This fixes cross compiling issues, because pkg-config is less likely to
get the wrong libs.
v2: - Fix typo in comment
Fixes: 22a817af8a
("meson: build gallium xvmc state tracker")
Closes: https://gitlab.freedesktop.org/mesa/mesa/issues/939
Reviewed-by: Adam Jackson <ajax@redhat.com>
We don't want to require a visual for the drawable, because there exist
fbconfigs that don't correspond to any visual (say a 565 pixmap|pbuffer
config on a depth-24 display). Fortunately, we don't need one either.
Passing the visual to XCreateImage serves only to fill in the XImage's
{red,green,blue}_mask fields, which libX11 itself never uses, they exist
only for the client's convenience, and we don't care. And we already
have the drawable depth in glx_config::rgbBits. So replace the
XVisualInfo field in the drawable private with a pointer to the
glx_config.
Having done that driswCreateGCs becomes trivial, so inline it into its
caller.
Gitlab: https://gitlab.freedesktop.org/mesa/mesa/issues/1194
Reviewed-by: Eric Anholt <eric@anholt.net>
There's no reason to have two GCs here. The only difference between
them is that swapgc would generate graphics exposures, except we only
ever use this GC for PutImage, and PutImage doesn't generate graphics
exposures. We also don't need to explicitly ChangeGC to GXCopy, because
that's the default.
Reviewed-by: Eric Anholt <eric@anholt.net>
Looks like r16_unorm might have precision issues.
dEQP-VK.api.copy_and_blit.core.image_to_image.all_formats.color.r16_unorm.r16_unorm.general_general
fails, but the dumped images in the xml are the same so
I'd guess the low bits are the issue.
r8_unorm and r16_uint work.
Reviewed-by: Kristian H. Kristensen <hoegsberg@google.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
3D blits & format reinterpretation are still TBD.
Reviewed-by: Kristian H. Kristensen <hoegsberg@google.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
We need the loop header phis for the outer exec masks. Needed for
dEQP-VK.glsl.demote.dynamic_loop_texture
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
NIR may emit a single instrinsic to load several packed varyings,
but that's suboptimal for Utgard PP for several reasons:
- varyings that are used as sampler inputs can be passed using
pipeline register with increased precision
- we have small number of regs, so using a vec4 regs for storing
two vec2 varyings increases reg pressure.
Add NIR pass to split a single load into several loads and utilize
it in lima.
Reviewed-by: Qiang Yu <yuq825@gmail.com>
Signed-off-by: Vasily Khoruzhick <anarsoul@gmail.com>
According to radeonsi, GLM doesn't support WB alone, so
we have to set INV too when WB is set.
Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
This information is needed by texture/uniform descriptors.
Signed-off-by: Jonathan Marek <jonathan@marek.ca>
Reviewed-by: Kristian H. Kristensen <hoegsberg@google.com>
Acked-by: Eric Anholt <eric@anholt.net>
Avoids getting a "load_output" in a case like this:
gl_Position = ubuf.MVP * ubuf.position[gl_VertexIndex];
frag_pos = gl_Position.xyz;
Signed-off-by: Jonathan Marek <jonathan@marek.ca>
Reviewed-by: Kristian H. Kristensen <hoegsberg@google.com>
Acked-by: Eric Anholt <eric@anholt.net>
Lower these to something compatible with ir3, and save the descriptor set
and binding information.
Signed-off-by: Jonathan Marek <jonathan@marek.ca>
Reviewed-by: Kristian H. Kristensen <hoegsberg@google.com>
Acked-by: Eric Anholt <eric@anholt.net>
Mostly copy-paste from radv, with a few modifications.
Signed-off-by: Jonathan Marek <jonathan@marek.ca>
Reviewed-by: Kristian H. Kristensen <hoegsberg@google.com>
Acked-by: Eric Anholt <eric@anholt.net>
ir3 uses non-zero based vertex id for a6xx
Signed-off-by: Jonathan Marek <jonathan@marek.ca>
Reviewed-by: Kristian H. Kristensen <hoegsberg@google.com>
Acked-by: Eric Anholt <eric@anholt.net>
The old version of the iterators relies on a &iter->field != NULL check
which works fine on older GCC but newer GCC versions and clang have
optimizations that break if you do pointer math on a null pointer. The
correct solution to this is to do the null comparisons before we do any
sort of &iter->field or use rb_node_data to do the reverse operation.
Acked-by: Michel Dänzer <mdaenzer@redhat.com>
Tested-by: Michel Dänzer <mdaenzer@redhat.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
This is based on the fix I used for the same problem on V3D. In this
case, it fixes all but the the
dEQP-GLES2.functional.texture.filtering.2d.*_npot cases of
dEQP-GLES2.functional.texture.filtering.2d.*'s failures.
Acked-by: Rob Clark <robdclark@chromium.org>
As Vasily discovered, the bit 7 of the word 1 of the texture descriptor
is set when reloading the framebuffer, to use framebuffer-based offset
rather than normalized one. This bit also works for regular textures to
enable accessing with non-normalized offset.
Add support for rectangle texture by setting this bit for
PIPE_TEXTURE_RECT.
Suggested-by: Vasily Khoruzhick <anarsoul@gmail.com>
Signed-off-by: Icenowy Zheng <icenowy@aosc.io>
Reviewed-by: Vasily Khoruzhick <anarsoul@gmail.com>
Per the valgrind output below, we were returning the pointer to freed
memory if none of the later conditional pointer assignments were
executed. This caused dEQP CI jobs to crash on certain runners,
presumably due to a double-free down the line.
Also, we were skipping to the out: label before the vendor_id & chip_id
variables used by it were initialized, resulting in broken
LIBGL_DEBUG=verbose output such as
libGL: pci id for fd 4: 51108f00:51108f00, driver radeonsi
Fixes: 5a545e355b "loader: always map the "amdgpu" kernel driver name to radeonsi (v2)"
==403== Invalid read of size 1
==403== at 0x4AFD576: surfaceless_probe_device (platform_surfaceless.c:316)
==403== by 0x4AFD915: dri2_initialize_surfaceless (platform_surfaceless.c:391)
==403== by 0x4AF5EEA: dri2_initialize (egl_dri2.c:984)
==403== by 0x4AF5EEA: dri2_initialize (egl_dri2.c:958)
==403== by 0x4AF1EEC: _eglMatchAndInitialize (egldriver.c:75)
==403== by 0x4AF1F3B: _eglMatchDriver (egldriver.c:96)
==403== by 0x4AE9367: eglInitialize (eglapi.c:617)
==403== by 0x1D99C9: tcu::surfaceless::EglRenderContext::EglRenderContext(glu::RenderConfig const&, tcu::CommandLine const&) [clone .constprop.57] (in /deqp/modules/gles2/deqp-gles2)
==403== by 0x1DABB0: tcu::surfaceless::ContextFactory::createContext(glu::RenderConfig const&, tcu::CommandLine const&, glu::RenderContext const*) const (in /deqp/modules/gles2/deqp-gles2)
==403== by 0x53EBD1: glu::createRenderContext(tcu::Platform&, tcu::CommandLine const&, glu::RenderConfig const&, glu::RenderContext const*) (in /deqp/modules/gles2/deqp-gles2)
==403== by 0x53EFE9: glu::createDefaultRenderContext(tcu::Platform&, tcu::CommandLine const&, glu::ApiType) (in /deqp/modules/gles2/deqp-gles2)
==403== by 0x1DE07A: deqp::gles2::Context::Context(tcu::TestContext&) (in /deqp/modules/gles2/deqp-gles2)
==403== by 0x1DB5EF: deqp::gles2::TestPackage::init() (in /deqp/modules/gles2/deqp-gles2)
==403== Address 0x56bd340 is 0 bytes inside a block of size 4 free'd
==403== at 0x48369AB: free (in /usr/lib/x86_64-linux-gnu/valgrind/vgpreload_memcheck-amd64-linux.so)
==403== by 0x4B01767: loader_get_driver_for_fd (loader.c:464)
==403== by 0x4AFD553: surfaceless_probe_device (platform_surfaceless.c:308)
==403== by 0x4AFD915: dri2_initialize_surfaceless (platform_surfaceless.c:391)
==403== by 0x4AF5EEA: dri2_initialize (egl_dri2.c:984)
==403== by 0x4AF5EEA: dri2_initialize (egl_dri2.c:958)
==403== by 0x4AF1EEC: _eglMatchAndInitialize (egldriver.c:75)
==403== by 0x4AF1F3B: _eglMatchDriver (egldriver.c:96)
==403== by 0x4AE9367: eglInitialize (eglapi.c:617)
==403== by 0x1D99C9: tcu::surfaceless::EglRenderContext::EglRenderContext(glu::RenderConfig const&, tcu::CommandLine const&) [clone .constprop.57] (in /deqp/modules/gles2/deqp-gles2)
==403== by 0x1DABB0: tcu::surfaceless::ContextFactory::createContext(glu::RenderConfig const&, tcu::CommandLine const&, glu::RenderContext const*) const (in /deqp/modules/gles2/deqp-gles2)
==403== by 0x53EBD1: glu::createRenderContext(tcu::Platform&, tcu::CommandLine const&, glu::RenderConfig const&, glu::RenderContext const*) (in /deqp/modules/gles2/deqp-gles2)
==403== by 0x53EFE9: glu::createDefaultRenderContext(tcu::Platform&, tcu::CommandLine const&, glu::ApiType) (in /deqp/modules/gles2/deqp-gles2)
==403== Block was alloc'd at
==403== at 0x483577F: malloc (in /usr/lib/x86_64-linux-gnu/valgrind/vgpreload_memcheck-amd64-linux.so)
==403== by 0x4EE5E09: strndup (strndup.c:43)
==403== by 0x4B010B1: loader_get_kernel_driver_name (loader.c:101)
==403== by 0x4B016AF: loader_get_driver_for_fd (loader.c:462)
==403== by 0x4AFD553: surfaceless_probe_device (platform_surfaceless.c:308)
==403== by 0x4AFD915: dri2_initialize_surfaceless (platform_surfaceless.c:391)
==403== by 0x4AF5EEA: dri2_initialize (egl_dri2.c:984)
==403== by 0x4AF5EEA: dri2_initialize (egl_dri2.c:958)
==403== by 0x4AF1EEC: _eglMatchAndInitialize (egldriver.c:75)
==403== by 0x4AF1F3B: _eglMatchDriver (egldriver.c:96)
==403== by 0x4AE9367: eglInitialize (eglapi.c:617)
==403== by 0x1D99C9: tcu::surfaceless::EglRenderContext::EglRenderContext(glu::RenderConfig const&, tcu::CommandLine const&) [clone .constprop.57] (in /deqp/modules/gles2/deqp-gles2)
==403== by 0x1DABB0: tcu::surfaceless::ContextFactory::createContext(glu::RenderConfig const&, tcu::CommandLine const&, glu::RenderContext const*) const (in /deqp/modules/gles2/deqp-gles2)
Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
This new option can help debug shader compiler problems when
there are issues with the meta shaders.
Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Add a function called ac_get_fs_input_vgpr_cnt which will return
the number of input VGPRs used by an AMD shader. Previously,
radv and radeonsi had the same code duplicated, but this commit also
allows them to share this code.
Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
This commit allows RADV to set the shared VGPR count according to
the shader config.
Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
In GFX10 wave64 mode, shared VGPRs allow the two wave halves to
share some data with each other.
Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
This commit moves ac_get_tbuffer_format, ac_get_sampler_dim and
ac_get_image_dim into ac_shader_util, thus enabling them to be used
by compilers other than LLVM.
Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
The aim of this commit is to keep ac_shader_util LLVM-free,
since we would like to use it in ACO later.
Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
v2: rename pass_temp to pass_flags
v2: also CSE reductions
v3: add ds_swizzle_b32 support
v3: check gds/offset0/offset1 fields
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
We were setting this twice. The second time, we weren't later disabling
it if unsupported.
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Fixes issues with 'egl-gl_oes_egl_image' Piglit test.
Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
We want to generate PC files for non-glvnd builds and for builds with
old glvnd, but the current logic doesn't do that, it builds them
unconditionally, and for GLES it builds the shared libraries, which is
also not what we want. This does not generate .pc files for gles1 or
gles2. Which it we weren't doing before either, making this not a
regression but a return to status-quo.o
Closes: https://gitlab.freedesktop.org/mesa/mesa/issues/1838
Fixes: 93df862b6a
("meson: re-add incorrect pkg-config files with GLVND for backward compatibility")
Reviewed-by: Matt Turner <mattst88@gmail.com>
This allows the reslut of mov and bcsel to be separately interpreted as
float or int depending on the use.
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>