Commit graph

115447 commits

Author SHA1 Message Date
Roland Scheidegger
f32c512774 gallium: state tracker fixes for compressed textures 2008-04-04 21:10:15 +02:00
Brian Paul
ac2ca39f8f gallium: add new call to st_flush_bitmap_cache() to fix recent regression 2008-04-04 12:24:25 -06:00
Brian Paul
5ffc5cce15 gallium: new debug code, disabled 2008-04-04 12:24:01 -06:00
Brian Paul
72f2c55069 gallium: make sure to set the SamplersUsed field for bitmap/drawpixels shaders
Also, make sure that field is copied/updated in the program clone and combine functions.
Without this we weren't getting SAMP declarations in the TGSI shaders.
2008-04-04 11:20:44 -06:00
Keith Whitwell
84501e68f6 gallium: Handle client-supplied edgeflags.
Also, implement support in the draw module.  We were hardwiring these
to one for quite a long time...

Currently using a draw_set_edgeflags() function, may be better to push
the argument into the draw_arrays() function.  TBD.
2008-04-04 17:05:27 +01:00
Michel Dänzer
1d6877b326 gallium: Revert st_gl_flush() changes from when the **fence argument was added.
As st_gl_flush() isn't used by st_finish() anymore, it doesn't have to make
sure pipe->flush() always gets called.
2008-04-04 16:27:45 +01:00
Michel Dänzer
7b5303adbf gallium: Call st_flush() instead of st_gl_flush() in st_finish().
This is enough for the current purpose of st_finish(), which is to wait for
things to settle down before context teardown.
2008-04-04 16:17:33 +01:00
Keith Whitwell
0b20d1b9b5 draw: move code to run pipeline from pt to new file
Add facility for draw_vbuf.c to reset these vertex ids on flushes.
Pre-initialize vertex ids correctly.
2008-04-04 13:19:26 +01:00
Brian
9edac96d69 Alias glStencilOpSeparateATI with glStencilOpSeparate. 2008-04-04 12:44:14 +02:00
Brian
cdbfae9bef test glStencilFuncSeparateATI() 2008-04-04 12:44:14 +02:00
Brian
102f2ef4fc Finish up ATI_separate_stencil
Add entrypoints to glapi XML file and regenerate files.
Implement glStencilOpSeparateATI().
Consolidate some code in stencil.c
2008-04-04 12:44:14 +02:00
Roland Scheidegger
04097f5583 add missing _mesa_StencilFuncSeparateATI function 2008-04-04 12:44:13 +02:00
Roland Scheidegger
cf9b07ea34 gallium: fix two-side stencil handling
Previously all drivers were in twosided mode since they checked for
stencil.enable[1] flag which was a copy of stencil.enable[0]. Note that drivers
should not reference stencil[1] state (other than the enable) if twosided
stenciling is disabled (for now the stencil state is still copied but for
instance clear_with_quads won't provide useful values in there).
Also, use _TestTwoSide instead of TestTwoSide since results would be
bogus otherwise if using APIs with implicit two side stencil enable
(i.e. core ogl 2.0).
2008-04-04 12:44:13 +02:00
Ben Skeggs
2946a5a012 nv40: kill some warnings 2008-04-04 20:32:06 +10:00
Ben Skeggs
e902d9091c Merge remote branch 'upstream/gallium-0.1' into nouveau-gallium-0.1 2008-04-04 20:30:29 +10:00
Keith Whitwell
7a7bce7b24 gallium: make msvc less unhappy 2008-04-04 11:13:10 +01:00
Michel Dänzer
c07d3f6a9e gallium: Always allocate new const buffers instead of modifying existing ones. 2008-04-04 09:06:13 +01:00
Ben Skeggs
bc67533f29 nouveau: create swizzled surface + scaled image objects 2008-04-04 16:18:58 +10:00
Brian
1757acc293 rewrite some of the mat*mat, mat*vec intrinsics
Also, remove obsolete matrix codegen code.
2008-04-03 21:51:31 -06:00
Ben Skeggs
a45a12e757 nv40: have test for hw idxbuf in single place 2008-04-04 13:02:37 +10:00
Ben Skeggs
fbb6cc7842 nouveau: in some cases don't create the buffer in local mem initially. 2008-04-04 12:55:57 +10:00
Brian
96b4ac05be silence warning 2008-04-03 20:12:32 -06:00
Brian
a7504ad587 cell: added some comments/ideas about better texture sampling 2008-04-03 19:43:10 -06:00
Brian
217d379407 cell: minor texture improvements
Precompute tiles_per_row.  Use ushort multiplies in a few places.  New comments.
2008-04-03 19:43:10 -06:00
Ben Skeggs
0b57662fa6 nv40: remove redundant state_emit() calls 2008-04-04 11:17:28 +10:00
Ben Skeggs
6fbc50e013 nv40: static attribs -> stateobj 2008-04-04 11:17:28 +10:00
Ben Skeggs
7e9b83ac0a nv40: convert the inline idxbuf paths also 2008-04-04 11:17:27 +10:00
Ben Skeggs
73322bba5c nv40: need to resubmit buffers if pushbuf gets flushed during draw 2008-04-04 11:17:27 +10:00
Brian
1307eebfa0 gallium: test if PIPE_FORMAT_YCBCR[_REV] is supported and enable GL_MESA_ycbcr_texture
Update texture format selection code too.
2008-04-03 16:37:30 -06:00
Brian
766f3a545e gallium: implement ycbcr->rgba tile conversion 2008-04-03 16:36:07 -06:00
Brian
124e1345c9 gallium: set rasterizer.gl_rasterization_rules = 1 in a few more places 2008-04-03 13:16:37 -06:00
Brian Paul
ce5c867cbb gallium: streamline viewport/raster/shader state for clearing with quads
Move init of these items to new st_init_clear().
2008-04-03 12:54:32 -06:00
Brian Paul
e8823bb7df gallium: include st_cb_bitmap.h to silence warning 2008-04-03 12:52:55 -06:00
Brian Paul
c4f8c8b304 gallium: remove the temporary/test TEST_DRAW_PASSTHROUGH code 2008-04-03 12:44:58 -06:00
Brian Paul
4f67a3f7d3 gallium: use identity viewport fix broken clear_with_quad() path
Since bypass_clipping is set and we're specifying quad vertexes in window
coords, setup identity viewport.
2008-04-03 12:42:26 -06:00
Brian Paul
0bc2e2c9cd gallium: call st_flush_bitmap_cache() 2008-04-03 12:01:53 -06:00
Brian Paul
f07fe3c728 gallium: set gl_rasterization_rules 2008-04-03 12:01:17 -06:00
Michel Dänzer
333df9656a gallium: Only build softpipe driver by default for xlib winsys with scons. 2008-04-03 13:19:38 +01:00
Keith Whitwell
d2cb4ba0bb draw: add passthrough path to the pipeline
This handles the case where bypass_vs is set, but vertices need to go
through the pipeline for some reason - eg unfilled polygon mode.

Demonstrates how to drive the pipeline from inside one of these things.
2008-04-03 12:21:30 +01:00
Stephane Marchesin
8ed894bd17 nv10: emit dummy zeta size when no zbuffer is used. 2008-04-03 04:20:22 +02:00
Stephane Marchesin
7f21b63a98 nv10: fix more vertex stuff 2008-04-03 04:07:16 +02:00
Kristian Høgsberg
e786924bf0 Pick up dri2proto from the standard proto header include path. 2008-04-02 19:17:31 -04:00
Kristian Høgsberg
dc836edf49 Initialize GLX_EXT_texture_from_pixmap attributes correctly. 2008-04-02 19:05:43 -04:00
Stephane Marchesin
d3340cda9c don't push "pouets" 2008-04-02 18:28:44 +02:00
Stephane Marchesin
fb19b3393f nv10: fix some more state, work on the vertex emission code. 2008-04-02 18:26:49 +02:00
Stephane Marchesin
8f26e975ca nv10: set rasterizer state. 2008-04-02 15:09:32 +02:00
Keith Whitwell
add46fbc8c draw: add missing break statement 2008-04-02 12:05:55 +01:00
Keith Whitwell
ae3c91e98c draw: Set the backend prim in the pt 'prepare' operation
Leaving it until 'run' is bad as the primitive is pretty much state
for some drivers and so needs to get set early.  In some drivers
this is used to determine things like vertex format, etc -- by the
time we get to 'run', it's too late to change this.
2008-04-02 12:02:32 +01:00
Keith Whitwell
8e33194837 gallium: add a flag to turn on gl rasterization rules
Use this to set up hardware rasterization (if your hardware can
do it) or otherwise turn on various tweaks in the draw module.

Currently only hooked up to point biasing code.
2008-04-02 11:38:33 +01:00
Keith Whitwell
bc739440c2 gallium: add temporary facility for rasterization-time clamping of point sizes 2008-04-02 10:44:04 +01:00