vk/util: add unified shader module struct/functions

there's some extra logging stuff dumped into here to match functionality,
eventually that should also be consolidated into vk_util.c

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9508>
This commit is contained in:
Mike Blumenkrantz 2021-03-10 17:48:30 -05:00 committed by Marge Bot
parent b0de4468c2
commit 76078ed9fe
3 changed files with 129 additions and 0 deletions

View file

@ -39,6 +39,8 @@ files_vulkan_util = files(
'vk_physical_device.c',
'vk_physical_device.h',
'vk_render_pass.c',
'vk_shader_module.c',
'vk_shader_module.h',
'vk_util.c',
'vk_util.h',
)

View file

@ -0,0 +1,77 @@
/*
* Copyright © 2017 Intel Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*/
#include "vk_shader_module.h"
#include "util/mesa-sha1.h"
#include "vk_common_entrypoints.h"
#include "vk_device.h"
VKAPI_ATTR VkResult VKAPI_CALL
vk_common_CreateShaderModule(VkDevice _device,
const VkShaderModuleCreateInfo *pCreateInfo,
const VkAllocationCallbacks *pAllocator,
VkShaderModule *pShaderModule)
{
VK_FROM_HANDLE(vk_device, device, _device);
struct vk_shader_module *module;
assert(pCreateInfo->sType == VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO);
assert(pCreateInfo->flags == 0);
module = vk_object_alloc(device, pAllocator,
sizeof(*module) + pCreateInfo->codeSize,
VK_OBJECT_TYPE_SHADER_MODULE);
if (module == NULL)
return VK_ERROR_OUT_OF_HOST_MEMORY;
module->size = pCreateInfo->codeSize;
module->nir = NULL;
memcpy(module->data, pCreateInfo->pCode, module->size);
_mesa_sha1_compute(module->data, module->size, module->sha1);
*pShaderModule = vk_shader_module_to_handle(module);
return VK_SUCCESS;
}
VKAPI_ATTR void VKAPI_CALL
vk_common_DestroyShaderModule(VkDevice _device,
VkShaderModule _module,
const VkAllocationCallbacks *pAllocator)
{
VK_FROM_HANDLE(vk_device, device, _device);
VK_FROM_HANDLE(vk_shader_module, module, _module);
if (!module)
return;
/* NIR modules (which are only created internally by the driver) are not
* dynamically allocated so we should never call this for them.
* Instead the driver is responsible for freeing the NIR code when it is
* no longer needed.
*/
assert(module->nir == NULL);
vk_object_free(device, pAllocator, module);
}

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@ -0,0 +1,50 @@
/*
* Copyright © 2017 Intel Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*/
#ifndef VK_SHADER_MODULE_H
#define VK_SHADER_MODULE_H
#include <vulkan/vulkan.h>
#include "vk_object.h"
#ifdef __cplusplus
extern "C" {
#endif
struct nir_shader;
struct vk_shader_module {
struct vk_object_base base;
struct nir_shader *nir;
unsigned char sha1[20];
uint32_t size;
char data[0];
};
VK_DEFINE_NONDISP_HANDLE_CASTS(vk_shader_module, base, VkShaderModule,
VK_OBJECT_TYPE_SHADER_MODULE)
#ifdef __cplusplus
}
#endif
#endif /* VK_SHADER_MODULE_H */