Commit graph

28673 commits

Author SHA1 Message Date
Eric Anholt
8ce99c85e7 i965: Fix loads of non-relative-addr constants after a reladdr load.
Fixes piglit vp-arl-constant-array-huge-overwritten.
(cherry picked from commit d5b964234c)
2010-02-06 17:08:53 +01:00
Jakob Bornecrantz
a2c402ba53 vmware/core: Handle new scanout field 2010-02-06 01:34:12 +01:00
Jakob Bornecrantz
1ceb906c12 vmware/core: Update header to latest version 2010-02-06 01:34:12 +01:00
Zack Rusin
fb1fe8e76f gallium/tgsi: fix soa dependencies in mul and cmp instructions
master has this done in a lot nicer way, this is a simple patch to
stop the bleeding in a minimally intrusive manner.
2010-02-05 19:32:01 -05:00
Zack Rusin
f8b05566aa gallium/python: support two more formats in retrace dumps
dump PIPE_FORMAT_R8G8B8A8_UNORM and PIPE_FORMAT_R16G16B16_SNORM formats.
2010-02-05 19:25:01 -05:00
Zack Rusin
a6148b8eba gallium/draw: fix overflowing element indices
we piggy back flags in the top four bits of the element indices, so if
the maximum index stored in any of the elements is greater than
sizeof(ushort) - sizeof(flags we piggy back) then we overflow. fix it by
simply falling back to the slow path if we notice the overflow.
2010-02-05 19:25:01 -05:00
Brian Paul
64be837b0b st/mesa: allow negative index for PROGRAM_STATE_VAR
The piglit vp-address-01 test uses negative address-relative
offsets.  In this test we're indexing into PROGRAM_STATE_VAR
which, in turn, contains references to ENV vars.

We previously fixed this issue for PROGRAM_CONSTANT.

piglit/vp-address-01 (the version from Feb 5) passes now.
2010-02-05 14:54:00 -07:00
Brian Paul
e070c1d183 tgsi: disable inf/nan checking
Inf/NaN can happen normally.  Only check for those values
when we need to debug something.
2010-02-05 14:48:42 -07:00
Tom Fogal
e6ee4b49c4 docs: Fix a typo in mesa3d.org HTML.
Signed-off-by: Brian Paul <brianp@vmware.com>
2010-02-05 13:17:37 -07:00
Tom Fogal
e65029e9b3 osmesa: Add OSMesaColorClamp and OSMesaGetProcAddress to symbol defs.
Without this patch, the two symbols get an underscore prepended
and an "@4" appended when compiling with VC8.

Signed-off-by: Brian Paul <brianp@vmware.com>
2010-02-05 13:15:33 -07:00
Brian Paul
3ca6cb3440 softpipe: fix bug in perspective corrected interpolants for lines
Thanks to Michal for finding this.

This will get fixed on the gallium-cylindrical-wrap branch and
then merged to master.
2010-02-05 12:57:54 -07:00
Pauli Nieminen
34b36277b7 r100: Add the polygon stipple state to the state list.
This fixes glean paths test case.
2010-02-05 11:28:01 +02:00
Pauli Nieminen
c8ea0212fe r200: Add the polygon stipple state to the state list.
This fixes glean paths test case.
2010-02-04 23:56:37 +02:00
Pauli Nieminen
7d6cbcdd9a swrast/sse: Fix _mesa_sse_transform_pointsX_3d_no_rot
PXOR user in code were causing the lowest SP float register to have NaN
values which made all math operations in that slot fail. Correct istruction
to clear float registers is XORPS which handles single precission floats
correctly.

Fixes progs/tests/fog in swrast SSE mode.

Now the correct commit instead of 9d9c1f17dc which is not even close
of correct fix for the bug.
2010-02-04 13:07:04 +02:00
Pauli Nieminen
9d9c1f17dc Revert "mesa: fix transform_points_3d_no_rot using undefined values in %xmm0"
This reverts commit 4c31632817.
2010-02-04 05:00:02 +02:00
Brian Paul
f1afb352da scons: add another prefix for mingw32 on Fedora 2010-02-03 11:46:36 -07:00
Brian Paul
e4c3abbf55 tgsi: fix XPD when dst reg is a src reg
Store XPD results in temporaries before writing to the dest register.
This issue has already been fixed in Mesa/master for XPD (and all
other instructions?).

Fixes progs/demos/bump.c when using TGSI interpreter (GALLIUM_NOSSE=1).

A new glean/glsl1 test has been added to test this case.
2010-02-03 08:17:37 -07:00
Keith Whitwell
141b5775c0 svga: fix TXD and TXL opcode translation 2010-02-02 18:01:52 +00:00
Keith Whitwell
c0d5f1d3ad svga: deriv insns not valid in dynamic flow control either 2010-02-02 17:45:32 +00:00
Keith Whitwell
70947e531e svga: texture from lod zero inside dynamic branching
Texture derivatives are potentially undefined inside dynamic branches,
so hardwire lod zero in this case.  Treating all if/endif and loop
constructs as dynamic branches.
2010-02-02 15:34:01 +00:00
Pauli Nieminen
7b92cb45b2 r200: Fix EXT_fogcoord rendering.
The fogcoord calue was not pushed to GPU because of implicit float to int conversion.
Fix is to use float pointer to buffer object so no conversion is done in assigment.
2010-02-02 06:09:36 +02:00
Brian Paul
43e4b58422 st/mesa: fix texture deallocation bug
This fixes a bug reported by Christoph Bumiller on mesa3d-dev.

When a texture is first created as RGBA, then re-defined with
glTexImage(internalFormat=GL_DEPTH_COMPONENT) we failed to deallocate
the original texture.  When this texture was bound as a FBO surface,
the depth/Z surface format was RGBA instead of Z.  Depending on the
driver this led to a failed assertion or FBO validation failure.

This patch does three things:

1. Remove ancient code that mysteriously tested if we were replacing
the smallest mipmap level and tested if the texture was not a cube map
texture.  I can't see any reason for those tests.

2. Move the width=height=depth=0 test to after the code which frees
texture data.  Calling glTexImage with width=height=depth=0 and data=NULL
is a way to free a single mipmap level.

3. Update the code comments.

There are no apparent conform, glean or piglit regressions from this change.
2010-02-01 18:55:54 -07:00
Brian Paul
e0d01c9d7f mesa: change _mesa_find_free_register() to find multiple free regs
Before, _mesa_find_free_register() would scan the given shader to
find a free/unused register of the given type.  But subsequent calls
would return the same register again.  This caused a failure in the
_mesa_remove_output_reads() function which sometimes needs several
free temps.

Now use a new function which build a vector of 'used' flags and another
function which searches that vector for an unused register starting at
a position that's incremented for each call.

Fixes fd.o bug 26317.  Note that a regression test for this has been
added to the glean/glsl1 test.
2010-02-01 17:31:24 -07:00
José Fonseca
b90b3667a1 mesa: Ensure object refcount is null when destroying the buffer.
Lets see if this is not too pedantic. Obj pointers are never exposed to
GL apps so it should be possible to get this right.

Furthermore apps with GL widgets and test suits create and destroy many
contexts and objects, so bad reference counting is not really an option.
2010-02-01 21:41:04 +00:00
José Fonseca
0123a2d042 mesa: Fix null buffer object reference counting.
Always use _mesa_reference_buffer_object, and never call
ctx->Driver.DeleteBuffer() directly to prevent dangling pointers to the
null buffer object.

This fixes crash/assertions in sharedtex_mt and Autodesk Mudbox.
2010-02-01 21:41:04 +00:00
José Fonseca
51a2cc5499 mesa: Always do proper ref counting of shared state. 2010-02-01 21:41:04 +00:00
Jakob Bornecrantz
f5145a6ec3 vmware/core: Remove old ioctl structs not used
Leftover that was never used in this driver
2010-01-29 17:14:53 +01:00
José Fonseca
ddedfe12d4 svga: Actually call fence_reference in texture downloads. 2010-01-29 16:23:46 +00:00
Brian Paul
cb5447f79c glsl: fix preprocessor bug involving //-style comments in macro definitions
See comments for details.
2010-01-29 08:26:23 -07:00
Brian Paul
9fd3c74724 tnl: check that state is validated before drawing 2010-01-29 08:24:36 -07:00
Brian Paul
4d1234e222 st/mesa: check that state is validated before drawing 2010-01-29 08:24:36 -07:00
Brian Paul
3cba779e16 vbo: fix missing state validation bugs
Commit 2708ddfb06 caused a few regressions.
We need to check/validate state after calling bind_arrays() because
it might set the _NEW_ARRAYS flag if the varying VP inputs change.

The symptom of this problem was some attribute arrays being ignored
(or interpreted as constant-valued) in glDrawRangeElements or
glMultiDrawElements.

A follow-on patch will add some additional asserts to try to catch
this kind of thing in the future.
2010-01-29 08:24:36 -07:00
Brian Paul
23eda89ec8 mesa: do state validation in _mesa_valid_to_render()
...rather than checking/validating before all the calls to
_mesa_valid_to_render() and valid_to_render().

The next patch will actually fix some bugs...
2010-01-29 08:24:36 -07:00
José Fonseca
6e68898b05 softpipe: Flush draw module when fragment pipeline state changes. 2010-01-28 20:22:44 +00:00
José Fonseca
1befcd5a2a softpipe: Flush draw module before switching framebuffer.
Otherwise geometry might end up in the wrong rendertarget.
2010-01-28 20:22:44 +00:00
José Fonseca
12ba355978 llvmpipe: Use assert instead of abort. Only verify functions on debug builds. 2010-01-28 20:22:43 +00:00
José Fonseca
a0907a645f llvmpipe: Fix memory leak. 2010-01-28 20:22:43 +00:00
José Fonseca
1acf7a09e7 llvmpipe: Use the generic conversion routine for depths.
This allows for z32f depth format to work correctly.
2010-01-28 20:22:43 +00:00
José Fonseca
14dc02a1b2 llvmpipe: Be more conservative with the supported formats.
We'll likely support much more formats, but doing this allows to run
more testsuites without immediately hit assertion failures.
2010-01-28 20:22:43 +00:00
José Fonseca
88cf87bd56 llvmpipe: Unmapping vertex/index buffers does NOT flush draw module anymore.
Not since 6094e79f4e.

Drivers now need to flush draw module explicitely (which explains why
all those previous commits adding draw_flushes calls were necessary).

This is a good thing, but it's tricky to get this right in face of user buffers
(it's not even clear who has the responsibility to flush when a user buffer
is seen -- statetracker or pipe driver), so just force flush (temporarily)
since it's not a bottleneck now.
2010-01-28 20:22:43 +00:00
José Fonseca
31b3420688 llvmpipe: Treat state changes systematically.
That is:
- check for no op
- update/flush draw module
- update bound state and mark it as dirty

In particular flushing the draw module is important since it may contain
unflushed primitives which would otherwise be draw with wrong state.
2010-01-28 20:22:43 +00:00
José Fonseca
4e95983fa8 llvmpipe: Flush draw module before switching framebuffer.
Otherwise geometry will end up in the wrong rendertarget.
2010-01-28 20:22:43 +00:00
José Fonseca
4e506eac8f llvmpipe: add LP_DEBUG env var
Cherry-picked from dec35d04ae.
2010-01-28 20:22:43 +00:00
Brian Paul
46167149ce llvmpipe: fix broken TGSI_OPCODE_FRC codegen 2010-01-28 20:22:42 +00:00
Brian Paul
96ec4eb755 llvmpipe: fix broken lp_build_abs() 2010-01-28 20:22:42 +00:00
José Fonseca
e20547042c llvmpipe: Fix yet another copynpaste typo in lp_build_log2_approx.
Now fslight looks perfect.
2010-01-28 20:22:42 +00:00
José Fonseca
0451d0fd01 llvmpipe: Fix lp_build_polynomial comment. 2010-01-28 20:22:42 +00:00
José Fonseca
aa8b23e077 llvmpipe: Fix typo in lp_build_log constant. 2010-01-28 20:22:42 +00:00
José Fonseca
4eb48a3af7 llvmpipe: Fix bad SI -> FP conversion into lp_build_log2_approx.
It should be a bitcast  as the integer value is actually an encoded FP
already.
2010-01-28 20:22:42 +00:00
Jakob Bornecrantz
8db8adfd01 st/xorg: Update to new libkms interface but be backwards compatible 2010-01-28 18:02:10 +01:00