The commit below was already meant to do this, but accidentally missed
this part.
Fixes stutter when the frame-rate drops below the refresh rate.
Fixes: e8f50bd600 "wsi/x11: Treat IMMEDIATE present mode the same as
MAILBOX for Xwayland"
Reviewed-by: Adam Jackson <ajax@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10026>
Similar to 641320ce02 and 68bb26af63 to avoid Android build errors
Fixes the following building error:
In file included from external/mesa/src/vulkan/util/vk_util.c:28:
external/mesa/src/vulkan/util/vk_util.h:248:30: error: implicit declaration of function 'ffs' is invalid in C99 [-Werror,-Wimplicit-function-declaration]
return (gl_shader_stage) (ffs((uint32_t) vk_stage) - 1);
^
1 error generated.
Fixes: 06ebbde630 ("vulkan: Deduplicate mesa stage conversion")
Acked-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10023>
Across every driver...
v2: Add casts to appease -fpermissive used on CI.
Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9477>
Broken out of VK_GOOGLE_display_timing patch
Cc: stable
Co-author: Jakob Bornecrantz <jakob@collabora.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Michel Dänzer <mdaenzer@redhat.com>
Signed-off-by: Keith Packard <keithp@keithp.com>
Signed-off-by: Jakob Bornecrantz <jakob@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9939>
MAX2(count * struct size, 1) results in 1 for count=0, not the size of a struct.
Since this MAX only seems to exist so we can keep using NULL for error reporting,
just refactor to return a VkResult.
Fixes: ad241b15a9 ("vk: consolidate dynamic descriptor binding sorting")
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/4522
Reviewed-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Acked-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9880>
v2: link libvulkan_util with libglsl so it can find the glsl singleton symbols.
v3: link with libcompiler instead of libglsl (Jason)
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Dylan Baker <dylan.c.baker@intel.com>
Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com> for the v3dv bits.
Reviewed-by: Samuel Iglesias Gonsálvez <siglesias@igalia.com> for the turnip bits.
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com> for the radv bits.
Acked-by: Dave Airlie <airlied@redhat.com> for the lvp bits.
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9457>
radv does a lot of this, so having a central dispatch point will be useful in
case changes are made to this struct in the future
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9508>
there's some extra logging stuff dumped into here to match functionality,
eventually that should also be consolidated into vk_util.c
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9508>
We also switch from using __alignof__ to alignof() in util/macros.h
which works on MSVC with the one unfortunate downside of requiring an
actual type and not a value.
Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9511>
This way it properly compiles on Visual Studio.
Fixes: 145444d265 "anv: Move multialloc to common code"
Acked-by: Daniel Stone <daniels@collabora.com>
Acked-by: Rob Clark <robdclark@chromium.org>
Reviewed-by: Eric Anholt <eric@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9506>
If a VkRenderPassInputAttachmentAspectCreateInfo is provided, we use the
aspects specified there. Otherwise, we default to every aspect in the
format. For attachments which are not input attachments, aspectMask is
left zero.
Reviewed-by: Eric Anholt <eric@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8857>
The Android ones we put in anv_android.c. Maybe one day we'll want a
vk_android.h to put some common Android stuff but, for now, let's keep
it contained to ANV's android code.
Reviewed-by: Eric Anholt <eric@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8857>
The variable-length stack allocations are causing issues with ubsan when
the array size is zero. Also, a heap allocation is probably safer.
Reviewed-by: Eric Anholt <eric@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8857>
vkGetPhysicalDeviceProperties2 is not allowed to be used with a 1.0 device
because it's a vulkan 1.1 function.
Closes: #4396
Fixes: 38ce8d4d ("vulkan/device_select: Stop using device properties 2.")
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9462>
I don't think link_whole works right for VS project generation, but MSVC
doesn't support GCC weak functions anyway, so work around it.
Acked-by: Jesse Natalie <jenatali@microsoft.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9121>
We have to choose between:
1) Stop handling two identical GPUs
2) Stop having crashes with other layers active.
3) Fix the Vulkan Loader.
Since nobody seems to want to spend enough effort to do 3 the
effective choice is between 1 and 2. This is choosing 2, as
two identical GPUs is pretty uncommon since crossfire doesn't
work on Linux anyway.
(And it would only work sporadically as the game needs to enable the
extension)
CC: mesa-stable
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/3801
Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8414>
Instead of building it into the auto-generated condition we use for the
per-driver ${driver}_physical_device_get_supported_extensions()
function, generate a table and handle it inside the various common
extension enumeration and verification routines. This reduces our
reliance on code-gen for extension enables.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Tested-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8792>
Now that all the drivers are converted, it's set to 'vk' by everyone so
there's no point in having the parameter.
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8676>
Now that all drivers are converted over, we can make a few changes.
First off, vk_device_init no longer takes two separate allocators
because we can assume that the parent instance is non-null and it can
pull the instance allocator from that. Second, dispatch tables and the
instance extension table are no longer optional. We leave the device
extension table optional for now because we don't do any verification at
vk_init_physical_device time and some drivers find it more convenient to
set the extensions later in their own physical_device_init for various
reasons.
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8676>
Now that we've got a common vk_instance, we can put the debug_report
stuff there and make it truly common. For drivers to use this
implementation, they need to delete their own vk_debug_report_instance
and make sure everything references the common one.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8676>