Jason Ekstrand
43ac954e25
anv: Add initial support for pushing image params
...
The helper to fill out the image params data-structure is stilly a dummy,
but this puts the infastructure in place.
2015-12-07 21:08:26 -08:00
Jason Ekstrand
a5f19f64c3
vk/0.210.0: Remove the VkShaderStage enum
...
This made for an unfortunately large amount of work since we were using it
fairly heavily internally. However, gl_shader_stage does basically the
same things, so it's not too bad.
2015-12-03 13:43:54 -08:00
Jason Ekstrand
e9dba80430
anv/apply_pipeline_layout: Handle separate samplers and textures
2015-11-14 09:00:35 -08:00
Jason Ekstrand
a6be53223e
anv/nir: Work with the new vulkan_resource_index intrinsic
2015-10-27 13:42:51 -07:00
Jason Ekstrand
9c9b7d79c8
anv/nir: Add a pass for applying a applying a pipeline layout to a shader
...
This new pass lowers the _vk intrinsics which take a (set, binding, index)
tripple to the single-index non-vk intrinsics based on the pipeline layout.
2015-10-14 18:38:33 -07:00