Commit graph

14468 commits

Author SHA1 Message Date
Thomas Hellstrom
6235846cb7 svga: Plug a fence leak
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Jakob Bornecrantz <jakob@vmware.com>
2011-10-18 10:37:12 +02:00
Stéphane Marchesin
0b3842edb1 i915g: Use the right shader limits. 2011-10-17 21:43:46 -07:00
Stéphane Marchesin
3637b5f0dd i915g: Add TODO. 2011-10-17 21:43:46 -07:00
Mathias Fröhlich
e556983fc8 r600g: Use the bitfield define matching the register it is used for.
Fix a typo that should result in the same code.
2011-10-18 06:35:21 +02:00
Marcin Slusarz
638d5a10f3 st/xorg: fix build when /lib/gallium directory does not exist yet
TARGET was not defined, so make checked directory instead of file
2011-10-17 22:57:27 +02:00
Marcin Slusarz
106c99fee5 targets/va/vdpau/xvmc: don't rebuild target lib every time
Dependency on target directory caused unnecessary relink. Remove them.
2011-10-17 22:57:27 +02:00
Marcin Slusarz
adbab41e67 st/xorg: remove target library on make clean 2011-10-17 22:57:27 +02:00
Marcin Slusarz
757390491c gallium/targets: use c++ compiler for linking
As pointed out by Michel Dänzer, gcc -lstdc++ doesn't work on all systems,
because it may require other libraries which are only pulled in implicitly
by g++. And libstdc++ is available only with GNU compiler.

Use c++ compiler for linking and remove redundant LDFLAGS += -lstdc++
all over the tree.
2011-10-17 22:57:27 +02:00
Tom Stellard
53d32600cc r300/compiler: Try to eliminate REPL_ALPHA instructions
Scalar instruction that need to write to the xyz components of a
register must reserve the RGB instruction slot for a REPL_ALPHA
instruction.  With this commit, the scheduler will attempt to free
the RGB slot by moving the write to the w component of a register.
2011-10-16 19:54:48 -07:00
Tom Stellard
8327fd18c9 r300/compiler: More agressive RGB to Alpha conversions 2011-10-16 19:54:48 -07:00
Tom Stellard
653c7af3d6 r300/compiler: Only convert RGB->Alpha when optimizations are enabled 2011-10-16 19:54:48 -07:00
José Fonseca
e1e03ce492 gallivm: Eliminate tgsi_util_get_full_src_register_sign_mode call.
It complicates more than it simplifies, now that there's only one negate
bit on TGSI registers.
2011-10-16 14:18:42 +01:00
José Fonseca
e9c1d87ce7 llvmpipe: Use lp_build_ifloor_fract for exp2 calculation.
Instead of separate ifloor / fract calls.

No change for SSE4.1 code, but less FP<->SI conversions on non SSE4.1
systems.
2011-10-16 14:18:41 +01:00
Marek Olšák
1350882e49 Revert "r300g: fix rendering with a non-zero index bias in draw_elements_immediate"
This reverts commit 5506f6ef96.

It breaks more things than it fixes.
2011-10-16 03:19:11 +02:00
Christoph Bumiller
9934bfe28d nv50,nvc0: extend formats table for integer formats 2011-10-15 14:12:31 +02:00
Christoph Bumiller
a4f26f2bea gallium: add PIPE_BIND_BLENDABLE flag
This is required for an accurate implementation of d3d1x's
CheckFormatSupport query.

It also seems generally useful for state trackers, which could
choose alternative rendering paths or formats if blending would
come at a significant performance loss.
2011-10-15 14:12:31 +02:00
Tom Stellard
0dc97e7fd4 r300/compiler: Enable reg rename pass on r500 and run it before optimizations
The scheduler and the register allocator are now smart enough to handle
it.
2011-10-14 18:30:14 -07:00
Tom Stellard
163629fd05 r300/compiler: Implement the texture semaphore
The texture semaphore allows for prefetching of texture data.  On my
RV515, this increases the FPS of Lightsmark by 33% (This is with the
reg_rename pass enabled, which is enabled in the next commit).

There is a new env variable now called RADEON_TEX_GROUP, which allows
you to specify the maximum number of texture lookups to do at once.
The default is 8, but different values could produce better results
for various application / card combinations.
2011-10-14 18:30:14 -07:00
Tom Stellard
51fe9994bd r300/compiler: Don't pair output writes with GPR writes in the scheduler 2011-10-14 18:30:14 -07:00
Tom Stellard
6fafb6beb7 r300/compiler: Prevent regalloc from creating non-native swizzles 2011-10-14 18:30:14 -07:00
Tom Stellard
47c7512846 r300/compiler: Allow merged instructions to be scheduled on demand
We no longer emit full instructions immediately after they have been
merged.  Instead merged instructions are added to the ready list and
the scheduler can commit them whenever it wants.
2011-10-14 18:30:14 -07:00
Marek Olšák
ae272a92a1 r300g: set max vertex samplers to 0 on swtcl chipsets
This should fix a bug added by f5bfe54a.

Might also fix:
https://bugs.freedesktop.org/show_bug.cgi?id=41715
2011-10-14 15:06:01 +02:00
Thomas Hellstrom
5dddeb7776 winsys/svga: Rework buffer allocation to make it more robust v2.
Don't allow any "CPU" buffers to be allocated by the pb_fenced
buffer manager, since we can't protect against failures during
buffer validation.
Also, add an extra slab buffer manager to allocate buffers from
the kernel if there is a failure to allocate from our big buffer pool.
The reason we use a slab manager for this, is to avoid allocating
many very small buffers from the kernel.

v2: Increased VMW_MAX_BUFFER_SIZE and fixed some comments.

Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: José Fonseca <jfonseca@vmware.com>
Reviewed-by: Jakob Bornecrantz <jakob@vmware.com>
2011-10-14 09:53:19 +02:00
Thomas Hellstrom
83d57635bc dri-vmwgfx: Hook up a drm_descriptor configuration function
Returns a configuration that makes the dri state-tracker-manager
throttle.
Also disable kernel-based throttling.

Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Jakob Bornecrantz <jakob@vmware.com>
2011-10-14 09:53:15 +02:00
Thomas Hellstrom
bde2fc5a71 st/dri: Hook up throttling based on the drm driver_descriptor configuration
Hooks up throttling if there is a configuration function present and
it indicates that throttling is desired.

Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Jakob Bornecrantz <jakob@vmware.com>
2011-10-14 09:53:11 +02:00
Thomas Hellstrom
ec7d5b8c02 drm_driver: Add a configuration function to the driver descriptor.
Adds a possibility for the state tracker manager to query the
target for a specific configuration.

Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Jakob Bornecrantz <jakob@vmware.com>
2011-10-14 09:53:05 +02:00
Thomas Hellstrom
5a6ca7e9f2 svga/winsys: Make sure a flush always inserts and returns a fence if requested
Needed for throttling.

Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Jakob Bornecrant <jakob@vmware.com>
2011-10-14 09:53:01 +02:00
Thomas Hellstrom
23c41233ce st/dri: Implement the new dri2 throttling extension
But don't hook it up just yet until we figure out a good way to do that.
Also, we should, in the future, add driconf options to control what
throttling reasons should be honored, and the number of outstanding
swaps allowed.

Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Jakob Bornecrantz <jakob@vmware.com>
2011-10-14 09:52:57 +02:00
Mathias Froehlich
7b09a94282 st/wgl: Release stw_framebuffer::mutex after pbuffer creation.
This change releases the stw_framebuffer::mutex past creation of
the pbuffer stw_framebuffer. Without this change the pbuffers
lock is never released. Since on win32 mutexes are recursive, this
does not hurt as long as all actions on a context are done from
the same thread. But if, for example, context creation happens in
a different thread than usage, every access to the context will
block for ever.

Signed-off-by: José Fonseca <jfonseca@vmware.com>
2011-10-13 19:53:13 +01:00
Marcin Slusarz
349e4db99e st/xorg: fix build without LLVM 2011-10-13 19:02:20 +02:00
Christoph Bumiller
f1f7645f23 d3d1x: fix check for PIPE_CAP_CONDITIONAL_RENDER 2011-10-13 11:04:08 +02:00
Dave Airlie
ae1153c4ac softpipe: fix regression with tex tile cache since integer support.
Don't use the uint/int paths for ZS formats for tex tile cache.

fixes: https://bugs.freedesktop.org/show_bug.cgi?id=41695

Signed-off-by: Dave Airlie <airlied@redhat.com>
2011-10-12 08:25:28 +01:00
Marcin Slusarz
7f3de70c3c nv50: don't crash on TXD opcode
It doesn't implement full TXD, but at least it does not crash.
Fixes arb_shader_texture_lod-texgrad and glsl-fs-shadow2DGradARB-*
piglit tests.
2011-10-11 19:35:04 +02:00
Brian Paul
b875838ec3 svga: remove old, unused sincos code for SM2.0 2011-10-11 09:55:48 -06:00
Brian Paul
94b219b9e2 svga: remove support for shader model 2.0
We've been requiring SM 3.0 all along so this just removes unused code.

Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
2011-10-11 09:30:09 -06:00
Dave Airlie
396ac41fc2 softpipe: add integer support
This adds support to the clear and tile caches for integer storage
and clearing, avoiding any floating paths.

Signed-off-by: Dave Airlie <airlied@redhat.com>
2011-10-11 16:13:29 +01:00
Dave Airlie
866f9b18c6 gallium: rename ZS stencil type to UINT (v2)
these are never USCALED, always UINT in reality.

taken from some work by Christoph Bumiller

v2: fixup formatting of table + tabs

Signed-off-by: Dave Airlie <airlied@redhat.com>
2011-10-11 16:13:29 +01:00
Brian Paul
6b3e75de7c llvmpipe: don't support rendering to sRGB surfaces
Fixes https://bugs.freedesktop.org/show_bug.cgi?id=34199
2011-10-11 07:47:25 -06:00
Brian Paul
11938c87a3 draw/llvm: set draw->pt.user.planes field in draw_set_clip_state()
Previously it was getting set in draw_set_mapped_constant_buffer() but
if there were no shader constants, that function wasn't called.  So the
pt.user.planes field was null and we died when we tried to access the
clip planes in the LLVM-generated code.

Fixes https://bugs.freedesktop.org/show_bug.cgi?id=41663

Note: This is a candidate for the 7.11 branch.

Reviewed-by: José Fonseca <jfonseca@vmware.com>
2011-10-11 07:41:36 -06:00
Brian Paul
e6c237cfd6 draw/llvm: fix hard-coded number of total clip planes
Instead of 12 use DRAW_TOTAL_CLIP_PLANES.  The max number of user-defined
clip planes was increased to 8 so the total number of planes is 14.
This doesn't fix any specific bug, but clearly the old code was wrong.

Reviewed-by: José Fonseca <jfonseca@vmware.com>
2011-10-11 07:41:22 -06:00
Brian Paul
f0c036536f i915g: fix warning about void pointer arithmetic 2011-10-11 07:40:11 -06:00
Stéphane Marchesin
a13eed4b82 i915g: Remove duplicated comment. 2011-10-10 18:18:37 -07:00
Stéphane Marchesin
4855522678 i915g: Update TODO once more. 2011-10-10 16:56:49 -07:00
Dave Airlie
95fd5e5aba r600g: drop force int type workaround
now that we have integer texture types I can drop this workaround so that
copies of values is done properly (as floats would fail on some corner cases).

Signed-off-by: Dave Airlie <airlied@redhat.com>
2011-10-10 20:53:26 +01:00
Dave Airlie
8d3e505ed6 r600g: add integer texture/render integer formats for r600/700.
with these I can drop the force int type hack.

Signed-off-by: Dave Airlie <airlied@redhat.com>
2011-10-10 20:52:35 +01:00
Dave Airlie
9e66b25880 u_blitter: clean up velem setup
as per Brian's suggestion, drop the pointless loops.

Signed-off-by: Dave Airlie <airlied@redhat.com>
2011-10-10 17:22:17 +01:00
Stéphane Marchesin
6bf8c7c010 i915g: Update the TODO with another idea. 2011-10-10 00:15:06 -07:00
Stéphane Marchesin
9977fb42ac i915g: Enable instanced drawing. 2011-10-10 00:15:05 -07:00
Marek Olšák
0f55f133f1 u_blitter: query vertex shader caps instead of geometry for int vertices 2011-10-09 18:19:58 +02:00
Dave Airlie
9b34cea7e9 r600g: uarl fixes.
Not 100% sure these are correct yet
2011-10-09 16:48:45 +01:00