez <andresx7@gmail.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Add the ability to signal a syncobj when a cs completes execution.
v2: corresponding changes for gallium fence->semaphore rename
v3: s/semaphore/fence for pipe objects
Signed-off-by: Andres Rodriguez <andresx7@gmail.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Calling this function will emit a fence signal operation into the
GPU's command stream.
v2: documentation typos
Signed-off-by: Andres Rodriguez <andresx7@gmail.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Denotes that a fd is backed by a synobj. For example, radv shared
semaphores.
Signed-off-by: Andres Rodriguez <andresx7@gmail.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
An fd can potentially have different types of objects backing it.
Specifying the type helps us make sure we treat the FD correctly.
This is in preparation to allow importing syncobj fence FDs in addition
to native sync FDs.
Signed-off-by: Andres Rodriguez <andresx7@gmail.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
If there is a break inside the else clause and this means we
are breaking from a loop, the loop finalise will want to insert
the LOOP_BREAK/CONTINUE instruction, however if we don't emit
the else there is no where for these to end up, so they will end
up in the wrong place.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=101442
Tested-By: Gert Wollny <gw.fossdev@gmail.com>
Cc: <mesa-stable@lists.freedesktop.org>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Sometimes rasterization state object could be empty. This is causing
segfault on hw8,9,10 for some traces.
This patch fixes enemy_territory_quake_wars_high,
enemy_territory_quake_wars_low, etqw-demo, lightsmark2008, quake1
glretrace crashes on hw 8,9,10.
Tested with mtt-glretrace and mtt-piglit.
Reviewed-by: Charmaine Lee <charmainel@vmware.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
According to spec, S3TC_DXT1_EXT RGB formats are supposed to be
opaque. Correspoding svga formats are not handling it so explicitly
setting it to 1.0.
This fixes piglit test spec@ext_texture_compression_s3tc@s3tc-targeted
Note: This test is testcase for freedesktop bug 100925
Tested with mtt-piglit and mtt-glretrace on 8,9,10,11 and 15
Reviewed-by: Brian Paul <brianp@vmware.com>