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a few more updates for the 6.2 release
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3 changed files with 36 additions and 9 deletions
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@ -20,7 +20,7 @@
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<b>Download / Install</b>
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<ul>
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<li><a href="http://www.sourceforge.net/projects/mesa3d" target="_parent">Stable Release (6.0.1)</a>
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<li><a href="http://www.sourceforge.net/projects/mesa3d" target="_parent">Stable Release (6.2)</a>
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<li><a href="download.html" target="MainFrame">Downloading/Unpacking</a>
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<li><a href="install.html" target="MainFrame">Compilation/Installation</a>
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<li><a href="glu.html" target="MainFrame">SGI's GLU</a>
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@ -15,25 +15,25 @@ code while a CVS branch has the latest stable code.
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</p>
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<p>
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Currently (Nov 2003), the trunk is the Mesa 5.1 development code
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while the mesa_5_0_branch branch has the stable Mesa 5.0.x code.
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Currently (Oct 2004), the trunk is the Mesa 6.3 development code
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while the mesa_6_2_branch branch has the stable Mesa 6.2.x code.
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</p>
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<p>
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Mesa releases use an even/odd numbering scheme to represent stable/development
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releases.
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For example, Mesa 5.0.x (0 is considered even) is a stable release while
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Mesa 5.1.x is a development release.
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For example, Mesa 6.2 (0 is considered even) is a stable release while
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Mesa 6.3 is a development release.
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</p>
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<p>
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To checkout a specific CVS branch pass <code>-r</code> and
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the branch tag after your CVS command.
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For example <code>cvs checkout -r mesa_5_0_branch Mesa</code> will
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checkout the 5.0.x branch and <code>cvs update -r
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mesa_5_0_branch</code> will convert your current CVS tree to the 5.0.x
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For example <code>cvs checkout -r mesa_6_2_branch Mesa</code> will
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checkout the 6.2 branch and <code>cvs update -r
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mesa_6_2_branch</code> will convert your current CVS tree to the 6.2
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branch.
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Consult <a href="http://www.durak.org/cvswebsites/doc/cvs_5.php3#SEC54"
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@ -7,6 +7,33 @@
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<H1>News</H1>
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<h2>October 2, 2004</h2>
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<p>
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Mesa 6.2 has been released.
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This is a stable release which just fixes bugs since the 6.1 release.
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</p>
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<pre>
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New:
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- enabled GL_ARB_texture_rectangle (same as GL_NV_texture_rectangle)
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- updated Doxygen support (Jose Fonseca)
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Changes:
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- some GGI driver updates (Christoph Egger, bug 1025977)
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Bug fixes:
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- Omit GL_ARB_texture_non_power_of_two from list of OpenGL 1.5 features
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- fixed a few compilation issues on IRIX
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- fixed a matrix classification bug (reported by Wes Bethel)
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- we weren't reseting the vertex/fragment program error state
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before parsing (Dave Reveman)
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- adjust texcoords for sampling texture rectangles (Dave Reveman)
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- glGet*(GL_MAX_VERTEX_ATTRIBS_ARB) wasn't implemented
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- repeated calls to glDeleteTexture(t) could lead to a crash
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- fixed potential ref count bugs in VBOs and vertex/fragment programs
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- spriteblast demo didn't handle window size changes correctly
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- glTexSubImage didn't handle pixels=NULL correctly for PBOs
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- fixed color index mode glDrawPixels bug (Karl Schultz)
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</pre>
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<h2>August 18, 2004</h2>
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<p>
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Mesa 6.1 has been released.
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@ -886,6 +913,6 @@ source code</a>.</p>
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<hr>
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$Id: news.html,v 3.14 2004/08/18 22:41:09 brianp Exp $
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$Id: news.html,v 3.15 2004/10/02 15:26:25 brianp Exp $
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</body>
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</html>
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