This started out as dynamic configuration for MSAA related state, but
has since expanded to cover many dynamic fragment shader options.
We rename it to intel_fs_config, similar to intel_tess_config, to
better indicate its purpose.
Acked-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Acked-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39748>
Fixes a race condition where a BVH will be dumped before its command buffer is
actually submitted if a different command buffer completes between the time the
BVH dump is recorded and the time the command buffer is actually submitted.
Reviewed-by: Sagar Ghuge <sagar.ghuge@intel.com>
Fixes: 1b55f101 ("anv/bvh: Dump BVH synchronously upon command buffer completion")
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39599>
Up to 4 reasons can be saved and displayed. Previously, we were
only displaying one reason for Perfetto.
Co-authored-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38500>
Replace direct FILE* operations (fputs/fprintf to stdout) with the
mesa_log_stream API for pipe control debug output.
Signed-off-by: Christian Gmeiner <cgmeiner@igalia.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38157>
This keeps the directory structure a bit more organized:
- brw specific code
- elk specific code
- common NIR passes that could be used in both places
It also means that you can now 'git grep' in the brw directory without
finding a bunch of elk code, or having to "grep thing b*".
Reviewed-by: Dylan Baker <dylan.c.baker@intel.com>
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/37755>
It is now only used by internal shaders to the rename make it more clear.
Suggested-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Signed-off-by: José Roberto de Souza <jose.souza@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/37749>
Tessellation factors have to be written dynamically (based on the next
shader primitive topology) and the builtins read using a dynamic
offset (based on the preceeding shader's VUE).
Anv is updated to use this new infrastructure for dynamic
patch_control_points.
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34872>
Previously we had 2 stages :
runtime -> precomputed values -> packing/emission
With this change we use 3 stages :
runtime -> precomputed values -> packing -> emission
Now blorp & other changes to the pipeline should not retrigger
repacking of instructions.
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36711>
With the pipeline object going away, we have nowhere to store this.
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36512>
In the C23 standard unreachable() is now a predefined function-like
macro in <stddef.h>
See https://android.googlesource.com/platform/bionic/+/HEAD/docs/c23.md#is-now-a-predefined-function_like-macro-in
And this causes build errors when building for C23:
-----------------------------------------------------------------------
In file included from ../src/util/log.h:30,
from ../src/util/log.c:30:
../src/util/macros.h:123:9: warning: "unreachable" redefined
123 | #define unreachable(str) \
| ^~~~~~~~~~~
In file included from ../src/util/macros.h:31:
/usr/lib/gcc/x86_64-linux-gnu/14/include/stddef.h:456:9: note: this is the location of the previous definition
456 | #define unreachable() (__builtin_unreachable ())
| ^~~~~~~~~~~
-----------------------------------------------------------------------
So don't redefine it with the same name, but use the name UNREACHABLE()
to also signify it's a macro.
Using a different name also makes sense because the behavior of the
macro was extending the one of __builtin_unreachable() anyway, and it
also had a different signature, accepting one argument, compared to the
standard unreachable() with no arguments.
This change improves the chances of building mesa with the C23 standard,
which for instance is the default in recent AOSP versions.
All the instances of the macro, including the definition, were updated
with the following command line:
git grep -l '[^_]unreachable(' -- "src/**" | sort | uniq | \
while read file; \
do \
sed -e 's/\([^_]\)unreachable(/\1UNREACHABLE(/g' -i "$file"; \
done && \
sed -e 's/#undef unreachable/#undef UNREACHABLE/g' -i src/intel/isl/isl_aux_info.c
Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36437>
Modified the BVH dumping mechanism to synchronously wait for the command
buffer to complete before saving BVH data to files. This approach is
more robust compared to the previous method of dumping during
acceleration strucutre destruction.
Note: if DEBUG_BVH_ANY is enabled but intel-rt is disabled, we will wait
for nothing.
Signed-off-by: Kevin Chuang <kaiwenjon23@gmail.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Sagar Ghuge <sagar.ghuge@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32585>
There are a few structures located in the dynamic state heap that
blorp also emits. Instead of repacking them after a blorp operation,
just reemit the old dynamic state heap offset.
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28368>
This sets up the basic parameters needed for tiled rendering based on
a back-of-the-envelope estimate of the amount of memory used by the
pixel pipeline during the tile pass. The actual cache footprint of a
tile can vary wildly based on runtime factors which aren't easily
predictable based on static analysis, so this is only intended to
provide a rough approximation within the right order of magnitude.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25493>
A single Vulkan state can map to multiple fields in different GPU
instructions. This change introduces the bottom half of a simplified
emission mechanism where we do the following :
Vulkan runtime state
|
V
Intermediate driver state
|
V
Instruction programming
This way we can detect that the intermediate state didn't change and
avoid HW instruction emission.
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24536>
This will help us to flush the entries out of the CCS cache.
v2:
- Move enum value close to HW bits section (Lionel)
Signed-off-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23786>
v2: Drop ANV_PIPE_UNTYPED_DATAPORT_CACHE_FLUSH_BIT from invalidate bits (Lionel)
Add utrace support
Expand on comment about PIPE_CONTROL::UntypedDataPortCache
Signed-off-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16905>
This is way better than the giant macro thing we had before.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8676>
I'm bringing up freedreno Vulkan on an Android phone, and my pains are
exactly what Chad said when working on Intel's vulkan for Android in
aa716db0f6 ("intel: Add simple logging façade for Android (v2)"):
On Android, stdio goes to /dev/null. On Android, remote gdb is even
more painful than the usual remote gdb. On Android, nothing works like
you expect and debugging is hell. I need logging.
This patch introduces a small, simple logging API that can easily wrap
Android's API. On non-Android platforms, this logger does nothing
fancy. It follows the time-honored Unix tradition of spewing
everything to stderr with minimal fuss.
My goal here is not perfection. My goal is to make a minimal, clean API,
that people hate merely a little instead of a lot, and that's good
enough to let me bring up Android Vulkan. And it needs to be fast,
which means it must be small. No one wants to their game to miss frames
while aiming a flaming bow into the jaws of an angry robot t-rex, and
thus become t-rex breakfast, because some fool had too much fun desiging
a bloated, ideal logging API.
Compared to trusty fprintf, _mesa_log[ewi]() is actually usable on
Android. Compared to os_log_message(), this has different error levels
and supports format arguments.
The only code change in the move is wrapping flockfile/funlockfile in
!DETECT_OS_WINDOWS, since mingw32 doesn't have it. Windows likely wants
different logging code, anyway.
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Kristian H. Kristensen <hoegsberg@google.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6806>
The error buffer is limited to 256, but the report contains the
filename and possibly other data. So give it more space.
Avoids the warnings
../../src/intel/vulkan/anv_util.c: In function ‘__anv_perf_warn’:
../../src/intel/vulkan/anv_util.c:66:42: warning: ‘%s’ directive output may be truncated writing up to 255 bytes into a region of size 254 [-Wformat-truncation=]
snprintf(report, sizeof(report), "%s: %s", file, buffer);
^~ ~~~~~~
../../src/intel/vulkan/anv_util.c:66:4: note: ‘snprintf’ output 3 or more bytes (assuming 258) into a destination of size 256
snprintf(report, sizeof(report), "%s: %s", file, buffer);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
../../src/intel/vulkan/anv_util.c: In function ‘__vk_errorf’:
../../src/intel/vulkan/anv_util.c:96:48: warning: ‘%s’ directive output may be truncated writing up to 255 bytes into a region of size 252 [-Wformat-truncation=]
snprintf(report, sizeof(report), "%s:%d: %s (%s)", file, line, buffer,
^~ ~~~~~~
../../src/intel/vulkan/anv_util.c:96:7: note: ‘snprintf’ output 8 or more bytes (assuming 263) into a destination of size 256
snprintf(report, sizeof(report), "%s:%d: %s (%s)", file, line, buffer,
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
error_str);
~~~~~~~~~~
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
vk_error() is a macro that calls __vk_errorf() with instance == NULL.
Then, __vk_errorf() passes a pointer to instance->debug_report_callbacks
to vk_debug_error(), which segfaults as this pointer is invalid but not
NULL.
Fixes: e5b1bd6ab8 "vulkan: move anv VK_EXT_debug_report implementation to common code."
Signed-off-by: Samuel Iglesias Gonsálvez <siglesias@igalia.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
For also using it in radv. I moved the remaining stubs back to
anv_device.c as they were just trivial.
This does not move the vk_errorf/anv_perf_warn or the object
type macros, as those depend on anv types and logging.
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
In src/intel/vulkan/*, redirect all instances of printf, vk_error,
anv_loge, anv_debug, anv_finishme, anv_perf_warn, anv_assert, and their
many variants to the new intel_log functions. I believe I caught them
all.
The other subdirs of src/intel are left for a future exercise.
v2:
- Rebase onto Tapani's VK_EXT_debug_report changes.
- Drop unused #include <cutils/log.h>.
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>