Daniel Borca
e9be96d39e
put Rush in the list of supported HW
2004-10-05 08:43:22 +00:00
Daniel Borca
0efa4a8f96
stencil wrap works, either HW or SW (Ian Romanick)
2004-10-05 08:42:10 +00:00
Daniel Borca
cb932046a8
enable 2_0 extensions
2004-10-05 08:39:32 +00:00
Ian Romanick
617add69ca
Use the driFillInModes utility function.
2004-10-04 22:58:39 +00:00
Ian Romanick
ee3b7e390a
Also export fbconfigs with 0/0 depth/stencil modes. This fixes "driver
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claims not to support visual 0xXX" warnings in X.org 6.8.1.
2004-10-04 22:23:29 +00:00
Ian Romanick
b82333db3e
Add some Savage3D stencil documentation based on discussions during the
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20-Sep-2004 #dri-devel meeting.
2004-10-04 17:17:49 +00:00
Brian Paul
ddfec59bcd
make clean should remove depend.bak too (Sérgio Moneiro Basto)
2004-10-04 14:47:48 +00:00
Brian Paul
be76b7fe1e
ARB_fp support for GL_ARB_draw_buffers (Karl Rasche)
2004-10-04 14:40:05 +00:00
Ian Romanick
00fb3a054a
Set MaxTextureImageUnits and MaxTextureCoordUnits to match MaxTextureUnits.
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This fixes bugzilla #1511 .
2004-10-04 03:19:01 +00:00
Ian Romanick
5e243bd57e
The alpha post-scale and the RGB post-scale were mistakenly reversed.
2004-10-04 02:54:49 +00:00
Eric Anholt
e8250c6271
Remove empty r128_vb.h.
2004-10-03 18:09:57 +00:00
Brian Paul
58d84409a3
put glapi_x86.S into the x86/ directory
2004-10-02 22:48:59 +00:00
Brian Paul
788ff5b5c7
remove unused413 stuff, glDrawBuffersARB uses that slot now
2004-10-02 22:47:48 +00:00
Brian Paul
feac4f6ba5
GL_ARB_draw_buffers
2004-10-02 22:43:44 +00:00
Brian Paul
3298ec4670
fix _DrawDestMask[0][0] typos
2004-10-02 22:38:43 +00:00
Brian Paul
53f82c5aad
added support for GL_ARB_draw_buffers
2004-10-02 16:39:09 +00:00
Brian Paul
289ffee2a0
fix indentation
2004-10-02 15:56:50 +00:00
Brian Paul
cbef8c4776
fix a comment
2004-10-02 15:56:33 +00:00
Brian Paul
83fb8c34fb
bump version to 6.3
2004-10-02 15:43:26 +00:00
Brian Paul
9cef3efc29
initial stuff for 6.3
2004-10-02 15:43:14 +00:00
Brian Paul
7e73b1afa2
a few more updates for the 6.2 release
2004-10-02 15:26:25 +00:00
Brian Paul
9ca8392484
fix LoadProgramNV regression when I had fixed the RefCount bug
2004-10-02 15:16:59 +00:00
Brian Paul
07dead7a51
added PBO known issues
2004-10-02 14:59:29 +00:00
Brian Paul
bdd3c2e44e
set 6.2 release date
2004-10-02 14:56:17 +00:00
Eric Anholt
599ea624a3
If an application cleared before any state had been emitted, that clear would
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happen before any state had been set, causing a hang later on. Fix this by
calling r200Flush instead of FIREVERTICES (which checks if any state has been
emitted but not flushed, before calling Flush) in r200Clear. While here, add
some more debugging info which was useful, and remove an unnecessary
save/restore in BackUpAndEmit.
2004-10-02 05:22:19 +00:00
Eric Anholt
e5856a2960
Convert Rage 128 over to t_vertex.c. While it's slightly slower (10% in ipers)
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it's not that big of a deal in more normal apps, and axes a good bit of code.
And I assume that t_vertex will only get faster. Removes ~43k from compiled
binary.
Tested with: quake3, ut, ipers, texcyl, chromium, tuxracer, neverball (kinda)
2004-10-02 01:33:46 +00:00
Eric Anholt
fc552c530f
Add an option for vertices emitted to be swapped CPU_TO_LE32, to be used by the
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r128 code.
2004-10-02 01:28:38 +00:00
Ian Romanick
5b73371e05
Cut out all of the old texture environment code and rewrote it from
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scratch. There were just too many cut-and-paste errors in the code,
and it was too hard to follow.
This fixes Mesa bugzilla #1508 . #1509 is probably also fixed, but
I'd like to do some more testing before I close that particular bug.
Additionally, this cuts almost 4,600 lines of code from the driver.
2004-10-02 01:23:46 +00:00
Karl Schultz
7ff3c9e4fc
minor updates and improvements
2004-10-01 21:22:10 +00:00
Karl Schultz
4c2fbb0538
Add the glut project to the demos workspace.
2004-10-01 20:55:23 +00:00
Karl Schultz
0303409732
Remove glut project from the Mesa workspace. This allows users to build
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this entire workspace by only unzipping MesaLib.zip. The project will
be moved to the demos workspace, which is contained in the MesaDemos zip
file.
2004-10-01 20:53:28 +00:00
Karl Schultz
786eef2b1e
Add HP shared lib configs.
2004-10-01 20:19:16 +00:00
Karl Schultz
ba52e79b4e
HP shared lib config
2004-10-01 20:18:42 +00:00
Ian Romanick
bf4b63f836
Replace the numerous switch-statements to derive GL_COMBINE post-scale
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state with a function. This function sets the bits correctly. Did some
trivial refactoring on some of the GL_COMBINE code.
First pass at replacing classic texture environments with GL_COMBINE.
This is controlled by the EXPERIMENTAL_COMBINE_MODE define.
2004-10-01 18:32:25 +00:00
Karl Schultz
5e2e9ef45c
fix problems in previous version
2004-10-01 16:29:39 +00:00
Karl Schultz
a16bdb5fb7
Enable builds on AIX 64-bit
2004-10-01 13:33:26 +00:00
Dave Airlie
75672d2e94
Fix mesa solo with doublebuffered apps, the drawable index/stamp weren't
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being updated properly..
2004-10-01 04:34:01 +00:00
Ian Romanick
75e2f0698e
Factored out code for setting texture coordinate wrap bits. Added support
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for GL_ARB_texture_mirrored_repeat. Enabled GL_NV_blend_square. It has
always actually been supported. Removed redundant EXT versions of ARB
extension strings.
2004-09-30 21:18:23 +00:00
Brian Paul
ba467e86fe
set span.y prior to each span write in draw_depth_pixels, like Karl's other fix
2004-09-30 15:39:43 +00:00
Eric Anholt
6a2ca962db
Bugzilla #1058 : Fix some potential 64bit pointer issues by storing differences
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between pointers in appropriate types.
Submitted by: Ronny V. Vindenes <s864@ii.uib.no>
2004-09-30 00:40:21 +00:00
Eric Anholt
7a086dc05e
OK, one more time. Simplify the state-backup system by just storing the full
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state in a ready-to-emit cmdbuf, which avoids the issue Nicolai Haehnle reported
where the check() could return differently during backup-and-emit than it should
have if it were called at the right time. Move the lit emission before most of
the TCL state emission on r200, which fixes neverball issues.
Tested with: r100/r200 with neverball, tuxracer, chromium, quake3, ipers
2004-09-30 00:08:05 +00:00
Karl Schultz
fa569c0a73
Fix bug in glDrawPixels when writing color indexed images on color indexed
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devices. In draw_index_pixels(), use the correct variables for the span Y
and span end values.
2004-09-28 18:53:44 +00:00
Nicolai Haehnle
f30d53e049
Initial revision
2004-09-28 10:59:23 +00:00
Daniel Borca
bbe364603c
use GLuint instead of uint
2004-09-28 06:44:46 +00:00
Brian Paul
be91a0be58
version bump
2004-09-27 22:40:31 +00:00
Brian Paul
4f1e3709de
change include of glx_mangle.h to match other headers
2004-09-27 22:40:22 +00:00
Brian Paul
44254d3acc
remove beos/*.h files from tarball list
2004-09-27 22:38:47 +00:00
Brian Paul
c7a24118e2
bump minor version to 2
2004-09-27 22:38:25 +00:00
Brian Paul
293ad98510
VBO RefCount fix (David Reveman)
2004-09-27 16:19:17 +00:00
Daniel Borca
e60c9311da
stencil wrap works, either HW or SW (Ian Romanick)
2004-09-27 07:23:20 +00:00