r300g: set max vertex samplers to 0 on swtcl chipsets

This should fix a bug added by f5bfe54a.

Might also fix:
https://bugs.freedesktop.org/show_bug.cgi?id=41715
This commit is contained in:
Marek Olšák 2011-10-14 14:59:15 +02:00
parent 5dddeb7776
commit ae272a92a1

View file

@ -225,6 +225,13 @@ static int r300_get_shader_param(struct pipe_screen *pscreen, unsigned shader, e
}
break;
case PIPE_SHADER_VERTEX:
switch (param)
{
case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
return 0;
default:;
}
if (!r300screen->caps.has_tcl) {
return draw_get_shader_param(shader, param);
}
@ -259,12 +266,10 @@ static int r300_get_shader_param(struct pipe_screen *pscreen, unsigned shader, e
case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
case PIPE_SHADER_CAP_SUBROUTINES:
case PIPE_SHADER_CAP_INTEGERS:
case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
return 0;
default:;
}
break;
default:
break;
}
return 0;
}