Let's make it clear what includes are being added everywhere, so that
they can be cleaned up.
Signed-off-by: Eric Engestrom <eric@engestrom.ch>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4360>
gen_get_device_info_from_fd fetches the timestamp frequency from the
kernel. ANV also carrying code for it is redundant.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4250>
Lets specifiy maximum number of patches that will be accumulated before
a thread is dispatched.
Signed-off-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3563>
Starting with Gen12, we can fast-clear a lot more surface formats and we
are suddenly in the position of having to fast-clear surfaces with
formats with an implicit swizzle such as VK_FORMAT_R4G4B4A4_UNORM_PACK16
which is represented as ISL_FORMAT_A4B4G4R4 with a BGRA swizzle. In
order for blorp to do the fast-clear color conversion for us, it needs
a properly swizzled color.
This fixes the following Vulkan CTS groups on TGL:
- dEQP-VK.pipeline.blend.format.b4g4r4a4_unorm_pack16.*
- dEQP-VK.api.image_clearing.core.clear_color_image.*.b4g4r4a4*
Cc: mesa-stable@lists.freedesktop.org
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4218>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4218>
There was a disconnect between anv_nir_compute_push_layout and the code
which sets up the push_ubo_sizes array. The NIR code we emit checks
relative to the start of the bound UBO range so that, if we end up with
a vector which straddles the start of the push range, we can perform the
bounds check without risking overflow issues. The code which sets up
the push_ubo_sizes, on the other hand, assumed it was relative to the
start of the push range. Somehow, this didn't get get caught by any of
the available tests.
Fixes: e03f965280 "anv: Bounds-check pushed UBOs when ..."
Closes: #2623
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4195>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4195>
Patch adds a new arg and modifies existing calls from i965, anv
pass NULL but iris stores this information for later use.
Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4080>
The batch associated with the compute pipeline only needs room for a
MEDIA_VFE_STATE. So this patch moves the batch_data to each pipeline
struct and cap the one in compute pipeline.
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4040>
Add two new structs that use the anv_pipeline as base. Changed all
functions that work on a specific pipeline to use the corresponding
struct.
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4040>
Explicitly pass the active stages and the array (and size) of shaders
to be processed. This will make easy to store only the shaders needed
for each pipeline.
The active stages can be identified by a non-NULL shader in the
shaders array, so stop using it and keep track of the flushed stages
as iteration happens.
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4040>
Pass the `anv_shader_bin *` instead of expecting the helpers to peek
into the pipeline struct. Also reach for the device from the
cmd_buffer instead of the pipeline.
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4040>
The caller has this information, so pass directly instead of making
each helper function call figure that one out. Also, since we can
reach the pipeline from pipe_state, drop that parameter from the
function.
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4040>
This will be used to decouple the logic flush_descriptor_sets() from
the position in the shader array, allowing us to store just the
shaders needed for each pipeline.
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4040>
Avoids waste for pipelines that don't use all the shaders, and is
flexible enough to cover cases where there are multiple variants per
shader (e.g. SIMD8/16/32 for fragment shader).
Even though we could pre-calculate the exact size of the array, this
is not a critical path so it is worth preventing the bug that will
likely happen when new variants are added but not accounted for.
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4040>
While we're here, we add an assert that bind_map::push_ranges is tightly
packed. If it isn't, it breaks assumptions in the emit_push_constant*
functions.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3777>
The compiler should be smart enough to figure out that it's unused on
Gen11 and earlier and delete the code which calculates. Us adding an
`if (GEN_GEN >= 12)` check is unnecessary and just dirties the code.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3777>
The client may enable robustBufferAccess2 via either
pCreateInfo->pEnabledFeatures or via a chained-in
VkPhysicalDeviceFeatures2 struct. We need to parse both.
Fixes: 022e5c7e5a "anv: Implement VK_KHR_get_physical_device_properties2"
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3777>
make_surface() contained a giant if-tree for creation of aux surfaces.
Move the if-tree into its own function, add_aux_surface_if_supported().
This will simplify future changes for VK_EXT_image_drm_format_modifier.
This patch merely moves the code verbatim, then extracts duplicate
assertions to the top.
v2: Rename func to add_aux_surface_if_supported [for jekstrand].
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4096>
The function returns true if hardware limitations require the image
plane to use a shadow surface. It replaces equivalent code in
make_surface().
Refactor only. No intended change in behavior.
Why extract this code out of vkCreateImage? If an image requires
a shadow surface, then that may impact its support for DRM format
modifiers, which must be evaluated during
vkGetPhysicalDeviceImageFormatProperties2.
v2:
- Use early return. [for jekstrand]
- Unexport function.
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4096>
GEN:BUG:14010455700 (lineage 1808121037):
"To avoid sporadic corruptions “Set 0x7010[9] when Depth Buffer
Surface Format is D16_UNORM , surface type is not NULL & 1X_MSAA"
Required for fixing ttps://gitlab.freedesktop.org/mesa/mesa/issues/2501.
GEN:BUG:1806527549:
"Set HIZ_CHICKEN (7018h) bit 13 = 1 when depth buffer is D16_UNORM."
This one could fix a GPU hang in some workloads.
v2: Implement WA in isl and add another similar WA (Jason).
v3: Add flushes before changing chicken registers (Jason)
v4: Depth flush and stall + end of pipe sync when changing registers
(Jason).
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3801>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3801>
My understanding is that there's no reason for the scratch space
allocation to be different between iris, i965 and anv. Let's make all
the functions behave the same.
I don't know if this fixes any specific gen9 bugs, it it might since
it increases the scratch space.
v2: Rebase.
v3: Rebase.
v4: Remove redundant gen 11 check (Jason).
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Signed-off-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4006>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4006>
This is the same idea as "intel: fix the gen 11 compute shader scratch
IDs".
The number of EUs on TGL is not the same as ICL, but the
MEDIA_VFE_STATE restrictions stay the same, so adapt the code to it.
Also, consider the base configuration instead of what we read from the
Kernel.
According to Mark, this fixes the following piglit tests on TGL:
piglit.spec.arb_compute_shader.execution.shared-atomicmax-uint.tglm64
piglit.spec.arb_compute_shader.execution.shared-atomicmax-int.tglm64
piglit.spec.intel_shader_atomic_float_minmax.execution.shared-atomicmax-float.tglm64
v2: s/ICL+/Gen11+/ (Jason).
Cc: mesa-stable@lists.freedesktop.org
Tested-by: Mark Janes <mark.a.janes@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Signed-off-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4006>
Scratch space allocation is based on the number of threads in the base
configuration, and we only have one base configuration for ICL, with 8
subslices.
This fixes an issue with Aztec on Vulkan in a machine with a
configuration that's not the base. The issue looks like a regression
from b9e93db208, but it seems things are broken since forever, just
not easily reproducible.
v2: Reimplement it using the subslices variable. Don't touch TGL.
Cc: mesa-stable@lists.freedesktop.org
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Signed-off-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4006>
v2: Do end-of-pipe sync after clear depth stencil too (Jason).
v3: Also do end-of-pipe sync before clear depth stencil too (Jason).
Reviewed-by: Rafael Antognolli <rafael.antognolli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4005>