Commit graph

115447 commits

Author SHA1 Message Date
Thomas Hellström
682393944c Fix an infinite loop error that may occur when many contexts are bound
to the same drawable in a multithreading environment. This one slipped out
of the texman merge.
2006-12-01 12:41:43 +00:00
Claudio Ciccani
40dc5902d3 Fixed compilation errors/warnings.
Duplicate destination surface to avoid saving/restoring the rendering state during each Clear.
2006-12-01 11:42:58 +00:00
Sean D'Epagnier
10cbd089ae the following improvements to linux-fbdev:
1. updated makefiles to build libOSMesa as well as libGL

these are improvements to fbdev-glut
1. mouse cursor will timeout and be invisible if not being used
2. do not restore colormaps to truecolor targets, this causes problems at
   exit on my g450
3. fixed a crash when cleaning up from failure by munmaping what had not
   yet been mmaped
4. Resize event handling is improved, the resize function is not invoked
   from a signal handler now.
5. The main loop can detect if it is running very fast (greater than 2khz)
6. keyboard up and special up events are generated from stdin input mode
   and if it is also not redrawing, it sleeps
7. corrections in escape sequences for function keys for stdin input
2006-11-30 03:25:28 +00:00
Roland Scheidegger
21cf414489 fix mixed conventional / generic vertex arrays which caused a wrong array order leading to very bogus rendering (for instance WoW intro screen mentioned in #8250). 2006-11-30 00:52:54 +00:00
Roland Scheidegger
e731d8aafa check for target instead of program->Target in _tnl_program_string, avoids segfault if program is NULL 2006-11-29 22:16:16 +00:00
Roland Scheidegger
ac8620f375 fix a bug in the sanity code when outputting vertex progs 2006-11-29 19:18:50 +00:00
Roland Scheidegger
5785e328e0 call Driver.ProgramStringNotify if a ati_fragment_shader changes and pick up the change in the r200 driver accordingly. 2006-11-29 16:41:28 +00:00
Eric Anholt
3cd06cf8c5 Add accelerated CopyPixels for non-overlapping, 1:1 blits.
Submitted by Gary Wong <gtw@gnu.org>
2006-11-29 01:16:12 +00:00
Brian Paul
716091a6a0 indent, comments, etc 2006-11-28 15:46:50 +00:00
Dave Airlie
c058f69daa add support to miniglx for updating drawables ..
requires hacks to DRM to remove MASTER from UPDATE_DRAW and ADD_DRAW
2006-11-28 04:50:54 +00:00
Dave Airlie
4a6f47c23b Update miniglx support for new memory manager 2006-11-28 04:50:07 +00:00
Brian Paul
d9a8cc430d comments 2006-11-27 17:48:59 +00:00
Brian Paul
c0815bc01f remove assertions to match i915tex code (bug 8726) 2006-11-27 17:40:07 +00:00
Brian Paul
744c3a367b get rid of meaningless XFree86LOADER test (bug 9144) 2006-11-27 16:50:10 +00:00
Brian Paul
3e6ef125f0 replace check for XFree86LOADER and IN_MODULE with XFree86Server (bug 9144) 2006-11-27 16:33:43 +00:00
Ben Skeggs
98818f159b - Add InitInstruction to hw shader backend, and remove SetUnusedSource.
- NV30FP/NV40VP: Clear any fields before we OR new values into them
- NV40VP: It seems that it might be possible to write a result reg at the
    same time a temp is written. In InitInstruction, initialise OUT_DEST to
    OUT_DEST_TEMP so result regs don't get clobbered by default.
2006-11-27 01:57:37 +00:00
Ben Skeggs
2f411b0a8b Fix RSQ emulation 2006-11-26 13:18:41 +00:00
Ben Skeggs
6ff3d2577e Fix progs/fp/tri-xpd
Fragprog consts are inlined, so make sure we update *all* occurances of a
    param :)
2006-11-26 10:19:44 +00:00
Tilman Sauerbeck
85365e6aa4 Bug #6044: actually delete the texture object in mgaDeleteTexture 2006-11-26 09:39:21 +00:00
Ben Skeggs
9c9e6abbf8 Incomplete shader stuff, should mostly work for NV40. Other cards, not so
much..
2006-11-25 09:58:35 +00:00
Ben Skeggs
902b26a0d6 fix scissor 2006-11-25 06:02:10 +00:00
Patrice Mandin
2911551727 nv10,nv20,nv30: send correct values for spot light direction X,Y,Z and
cutoff parameter C
2006-11-24 23:34:03 +00:00
Patrice Mandin
78e5f414cb nv10: rename spot light coefs like nv20,nv30 2006-11-24 23:23:18 +00:00
Brian Paul
16e7ca9d72 call slang_variable_construct() inside slang_variable_scope_grow() 2006-11-24 19:21:42 +00:00
Brian Paul
e49d06e619 new slang_variable_scope_grow() function 2006-11-24 19:01:14 +00:00
Brian Paul
d4c4bdfa1e const correctness, clean-ups 2006-11-23 16:56:55 +00:00
Brian Paul
f6ed86a1a5 indent 2006-11-23 16:52:18 +00:00
Brian Paul
308b85f29f fix several program-related bugs (bug 9136) 2006-11-23 15:58:30 +00:00
Keith Whitwell
897b9c5cb2 Haihao Xiang's edgeflag patch. 2006-11-23 10:13:22 +00:00
Keith Whitwell
c4649208f0 Haihao Xiang's pointsize initialization patch. 2006-11-23 10:12:05 +00:00
Stephane Marchesin
0faf23c26a That was really stupid. 2006-11-23 09:21:44 +00:00
Dave Airlie
50b3f5654e realign some of the i830 code from the i915 2006-11-23 01:12:41 +00:00
Brian Paul
17e97ea869 fix typo 2006-11-23 00:44:14 +00:00
Brian Paul
ba02b07c75 fix indirect glMap* bugs 2006-11-23 00:43:23 +00:00
Brian Paul
14c427573e s/ource/source/ 2006-11-23 00:42:25 +00:00
Brian Paul
d426c13e46 move comments 2006-11-23 00:41:44 +00:00
Brian Paul
dfc98c0bec indent 2006-11-23 00:38:50 +00:00
Dave Airlie
d98e1f3761 fixup draw/depth region handling in i830 along lines of i915 2006-11-23 00:09:16 +00:00
Brian Paul
6ab6518735 clean-up, comments 2006-11-23 00:09:00 +00:00
Brian Paul
0cb0a04eca indent 2006-11-22 23:58:47 +00:00
Roland Scheidegger
46e454863e decrease the current vertex count by 1 if an uneven number of vertices is copied by _tnl_copy_vertices. Otherwise, since in this case it will copy an extra vertex to avoid problems with vertex order in the new buffer, one triangle will be drawn twice. This fixes bug #9062. 2006-11-22 22:07:35 +00:00
Brian Paul
40c7cb7e17 const correctness 2006-11-22 21:59:28 +00:00
Brian Paul
98ea0a3f1f new comments 2006-11-22 21:49:14 +00:00
Brian Paul
f9f4625367 clean-up, comments 2006-11-22 21:34:47 +00:00
Brian Paul
958a8af3b0 reindent 2006-11-22 21:34:30 +00:00
Brian Paul
982ceb6773 fix comments 2006-11-22 21:33:44 +00:00
Ben Skeggs
7398748add Some missing state init 2006-11-22 20:15:56 +00:00
Roland Scheidegger
22b74ff2b7 fix the gl version test 2006-11-22 19:37:21 +00:00
Ian Romanick
b0d8b13777 Add tdfx updates to release notes. 2006-11-22 19:05:20 +00:00
Roland Scheidegger
7f9afedeb5 remove unneded call to _tnl_invalidate_state() in _tnl_need_projected_coords(). Connected to bug #9103, though that bug got fixed without this change too. 2006-11-22 17:54:31 +00:00