ARB_enhanced_layouts allows specifying overlapping variable locations
for xfb outputs, so we need to explode the arrays here to a full 128
components so we can do per-component mapping
sometimes this fails though, as in the case where xfb is just selecting
a single component from a vec but still considering the whole slot, and
so for those cases we just decrement our array index until we get to the
base, which will be within 3 components
Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8515>
Fix defects reported by Coverity Scan.
uninit_member: Non-static class member array is not initialized in this constructor nor in any functions that it calls.
uninit_member: Non-static class member arrayIdx is not initialized in this constructor nor in any functions that it calls.
uninit_member: Non-static class member baseAddr is not initialized in this constructor nor in any functions that it calls.
uninit_member: Non-static class member arrayLen is not initialized in this constructor nor in any functions that it calls.
uninit_member: Non-static class member baseSym is not initialized in this constructor nor in any functions that it calls.
uninit_member: Non-static class member vecDim is not initialized in this constructor nor in any functions that it calls.
uninit_member: Non-static class member eltSize is not initialized in this constructor nor in any functions that it calls.
uninit_member: Non-static class member file is not initialized in this constructor nor in any functions that it calls.
uninit_member: Non-static class member regOnly is not initialized in this constructor nor in any functions that it calls.
Signed-off-by: Vinson Lee <vlee@freedesktop.org>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7764>
The min/max indices are valid. Set the bit to true to indicate that.
Fixes glClear (+ clear_with_quads) on nouveau.
Fixes: 72ff53098c (gallium: add pipe_draw_info::index_bounds_valid)
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reported-by: Simon Ser <contact@emersion.fr>
Tested-by: Simon Ser <contact@emersion.fr>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8546>
Passing NULL for the views parameter should be the same as passing an
array of NULL, according to the documentation. So let's respect that
detail.
This fixes a crash when using GALLIUM_HUD.
Fixes: 8d46e35d16 ("zink: introduce opengl over vulkan")
Reviewed-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8564>
It's incorrect because si_get_vs_state returns gs_copy_shader for legacy
GS. It was harmless, but let's use si_get_vs, which is simpler.
Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8548>
This radically simplifies the code to decrease CPU overhead in si_draw_vbo.
The generic CP DMA copy function is too complicated.
Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8548>
This is a great candidate for a template. There are a lot of conditions
that are already templated in si_draw_vbo.
Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8548>
It's probably not needed and we also have draw merging on gfx10,
so we should be able to use total_driver_count in theory.
(I may be wrong, but I don't know if having avg_direct_count really
improves anything)
Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8548>
si_set_clip_state unreferenced a NULL pointer = no-op.
si_set_tess_state can just pass the user buffer to si_set_rw_buffer directly.
Then si_upload_const_buffer can be static.
Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8548>
Some opengl features require shader recompilation to be implemented in
the mali400 and can only be detected at draw time. In some applications,
this could lead to recompiling shaders on every frame which could kill
performance. Introduce a shader cache to prevent this issue.
lima didn't have vertex shader recompilation yet but it is needed to
implement followup features, so include it here too.
Code heavily borrowed from the vc4 shader cache implementation.
One notable difference between the vc4 reference implementation and lima
is that lima still compiles the base shader at state creation time
without deferring it to the next draw (so that it stays compatible with
behaviour expected by unmodified shader-db, for example).
Signed-off-by: Erico Nunes <nunes.erico@gmail.com>
Reviewed-by: Andreas Baierl <ichgeh@imkreisrum.de>
Reviewed-by: Vasily Khoruzhick <anarsoul@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8357>
Removes repetitive code in exit on error paths in the derive image function.
Signed-off-by: Alexander Kapshuk <alexander.kapshuk@gmail.com>
Reviewed-by: Thong Thai <thong.thai@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8481>
Fixes some assertion failures in the GM107 emitter with the game
'tansei', noticed while debugging gitlab issue 4101.
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Karol Herbst <kherbst@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8534>
there's a lot going on here, but the gist of it is:
* if we're not in a renderpass, use the no_rp clear helpers
* if we're in a renderpass, use our lord and savior u_blitter with a temporary
surface that we create just for the blit
Reviewed-by: Adam Jackson <ajax@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8512>