Ben Skeggs
12e0aa7b1d
nv40: similar changes to polygon stipple as were done for scissor
2008-02-18 14:12:58 +11:00
José Fonseca
56bf73b1fb
Update doxygen configuration file for new tree layout.
2008-02-18 12:08:35 +09:00
Dan Nicholson
930c253947
Distribute dri_sarea.h with the tarballs
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The GL/internal/dri_sarea.h header was missing from the tarballs,
causing the build to bomb for DRI2.
2008-02-17 18:10:15 -08:00
Ben Skeggs
5e091b573a
nv40: ensure scissor gets disabled where necessary
...
Fixes progs/demos/lodbias.
Makes a complete mess of things, but now there's a motivation to finish
this off :)
2008-02-18 12:46:25 +11:00
Ben Skeggs
9a6c39bd2e
Merge branch 'upstream-gallium-0.1' into nouveau-gallium-0.1
2008-02-18 12:45:56 +11:00
Dan Nicholson
7688791fc5
glapi: Generate xserver glapi sources in the mesa tree
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Instead of generating the glapi sources for the xserver and commiting
them to the xserver tree, we can keep them in the mesa tree and change
the xserver build to use the files from the mesa tree.
This makes the xserver glx build more robust as it reduces the chances
for mismatches of the glX API used in the xserver vs. in mesa.
2008-02-17 17:40:43 -08:00
Zack Rusin
4a79156812
fix the build
2008-02-17 09:43:02 -05:00
Brian
0c6bbd41bd
gallium: add missing mip level clamp
2008-02-16 13:55:47 -07:00
Brian
3b2a291888
gallium: tweak texture filter min/mag thresholds
2008-02-16 13:50:31 -07:00
Brian
08c9534107
gallium: implement min vs. mag filter determination for non-mipmapped textures
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Fixes tests/minmag.c
2008-02-16 10:05:24 -07:00
Brian
f9973b1c3d
Added minmag.c test
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Test that different minification and magnification filters are chosen for the
non-mipmapped texture case.
2008-02-16 10:05:24 -07:00
Brian
15f0015df4
Fix potential glDrawPixels(GL_DEPTH_COMPONENT) crashes (bug 13915)
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Also, general clean-up of the Xlib-optimized glDraw/CopyPixels code.
2008-02-16 09:57:50 -07:00
Brian
3955bbc303
Added minmag.c test
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Test that different minification and magnification filters are chosen for the
non-mipmapped texture case.
2008-02-16 09:57:50 -07:00
Ben Skeggs
c303cf15dc
nouveau: fix potential userbuf crash.
2008-02-16 17:51:44 +11:00
Ben Skeggs
26add9288c
nouveau: match gallium code reorginisation.
...
That was... fun..
2008-02-16 17:23:12 +11:00
Ben Skeggs
87e3301533
Merge branch 'upstream-gallium-0.1' into nouveau-gallium-0.1
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Conflicts:
configs/linux-dri
src/mesa/pipe/Makefile
2008-02-16 16:30:22 +11:00
Ben Skeggs
49405c43f2
Merge branch 'nouveau-gallium-0.1' into darktama-gallium-0.1
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Conflicts:
src/mesa/pipe/nouveau/nouveau_stateobj.h
src/mesa/pipe/nv40/nv40_context.c
src/mesa/pipe/nv40/nv40_miptree.c
2008-02-16 16:20:40 +11:00
Stephane Marchesin
4d9c19d2f7
nv30: fixes.
2008-02-16 03:04:28 +01:00
Stephane Marchesin
4032ff3889
nv30: fixes.
2008-02-16 02:54:22 +01:00
Adam Jackson
6ffe45bfd4
Fix path to minstall in last commit.
2008-02-15 17:22:09 -05:00
Adam Jackson
3f5a9a3a9e
Install dri_interface.h in 'make install'.
2008-02-15 17:17:03 -05:00
Eric Anholt
c741d287ec
[intel] Allow attIndex to be negative to avoid defeating the >= 0 check.
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Otherwise, we would go wildly out of bounds if passed -1 (no renderbuffer), such
as while doing LOCK_HARDWARE with glDrawBuffer(GL_NONE).
2008-02-15 13:48:11 -08:00
Eric Anholt
eed5e6f40f
[915] Don't attempt our accelerated drawpixels if no color buffer is attached.
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Otherwise, glDrawBuffer(GL_NONE); glDrawPixels() results in a segfault when
we try to emit the color buffer state during setup.
2008-02-15 13:43:29 -08:00
Eric Anholt
19420e6c25
[915] Revert broken context creation change from IS_915 commit.
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The IS_945 case was left to fall through to the 830 case, along with the
not-recognized-at-all case, making that dead code.
2008-02-15 13:18:09 -08:00
Brian
1d0ddea92f
Fix glBindTexture crash (bug 14514)
2008-02-15 13:42:12 -07:00
Adam Jackson
4955325ae9
chmod a-x **/glslnoise.c
2008-02-15 15:05:42 -05:00
Adam Jackson
37e45b9b78
Fix parallel build by making symlinks before makedepend.
2008-02-15 14:59:30 -05:00
Adam Jackson
3ddd339ce3
Fix sis_dri on ia64.
2008-02-15 14:57:51 -05:00
Adam Jackson
49a3483756
Fix build on ia64.
2008-02-15 14:56:32 -05:00
Adam Jackson
cf0d91ae1d
Add IS_915(), simplify IS_9XX() a bit.
2008-02-15 14:52:58 -05:00
Eric Anholt
c51eb3ec40
[intel] Bug #13636 : Allow recursive buffer mapping in bufmgr_ttm.
2008-02-15 11:51:32 -08:00
Adam Jackson
39bcbe0921
Add E7221 variant to i915.
2008-02-15 14:46:25 -05:00
Ian Romanick
3320b1874e
Cell: Enable code gen for SPE attribute fetch
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Doubles are still unsupported.
2008-02-15 11:03:54 -08:00
Adam Jackson
66611f2298
Trivial SELinux awareness. Enable with --enable-selinux.
...
Avoids AVC warnings when allocating executable memory by first checking
if the current process has permission to do so.
2008-02-15 13:49:12 -05:00
Ian Romanick
71071b7a9e
Cell: Add missing back-slash in linux-cell config file
2008-02-15 10:36:48 -08:00
Ian Romanick
eb3f7aa6f8
Cell: Add INCLUDE_DIRS to SPU_CFLAGS to fix build.
2008-02-15 10:33:12 -08:00
Ian Romanick
b08d3fa249
Make this file build on non-SSE builds (e.g., Cell)
2008-02-15 10:00:31 -08:00
Ian Romanick
397b81bd1c
Move cell_vertex_fetch.c for recent code reorg.
2008-02-15 09:43:13 -08:00
Ian Romanick
55e64b63ad
Initial version of code gen for attribute fetch
2008-02-15 09:40:44 -08:00
Ian Romanick
2cc0c3b997
Correct the convert to and from float instructions
2008-02-15 09:40:44 -08:00
Roland Scheidegger
bf4a0fafc8
fix bug with generated fragment programs if vertex shader is active
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When generating a fragment program from fixed function, checking
texUnit->_ReallyEnabled is not sufficient, need texUnit->Enabled too
since the former also represents texture enables from an active vertex
shader.
2008-02-15 17:26:06 +01:00
Ben Skeggs
6e3e5ba3bb
nv40: over-zealous s/
2008-02-16 02:42:06 +11:00
Ben Skeggs
e82eabaf5e
nv40: fix non-debug builds + start on obeying portability guidelines.
2008-02-16 02:31:52 +11:00
Keith Whitwell
c179bc9901
tgsi: pass through failure to sse-codegenerate for fragment programs too.
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In particular, will fallback to interpreted execution for shaders with
TEX instructions.
2008-02-15 13:39:24 +00:00
Keith Whitwell
b29d8d2729
draw: subclass vertex shaders according to execution method
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Create new files for shaders compiled/executed with llvm, sse, exec
respectively
2008-02-15 13:37:01 +00:00
Keith Whitwell
e822e09b89
softpipe: rename some functions to disambiguate
2008-02-15 13:35:46 +00:00
Keith Whitwell
30d0bacf7a
Merge commit 'origin/gallium-0.1' into gallium-0.1
2008-02-15 11:18:04 +00:00
Keith Whitwell
6ac2c1cc0c
Merge commit 'origin/gallium-0.1' into gallium-0.1
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Conflicts:
src/gallium/drivers/softpipe/sp_quad_fs.c
src/gallium/drivers/softpipe/sp_state.h
src/gallium/drivers/softpipe/sp_state_fs.c
2008-02-15 11:15:47 +00:00
José Fonseca
66f22aa3bf
Code reorganization: s/aux/auxiliary/ -- update build.
2008-02-15 20:11:40 +09:00
José Fonseca
92fcbf6e7b
Code reorganization: s/aux/auxiliary/.
...
"aux" is a reserved name on Windows (X_X)
2008-02-15 20:07:18 +09:00